Player Matchup

Ganesha
Ganesha
Alsky97
Ganesha
Level 90
God Stats
11W - 6L
1,627 SR
Queue Stats
264W - 223L
1,706 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HerosVentus
Morgan Le Fay
Level 78
God Stats
2W - 3L
1,406 SR
Queue Stats
107W - 81L
1,617 Elo+
Party 1
Nike
Nike
commentator
Nike
Level 106
God Stats
4W - 1L
1,891 SR
Queue Stats
54W - 33L
1,707 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
mephhiistopheles
Ah Muzen Cab
Level 144
God Stats
2W - 0L
2,053 SR
Queue Stats
195W - 131L
1,661 Elo+
Party 1
King Arthur
King Arthur
suicidalmess420
King Arthur
Level 63
God Stats
2W - 0L
1,639 SR
Queue Stats
61W - 50L
1,614 Elo+
Party 1
Team Averages
Level 96
1,723 SR
1,661 Elo+

VS

Team Averages
Level 130
1,625 SR
1,601 Elo+
Hel
Hel
 
Hel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Asasowl
Hun Batz
Level 124
God Stats
15W - 13L
1,617 SR
Queue Stats
311W - 308L
1,629 Elo+
Solo
Sylvanus
Sylvanus
MrAsian54
Sylvanus
Level 129
God Stats
3W - 2L
1,698 SR
Queue Stats
164W - 94L
1,657 Elo+
Party 2
Kukulkan
Kukulkan
hookeralert
Kukulkan
Level 88
God Stats
1W - 2L
1,808 SR
Queue Stats
138W - 108L
1,682 Elo+
Party 2
Charybdis
Charybdis
lXlStarSoulslXl
Charybdis
Level 153
God Stats
3W - 3L
1,500 SR
Queue Stats
397W - 416L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Alsky97
Ganesha
19
0 / 2 / 24
10,781
980
7,232
12,498
12,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
HerosVentus
Morgan Le Fay
18
5 / 1 / 10
11,454
1,041
12,712
7,225
3,039
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 2 / 20
10,603
964
13,272
10,294
5,155
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
mephhiistopheles
Ah Muzen Cab
18
14 / 2 / 8
13,421
1,220
24,501
8,595
3,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
suicidalmess420
King Arthur
17
4 / 5 / 13
10,735
976
9,695
14,172
8,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

206

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
2 / 5 / 8
10,515
956
12,102
15,248
5,803
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
Asasowl
Hun Batz
16
2 / 4 / 9
10,940
995
7,343
15,145
7,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
MrAsian54
Sylvanus
17
3 / 5 / 8
10,890
990
7,502
13,935
18,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
hookeralert
Kukulkan
17
3 / 3 / 5
10,927
993
9,946
9,392
3,613
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
lXlStarSoulslXl
Charybdis
17
2 / 7 / 7
10,344
940
8,531
17,225
5,674
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
49
24
Kills
12
12
Deaths
24
75
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
5
8
1.2
W
Ganesha
Alsky97
Ganesha
0
2
24
6
L
Hun Batz
Asasowl
Hun Batz
2
4
9
1.63
W
Morgan Le Fay
HerosVentus
Morgan Le Fay
5
1
10
10
L
Sylvanus
MrAsian54
Sylvanus
3
5
8
1.4
W
1
2
20
5.5
L
Kukulkan
hookeralert
Kukulkan
3
3
5
1.83
L
Charybdis
lXlStarSoulslXl
Charybdis
2
7
7
0.79
W
Ah Muzen Cab
mephhiistopheles
Ah Muzen Cab
14
2
8
9
W
King Arthur
suicidalmess420
King Arthur
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,412
Damage
45,424
52,784
Taken
70,945
31,828
Mitigated
40,583
6,411
Healing
14,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
12,102
158
5,178
3,974
15,248
5,803
0
3,551
11,697
23,550
0
W
Ganesha
Alsky97
Ganesha
7,232
388
0
852
12,498
12,104
0
6,805
5,693
22,248
0
L
Hun Batz
Asasowl
Hun Batz
7,343
2,306
0
540
15,145
7,124
0
4,045
11,100
0
16,764
W
Morgan Le Fay
HerosVentus
Morgan Le Fay
12,712
670
0
1,202
7,225
3,039
0
4,656
2,569
29,010
0
L
Sylvanus
MrAsian54
Sylvanus
7,502
804
2,463
1,778
13,935
18,369
0
5,830
8,105
20,524
0
W
13,272
1,397
701
459
10,294
5,155
0
6,602
2,529
0
22,604
L
Kukulkan
hookeralert
Kukulkan
9,946
1,031
234
177
9,392
3,613
0
2,052
7,340
49,776
0
L
Charybdis
lXlStarSoulslXl
Charybdis
8,531
4,262
0
548
17,225
5,674
0
4,654
12,571
0
32,645
W
Ah Muzen Cab
mephhiistopheles
Ah Muzen Cab
24,501
8,605
0
1,904
8,595
3,399
0
5,203
3,392
0
75,297
W
King Arthur
suicidalmess420
King Arthur
9,695
1,165
0
1,293
14,172
8,131
0
6,284
6,416
188
17,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,994
Gold Earned
53,616
214
Minions Killed
252
13
Camps Cleared
5
1,158,132
Distance Traveled
997,959
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,515
956
28
3
1
234,925
0
W
Ganesha
10,781
980
7
1
0
224,266
0
L
Hun Batz
10,940
995
28
3
0
178,480
0
W
Morgan Le Fay
11,454
1,041
42
4
4
230,705
2
L
Sylvanus
10,890
990
38
3
0
191,299
0
W
Nike
10,603
964
24
2
3
233,963
0
L
Kukulkan
10,927
993
109
10
2
220,497
0
L
Charybdis
10,344
940
49
4
2
172,758
0
W
Ah Muzen Cab
13,421
1,220
117
11
5
240,741
1
W
King Arthur
10,735
976
24
2
1
228,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role