Player Matchup

Gilgamesh
Gilgamesh
CHA1R
Gilgamesh
Level 29
God Stats
3W - 2L
1,485 SR
Queue Stats
20W - 15L
1,536 Elo+
Party 3
Cerberus
Cerberus
Chriswolfon
Cerberus
Level 16
God Stats
6W - 9L
1,535 SR
Queue Stats
9W - 13L
1,459 Elo+
Solo
Athena
Athena
PlasticApple
Athena
Level 28
God Stats
0W - 2L
1,296 SR
Queue Stats
98W - 94L
1,623 Elo+
Solo
Hou Yi
Hou Yi
RoaringTom
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,457 Elo+
Solo
Chang'e
Chang'e
danimatix
Chang'e
Level 16
God Stats
6W - 1L
1,652 SR
Queue Stats
9W - 7L
1,442 Elo+
Party 3
Team Averages
Level 23
1,494 SR
1,503 Elo+

VS

Team Averages
Level 13
1,514 SR
1,502 Elo+
Susano
Susano
 
Susano
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ArkShakur
Thor
Level 5
God Stats
2W - 3L
1,441 SR
Queue Stats
5W - 5L
1,464 Elo+
Party 2
Artemis
Artemis
Dazoou
Artemis
Level 27
God Stats
21W - 17L
1,630 SR
Queue Stats
138W - 120L
1,678 Elo+
Party 1
Guan Yu
Guan Yu
DysBanana
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CHA1R
Gilgamesh
18
3 / 9 / 10
11,347
473
8,783
22,880
9,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
Chriswolfon
Cerberus
14
3 / 7 / 9
9,990
416
10,513
19,626
15,206
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Athena
19
10 / 3 / 5
13,041
543
19,208
19,163
21,159
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
RoaringTom
Hou Yi
17
3 / 11 / 5
10,805
450
11,191
18,224
6,010
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
danimatix
Chang'e
16
3 / 3 / 8
10,449
435
6,087
9,763
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
16 / 3 / 10
14,628
610
29,913
24,055
19,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
 
Sylvanus
16
0 / 7 / 11
10,513
438
6,468
13,694
13,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
18
4 / 5 / 4
11,966
499
5,929
16,596
6,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Dazoou
Artemis
20
11 / 1 / 11
13,944
581
18,364
17,335
6,594
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
DysBanana
Guan Yu
16
1 / 7 / 5
10,975
457
6,498
20,788
19,599
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
73
22
Kills
32
33
Deaths
23
37
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
16
3
10
7
W
Sylvanus
 
Sylvanus
0
7
11
0.79
W
Thor
4
5
4
1.2
L
Gilgamesh
CHA1R
Gilgamesh
3
9
10
0.89
L
Cerberus
Chriswolfon
Cerberus
3
7
9
1.07
W
Artemis
Dazoou
Artemis
11
1
11
16.5
W
Guan Yu
DysBanana
Guan Yu
1
7
5
0.5
L
Athena
10
3
5
4.17
L
Hou Yi
RoaringTom
Hou Yi
3
11
5
0.5
L
Chang'e
danimatix
Chang'e
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,782
Damage
67,172
89,656
Taken
92,468
54,644
Mitigated
64,811
18,897
Healing
29,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
29,913
7,846
0
7,021
24,055
19,056
1,357
9,760
14,165
0
115,010
W
Sylvanus
 
Sylvanus
6,468
1,782
2,366
1,937
13,694
13,095
337
6,310
7,247
27,603
5,952
W
Thor
5,929
1,273
0
499
16,596
6,467
807
2,934
13,662
0
84,945
L
Gilgamesh
CHA1R
Gilgamesh
8,783
2,664
0
1,259
22,880
9,286
0
1,177
21,703
0
92,975
L
Cerberus
Chriswolfon
Cerberus
10,513
453
435
5,267
19,626
15,206
0
1,543
18,083
35,233
0
W
Artemis
Dazoou
Artemis
18,364
9,127
0
10,821
17,335
6,594
4,285
4,865
12,470
0
144,396
W
Guan Yu
DysBanana
Guan Yu
6,498
1,353
342
6,173
20,788
19,599
521
11,742
9,040
0
47,285
L
Athena
19,208
5,915
0
5,549
19,163
21,159
0
1,697
17,466
83,650
0
L
Hou Yi
RoaringTom
Hou Yi
11,191
4,324
0
2,054
18,224
6,010
992
941
17,283
0
60,550
L
Chang'e
danimatix
Chang'e
6,087
565
2,316
2,017
9,763
2,983
98
592
9,171
38,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,632
Gold Earned
62,026
542
Minions Killed
588
0
Camps Cleared
0
2,080,846
Distance Traveled
2,203,482
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
14,628
610
139
6
0
490,871
6
W
Sylvanus
10,513
438
57
2
0
437,007
3
W
Thor
11,966
499
118
5
0
396,511
2
L
Gilgamesh
11,347
473
126
5
0
437,086
7
L
Cerberus
9,990
416
49
2
0
409,074
0
W
Artemis
13,944
581
168
7
0
452,022
11
W
Guan Yu
10,975
457
106
4
0
427,071
2
L
Athena
13,041
543
154
6
0
497,777
1
L
Hou Yi
10,805
450
135
6
0
343,189
1
L
Chang'e
10,449
435
78
3
0
393,720
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role