Player Matchup

Neith
Neith
E1s3nb4rt
Neith
Level 29
God Stats
67W - 68L
1,510 SR
Queue Stats
204W - 225L
1,458 Elo+
Solo
Hachiman
Hachiman
Platerino
Hachiman
Level 10
God Stats
1W - 2L
1,215 SR
Queue Stats
10W - 7L
1,337 Elo+
Party 3
Cthulhu
Cthulhu
TheCrabEater
Cthulhu
Level 27
God Stats
5W - 2L
1,756 SR
Queue Stats
33W - 26L
1,322 Elo+
Party 3
Bacchus
Bacchus
TigeRRionZE
Bacchus
Level 26
God Stats
8W - 4L
1,121 SR
Queue Stats
79W - 79L
1,426 Elo+
Solo
Anubis
Anubis
Tromedlov003
Anubis
Level 28
God Stats
6W - 6L
1,455 SR
Queue Stats
77W - 71L
1,502 Elo+
Solo
Team Averages
Level 24
1,412 SR
1,409 Elo+

VS

Team Averages
Level 18
1,542 SR
1,316 Elo+
Ah Puch
Ah Puch
CoqtoCestTonAmi
Ah Puch
Level 27
God Stats
11W - 6L
1,602 SR
Queue Stats
45W - 53L
1,405 Elo+
Party 2
Apollo
Apollo
Dozki
Apollo
Level 26
God Stats
5W - 6L
1,500 SR
Queue Stats
10W - 17L
1,297 Elo+
Party 1
Sylvanus
Sylvanus
JonBonJonson
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,292 Elo+
Solo
Hel
Hel
loqx-babar
Hel
Level 23
God Stats
11W - 27L
1,402 SR
Queue Stats
15W - 36L
1,210 Elo+
Party 2
Artemis
Artemis
xxKawaiiCxx
Artemis
Level 6
God Stats
7W - 9L
1,706 SR
Queue Stats
54W - 69L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
E1s3nb4rt
Neith
20
9 / 6 / 15
13,991
1,076
28,555
16,599
6,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
Platerino
Hachiman
20
15 / 5 / 15
15,677
1,206
32,141
17,939
7,023
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
TheCrabEater
Cthulhu
20
4 / 0 / 31
14,132
1,087
18,090
19,900
25,403
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bacchus
TigeRRionZE
Bacchus
20
5 / 3 / 20
13,173
1,013
16,357
18,151
20,230
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
20
9 / 4 / 20
14,408
1,108
29,785
11,909
6,042
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

150

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 10
14,423
1,109
35,169
28,922
14,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Dozki
Apollo
19
3 / 8 / 8
12,615
970
14,971
21,786
12,354
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
JonBonJonson
Sylvanus
19
2 / 7 / 10
13,542
1,042
8,420
28,609
49,308
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
5 / 11 / 4
12,629
971
12,564
28,908
19,427
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
xxKawaiiCxx
Artemis
19
2 / 12 / 8
12,278
944
7,350
22,793
10,325
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
58
42
Kills
18
18
Deaths
42
101
Assists
40
Player
Kills
Deaths
Assists
KDA
L
6
4
10
2.75
L
Apollo
Dozki
Apollo
3
8
8
0.88
W
Neith
E1s3nb4rt
Neith
9
6
15
2.75
L
Sylvanus
JonBonJonson
Sylvanus
2
7
10
1
W
Hachiman
Platerino
Hachiman
15
5
15
4.5
W
Cthulhu
TheCrabEater
Cthulhu
4
0
31
19.5
W
Bacchus
TigeRRionZE
Bacchus
5
3
20
5
W
Anubis
9
4
20
4.75
L
5
11
4
0.64
L
Artemis
xxKawaiiCxx
Artemis
2
12
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,928
Damage
78,474
84,498
Taken
131,018
65,223
Mitigated
106,162
12,426
Healing
39,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
35,169
2,222
0
313
28,922
14,748
0
14,713
14,209
66,511
0
L
Apollo
Dozki
Apollo
14,971
7,295
0
1,557
21,786
12,354
0
9,674
12,112
0
48,239
W
Neith
E1s3nb4rt
Neith
28,555
15,957
0
3,619
16,599
6,525
0
10,677
5,922
0
55,938
L
Sylvanus
JonBonJonson
Sylvanus
8,420
2,342
8,023
6,028
28,609
49,308
0
11,334
17,275
25,317
0
W
Hachiman
Platerino
Hachiman
32,141
19,243
0
2,152
17,939
7,023
0
12,719
5,220
0
59,474
W
Cthulhu
TheCrabEater
Cthulhu
18,090
156
783
0
19,900
25,403
0
14,087
5,813
35,415
0
W
Bacchus
TigeRRionZE
Bacchus
16,357
832
17
1,572
18,151
20,230
0
11,334
6,817
29,202
0
W
Anubis
29,785
845
827
3,456
11,909
6,042
0
7,336
4,573
53,492
0
L
12,564
1,631
14,460
8,539
28,908
19,427
0
16,680
12,228
22,471
0
L
Artemis
xxKawaiiCxx
Artemis
7,350
2,792
0
491
22,793
10,325
0
11,831
10,962
0
24,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,381
Gold Earned
65,487
293
Minions Killed
221
12
Camps Cleared
4
1,172,161
Distance Traveled
1,126,769
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,423
1,109
63
5
1
244,043
0
L
Apollo
12,615
970
82
6
1
238,180
2
W
Neith
13,991
1,076
78
6
6
184,996
0
L
Sylvanus
13,542
1,042
27
2
2
196,481
0
W
Hachiman
15,677
1,206
78
6
2
216,729
0
W
Cthulhu
14,132
1,087
51
4
1
295,447
1
W
Bacchus
13,173
1,013
17
1
1
257,845
0
W
Anubis
14,408
1,108
69
5
2
217,144
0
L
Hel
12,629
971
19
1
0
254,769
1
L
Artemis
12,278
944
30
2
0
193,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role