Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond IV
RatHorse
Ah Muzen Cab
Diamond IV
Level 75
God Stats
5W - 0L
1,728 SR
Queue Stats
22W - 6L
2,452 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 75
1,728 SR
2,452 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 61
1,654 SR
1,842 MMR
Vamana
Vamana
Diamond V
Legend2Marvel
Vamana
Diamond V
Level 61
God Stats
129W - 106L
1,654 SR
Queue Stats
187W - 201L
1,842 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
RatHorse
Ah Muzen Cab
14
8 / 0 / 0
9,037
1,004
9,636
5,058
2,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GilgameshAnhurBellonaUllrOsiris

VS

Bans
SolKaliChronosIzanamiSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 0
6,195
688
3,013
12,501
7,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
8
Kills
0
0
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Ah Muzen Cab
RatHorse
Ah Muzen Cab
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,636
Damage
3,013
5,058
Taken
12,501
2,727
Mitigated
7,329
2,156
Healing
1,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,013
1,828
0
1,960
12,501
7,329
0
498
12,003
0
28,224
W
Ah Muzen Cab
RatHorse
Ah Muzen Cab
9,636
6,307
0
2,156
5,058
2,727
2,583
0
5,058
0
45,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,037
Gold Earned
6,195
91
Minions Killed
64
4
Camps Cleared
3
182,185
Distance Traveled
171,722
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,195
688
64
7
3
171,722
2
W
Ah Muzen Cab
9,037
1,004
91
10
4
182,185
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role