Player Matchup

Odin
Odin
 
Odin
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Djinnos
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,700 Elo+
Party 1
Susano
Susano
Stenkastare
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,541 Elo+
Party 1
Hou Yi
Hou Yi
SweetLuiJJi
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,302 Elo+
Solo
Nu Wa
Nu Wa
aalonsop
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 9L
1,657 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,540 Elo+

VS

Team Averages
Level 63
1,545 SR
1,496 Elo+
The Morrigan
The Morrigan
BYULI
The Morrigan
Level 29
God Stats
2W - 0L
1,698 SR
Queue Stats
85W - 64L
1,529 Elo+
Solo
Hou Yi
Hou Yi
Gricey3
Hou Yi
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,442 Elo+
Party 2
Cthulhu
Cthulhu
Kamelkat
Cthulhu
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 85L
1,391 Elo+
Party 2
Tiamat
Tiamat
Sovengar
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 63L
1,564 Elo+
Party 3
Hercules
Hercules
theslayerdrake
Hercules
Level 147
God Stats
4W - 2L
1,527 SR
Queue Stats
401W - 341L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
4 / 6 / 6
9,526
733
9,173
16,304
19,764
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
Djinnos
Ne Zha
11
1 / 11 / 3
7,670
590
6,472
13,204
7,591
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Susano
14
3 / 13 / 4
8,603
662
10,717
16,793
9,571
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
16
2 / 9 / 3
8,473
652
10,704
15,248
6,749
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
aalonsop
Nu Wa
17
2 / 8 / 4
9,055
697
12,094
13,589
6,705
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BYULI
The Morrigan
19
13 / 3 / 19
12,030
925
21,233
14,241
6,694
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Gricey3
Hou Yi
18
13 / 2 / 24
11,728
902
12,748
10,550
4,395
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Kamelkat
Cthulhu
17
5 / 3 / 26
10,494
807
7,266
18,102
22,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
Sovengar
Tiamat
18
5 / 2 / 31
11,227
864
10,060
10,905
7,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
18
11 / 2 / 24
11,113
855
15,244
15,811
18,888
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
171
12
Kills
47
47
Deaths
12
20
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
4
6
6
1.17
W
The Morrigan
BYULI
The Morrigan
13
3
19
7.5
L
Ne Zha
Djinnos
Ne Zha
1
11
3
0.23
W
Hou Yi
Gricey3
Hou Yi
13
2
24
12.5
W
Cthulhu
Kamelkat
Cthulhu
5
3
26
6
W
Tiamat
Sovengar
Tiamat
5
2
31
10.25
L
Susano
3
13
4
0.38
L
Hou Yi
2
9
3
0.39
L
Nu Wa
aalonsop
Nu Wa
2
8
4
0.5
W
Hercules
11
2
24
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,160
Damage
66,551
75,138
Taken
69,609
50,380
Mitigated
60,036
6,235
Healing
30,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
9,173
463
486
1,237
16,304
19,764
0
7,462
8,842
0
20,477
W
The Morrigan
BYULI
The Morrigan
21,233
3,385
2,578
3,523
14,241
6,694
2,952
3,486
10,627
37,631
7,751
L
Ne Zha
Djinnos
Ne Zha
6,472
2,156
0
706
13,204
7,591
0
5,850
7,354
0
12,956
W
Hou Yi
Gricey3
Hou Yi
12,748
5,765
2,232
2,733
10,550
4,395
973
1,081
8,809
0
32,327
W
Cthulhu
Kamelkat
Cthulhu
7,266
502
648
2,709
18,102
22,609
233
3,426
14,676
18,592
0
W
Tiamat
Sovengar
Tiamat
10,060
695
2,926
4,365
10,905
7,450
1,019
1,635
9,270
29,845
0
L
Susano
10,717
1,955
0
0
16,793
9,571
25
6,781
10,012
0
18,981
L
Hou Yi
10,704
3,834
510
2,396
15,248
6,749
0
7,177
8,071
0
27,236
L
Nu Wa
aalonsop
Nu Wa
12,094
2,851
0
900
13,589
6,705
0
7,933
5,656
34,949
0
W
Hercules
15,244
4,893
2,169
6,534
15,811
18,888
289
2,466
13,345
0
21,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,327
Gold Earned
56,592
124
Minions Killed
172
0
Camps Cleared
0
960,919
Distance Traveled
1,261,356
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,526
733
35
3
0
228,944
1
W
The Morrigan
12,030
925
51
4
0
247,220
0
L
Ne Zha
7,670
590
8
1
0
165,646
1
W
Hou Yi
11,728
902
42
3
0
263,424
0
W
Cthulhu
10,494
807
29
2
0
248,199
0
W
Tiamat
11,227
864
36
3
0
260,055
0
L
Susano
8,603
662
8
1
0
181,647
3
L
Hou Yi
8,473
652
34
3
0
208,795
2
L
Nu Wa
9,055
697
39
3
0
175,887
0
W
Hercules
11,113
855
14
1
0
242,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role