Player Matchup

Sylvanus
Sylvanus
Artisblood
Sylvanus
Level 75
God Stats
13W - 9L
1,455 SR
Queue Stats
136W - 150L
1,540 Elo+
Party 1
Mercury
Mercury
Speed-1407
Mercury
Level 87
God Stats
16W - 18L
1,456 SR
Queue Stats
166W - 160L
1,468 Elo+
Party 1
Hel
Hel
Tickytime
Hel
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 178L
1,494 Elo+
Party 1
Guan Yu
Guan Yu
Weckenberg
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
mccmio
Izanami
Level 16
God Stats
23W - 26L
1,598 SR
Queue Stats
174W - 168L
1,565 Elo+
Party 1
Team Averages
Level 61
1,502 SR
1,513 Elo+

VS

Team Averages
Level 47
1,555 SR
1,466 Elo+
Hachiman
Hachiman
CyberShrade
Hachiman
Level 23
God Stats
10W - 13L
1,475 SR
Queue Stats
27W - 40L
1,403 Elo+
Party 2
Tiamat
Tiamat
Genjineedsheals
Tiamat
Level 35
God Stats
14W - 10L
1,520 SR
Queue Stats
93W - 64L
1,517 Elo+
Party 3
Athena
Athena
Tuxeth
Athena
Level 62
God Stats
13W - 8L
1,620 SR
Queue Stats
219W - 185L
1,473 Elo+
Party 3
Kali
Kali
danishboy1
Kali
Level 26
God Stats
4W - 3L
1,583 SR
Queue Stats
71W - 75L
1,497 Elo+
Party 3
Amaterasu
Amaterasu
midas123
Amaterasu
Level 88
God Stats
12W - 10L
1,578 SR
Queue Stats
98W - 84L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Artisblood
Sylvanus
12
1 / 5 / 3
7,564
378
7,695
14,627
13,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
Speed-1407
Mercury
15
1 / 5 / 1
9,128
456
4,733
14,454
4,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 4 / 2
9,450
473
8,462
14,247
6,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Weckenberg
Guan Yu
15
0 / 4 / 1
8,568
428
4,526
10,931
10,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
mccmio
Izanami
15
3 / 4 / 3
9,408
470
6,629
10,137
3,752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CyberShrade
Hachiman
15
6 / 4 / 5
9,790
490
7,394
9,190
3,340
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 0 / 15
10,241
512
13,804
9,585
7,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
Tuxeth
Athena
14
1 / 0 / 17
9,354
468
6,334
16,938
16,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 2 / 12
11,017
551
11,592
16,740
9,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
midas123
Amaterasu
17
8 / 1 / 4
11,377
569
8,768
11,957
8,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
7
Kills
22
22
Deaths
7
10
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Artisblood
Sylvanus
1
5
3
0.5
W
Hachiman
CyberShrade
Hachiman
6
4
5
2.13
W
2
0
15
9.5
L
Mercury
Speed-1407
Mercury
1
5
1
0.3
L
2
4
2
0.75
W
Athena
Tuxeth
Athena
1
0
17
9.5
L
Guan Yu
Weckenberg
Guan Yu
0
4
1
0.13
W
5
2
12
5.5
L
Izanami
mccmio
Izanami
3
4
3
1.13
W
Amaterasu
midas123
Amaterasu
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,045
Damage
47,892
64,396
Taken
64,410
38,822
Mitigated
44,730
13,634
Healing
18,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Artisblood
Sylvanus
7,695
1,839
404
1,310
14,627
13,049
336
3,674
10,590
23,397
6,609
W
Hachiman
CyberShrade
Hachiman
7,394
4,582
0
2,153
9,190
3,340
1,045
2,154
6,993
0
45,731
W
13,804
1,421
0
2,864
9,585
7,243
972
3,699
5,858
65,552
0
L
Mercury
Speed-1407
Mercury
4,733
1,729
0
155
14,454
4,798
0
4,022
10,271
0
81,065
L
8,462
1,032
1,774
6,429
14,247
6,920
0
6,181
7,657
61,076
0
W
Athena
Tuxeth
Athena
6,334
2,126
0
0
16,938
16,725
444
5,035
11,808
25,076
0
L
Guan Yu
Weckenberg
Guan Yu
4,526
420
142
2,441
10,931
10,303
504
2,090
8,688
10,828
29,709
W
11,592
5,905
0
8,522
16,740
9,157
121
3,663
13,032
0
79,680
L
Izanami
mccmio
Izanami
6,629
3,100
0
979
10,137
3,752
910
2,954
7,052
0
57,121
W
Amaterasu
midas123
Amaterasu
8,768
3,652
0
4,738
11,957
8,265
1,473
1,892
9,707
0
62,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,118
Gold Earned
51,779
546
Minions Killed
422
0
Camps Cleared
0
1,770,046
Distance Traveled
2,044,603
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,564
378
52
3
0
342,804
3
W
Hachiman
9,790
490
68
3
0
384,844
4
W
Tiamat
10,241
512
112
6
0
396,325
3
L
Mercury
9,128
456
141
7
0
414,281
3
L
Hel
9,450
473
134
7
0
354,635
13
W
Athena
9,354
468
29
1
0
407,784
2
L
Guan Yu
8,568
428
102
5
0
307,900
0
W
Kali
11,017
551
110
6
0
441,755
4
L
Izanami
9,408
470
117
6
0
350,426
0
W
Amaterasu
11,377
569
103
5
0
413,895
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role