Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BillWobo
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Scylla
Scylla
biz26gbiza81
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Ares
Ares
nimplay
Ares
Level 26
God Stats
21W - 29L
1,395 SR
Queue Stats
312W - 362L
1,272 Elo+
Solo
Mulan
Mulan
tsunamitiger
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,400 Elo+
Party 1
Team Averages
Level 16
1,479 SR
1,434 Elo+

VS

Team Averages
Level 23
1,474 SR
1,481 Elo+
Merlin
Merlin
Eamess
Merlin
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 96L
1,292 Elo+
Party 2
Cerberus
Cerberus
GeckoEliteYT
Cerberus
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,372 Elo+
Party 2
Charybdis
Charybdis
Melekarles
Charybdis
Level 18
God Stats
8W - 12L
1,370 SR
Queue Stats
86W - 126L
1,318 Elo+
Solo
Ah Puch
Ah Puch
Meyruin
Ah Puch
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 10L
1,769 Elo+
Party 2
Ares
Ares
j wizzle70
Ares
Level 4
God Stats
5W - 1L
1,500 SR
Queue Stats
214W - 88L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
9 / 6 / 3
9,696
570
8,400
12,257
5,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
BillWobo
Neith
11
5 / 7 / 2
7,486
440
11,038
12,370
3,604
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
9
0 / 12 / 6
6,248
368
3,019
10,155
2,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
nimplay
Ares
10
1 / 5 / 7
6,664
392
5,717
15,452
6,363
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 6 / 2
7,781
458
4,833
12,027
7,991
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Eamess
Merlin
14
12 / 0 / 9
9,727
572
12,001
6,001
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
GeckoEliteYT
Cerberus
11
4 / 6 / 8
7,865
463
4,548
10,437
6,533
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
Melekarles
Charybdis
12
3 / 6 / 8
8,184
481
7,367
10,333
8,015
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Meyruin
Ah Puch
18
12 / 0 / 3
11,738
690
13,668
12,255
9,422
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 5 / 13
8,962
527
5,981
20,286
14,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
75
16
Kills
34
36
Deaths
17
20
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
9
6
3
1.75
L
Neith
BillWobo
Neith
5
7
2
0.86
W
Merlin
Eamess
Merlin
12
0
9
16.5
W
Cerberus
GeckoEliteYT
Cerberus
4
6
8
1.33
W
Charybdis
Melekarles
Charybdis
3
6
8
1.17
W
Ah Puch
Meyruin
Ah Puch
12
0
3
13.5
L
Scylla
0
12
6
0.25
W
3
5
13
1.9
L
Ares
nimplay
Ares
1
5
7
0.9
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,007
Damage
43,565
62,261
Taken
59,312
26,028
Mitigated
40,344
5,982
Healing
15,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,400
2,240
0
1,673
12,257
5,292
1,202
4,531
7,726
0
72,276
L
Neith
BillWobo
Neith
11,038
7,714
0
2,969
12,370
3,604
322
8,309
4,061
0
36,851
W
Merlin
Eamess
Merlin
12,001
1,378
0
1,983
6,001
2,180
2,118
1,809
4,102
55,024
0
W
Cerberus
GeckoEliteYT
Cerberus
4,548
446
0
876
10,437
6,533
507
668
9,769
14,396
0
W
Charybdis
Melekarles
Charybdis
7,367
2,394
0
0
10,333
8,015
853
2,115
8,154
63
39,491
W
Ah Puch
Meyruin
Ah Puch
13,668
1,802
0
7,311
12,255
9,422
0
487
11,768
75,308
0
L
Scylla
3,019
1,277
0
574
10,155
2,778
324
6,669
3,486
15,042
0
W
5,981
868
0
5,784
20,286
14,194
110
3,423
16,783
18,460
0
L
Ares
nimplay
Ares
5,717
610
0
0
15,452
6,363
245
10,005
5,447
13,835
0
L
4,833
905
0
766
12,027
7,991
1,253
6,722
5,305
0
29,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,875
Gold Earned
46,476
301
Minions Killed
335
0
Camps Cleared
0
1,465,406
Distance Traveled
1,491,561
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,696
570
123
7
0
322,709
0
L
Neith
7,486
440
59
3
0
244,125
1
W
Merlin
9,727
572
88
5
0
306,802
5
W
Cerberus
7,865
463
22
1
0
322,800
0
W
Charybdis
8,184
481
67
4
0
260,737
0
W
Ah Puch
11,738
690
140
8
0
300,833
0
L
Scylla
6,248
368
28
2
0
285,735
2
W
Ares
8,962
527
18
1
0
300,389
0
L
Ares
6,664
392
15
1
0
307,359
0
L
Mulan
7,781
458
76
4
0
305,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role