Player Matchup

Cupid
Cupid
S1rK3nt
Cupid
Level 64
God Stats
3W - 3L
1,712 SR
Queue Stats
6W - 10L
1,443 Elo+
Party 1
Guan Yu
Guan Yu
Stevebang09
Guan Yu
Level 2
God Stats
1W - 1L
1,712 SR
Queue Stats
8W - 7L
1,345 Elo+
Party 1
Chaac
Chaac
Sting-420
Chaac
Level 21
God Stats
1W - 4L
1,249 SR
Queue Stats
27W - 47L
1,102 Elo+
Solo
Baron Samedi
Baron Samedi
WillUnivers
Baron Samedi
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 52L
1,124 Elo+
Solo
Mercury
Mercury
jnh11yop
Mercury
Level 29
God Stats
0W - 2L
1,187 SR
Queue Stats
9W - 11L
1,192 Elo+
Solo
Team Averages
Level 25
1,472 SR
1,241 Elo+

VS

Team Averages
Level 18
1,411 SR
1,197 Elo+
Anubis
Anubis
AxiiRanger_prova
Anubis
Level 14
God Stats
17W - 16L
1,508 SR
Queue Stats
21W - 33L
1,191 Elo+
Solo
Pele
Pele
DragonS1ayer793
Pele
Level 15
God Stats
5W - 6L
1,236 SR
Queue Stats
17W - 26L
1,159 Elo+
Solo
Tiamat
Tiamat
KingKong7900
Tiamat
Level 15
God Stats
27W - 28L
1,398 SR
Queue Stats
27W - 31L
1,258 Elo+
Solo
Ares
Ares
Venom_ozx7
Ares
Level 27
God Stats
2W - 2L
1,411 SR
Queue Stats
29W - 34L
1,196 Elo+
Solo
Bastet
Bastet
bigbangattack93
Bastet
Level 18
God Stats
9W - 6L
1,500 SR
Queue Stats
41W - 44L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
S1rK3nt
Cupid
20
15 / 7 / 9
16,431
548
26,310
26,677
11,330
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Stevebang09
Guan Yu
18
3 / 8 / 17
12,748
425
10,717
30,982
21,324
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chaac
Sting-420
Chaac
20
3 / 14 / 6
13,620
454
14,646
38,800
39,232
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
WillUnivers
Baron Samedi
20
6 / 17 / 9
14,369
479
14,578
29,746
12,893
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
jnh11yop
Mercury
18
2 / 15 / 10
12,142
405
11,579
23,317
6,979
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 5
17,299
577
33,544
24,381
25,850
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
23 / 11 / 6
17,776
593
35,596
27,369
11,311
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
20
18 / 4 / 15
17,443
581
36,084
20,279
13,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 9 / 5
11,200
373
3,759
28,414
13,871
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
5 / 4 / 14
13,640
455
13,931
20,216
16,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
106
29
Kills
61
61
Deaths
31
51
Assists
45
Player
Kills
Deaths
Assists
KDA
W
14
3
5
5.5
W
23
11
6
2.36
W
Tiamat
18
4
15
6.38
L
Cupid
S1rK3nt
Cupid
15
7
9
2.79
L
Guan Yu
Stevebang09
Guan Yu
3
8
17
1.44
L
Chaac
Sting-420
Chaac
3
14
6
0.43
W
1
9
5
0.39
L
Baron Samedi
WillUnivers
Baron Samedi
6
17
9
0.62
W
5
4
14
3
L
Mercury
jnh11yop
Mercury
2
15
10
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,830
Damage
122,914
149,522
Taken
120,659
91,758
Mitigated
81,435
25,466
Healing
32,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,544
5,224
0
12,141
24,381
25,850
5,680
4,999
18,910
124,367
0
W
35,596
13,704
298
2,671
27,369
11,311
1,845
4,773
22,596
0
126,898
W
Tiamat
36,084
1,810
0
8,723
20,279
13,583
1,499
3,062
17,217
120,086
0
L
Cupid
S1rK3nt
Cupid
26,310
14,031
1,135
6,861
26,677
11,330
3,033
9,739
16,385
0
82,704
L
Guan Yu
Stevebang09
Guan Yu
10,717
2,070
1,704
4,012
30,982
21,324
965
11,829
18,363
0
28,873
L
Chaac
Sting-420
Chaac
14,646
3,214
0
4,564
38,800
39,232
450
22,580
15,652
13,365
64,963
W
3,759
503
0
4,063
28,414
13,871
236
6,738
21,676
48,260
0
L
Baron Samedi
WillUnivers
Baron Samedi
14,578
2,970
1,375
4,473
29,746
12,893
2,024
15,833
13,368
55,203
0
W
13,931
4,843
0
4,124
20,216
16,820
1,348
3,366
16,850
0
65,189
L
Mercury
jnh11yop
Mercury
11,579
5,546
0
1,342
23,317
6,979
1,430
11,562
11,344
0
57,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,310
Gold Earned
77,358
473
Minions Killed
647
0
Camps Cleared
0
2,337,151
Distance Traveled
2,405,270
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
17,299
577
185
6
0
433,944
0
W
Pele
17,776
593
145
5
0
493,411
1
W
Tiamat
17,443
581
170
6
0
504,187
14
L
Cupid
16,431
548
126
4
0
469,300
4
L
Guan Yu
12,748
425
33
1
0
562,845
1
L
Chaac
13,620
454
129
4
0
415,976
0
W
Ares
11,200
373
56
2
0
437,569
1
L
Baron Samedi
14,369
479
96
3
0
401,173
0
W
Bastet
13,640
455
91
3
0
536,159
0
L
Mercury
12,142
405
89
3
0
487,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role