Player Matchup

Nox
Nox
AngleWizard
Nox
Level 86
God Stats
3W - 1L
1,364 SR
Queue Stats
96W - 96L
1,402 Elo+
Solo
Ao Kuang
Ao Kuang
DarkNinja_343
Ao Kuang
Level 64
God Stats
38W - 20L
1,570 SR
Queue Stats
206W - 251L
1,420 Elo+
Party 1
Cernunnos
Cernunnos
Echo_pr35
Cernunnos
Level 62
God Stats
116W - 110L
1,527 SR
Queue Stats
299W - 352L
1,356 Elo+
Solo
Gilgamesh
Gilgamesh
Raptors-City
Gilgamesh
Level 119
God Stats
6W - 3L
1,409 SR
Queue Stats
144W - 153L
1,370 Elo+
Party 1
Ganesha
Ganesha
b00b_sultan
Ganesha
Level 107
God Stats
8W - 12L
1,254 SR
Queue Stats
162W - 172L
1,313 Elo+
Solo
Team Averages
Level 88
1,425 SR
1,372 Elo+

VS

Team Averages
Level 90
1,469 SR
1,407 Elo+
Osiris
Osiris
 
Osiris
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
ArgonianMadLad
Raijin
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,390 Elo+
Party 2
Bellona
Bellona
GalaxticGirl
Bellona
Level 69
God Stats
5W - 6L
1,371 SR
Queue Stats
18W - 29L
1,309 Elo+
Party 2
Danzaburou
Danzaburou
Tedthe5head
Danzaburou
Level 93
God Stats
205W - 207L
1,472 SR
Queue Stats
649W - 780L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 1
7,855
524
4,337
7,895
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
DarkNinja_343
Ao Kuang
12
2 / 2 / 4
7,316
488
4,239
8,518
3,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
Echo_pr35
Cernunnos
12
2 / 3 / 1
7,456
497
5,627
9,901
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Raptors-City
Gilgamesh
15
8 / 2 / 1
8,988
599
11,225
10,601
9,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
b00b_sultan
Ganesha
11
0 / 1 / 5
6,569
438
3,243
8,103
7,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
4 / 4 / 1
8,163
544
8,075
12,012
9,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sol
 
Sol
12
2 / 5 / 2
7,190
479
6,709
13,042
4,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
4 / 3 / 2
7,727
515
5,814
8,432
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
GalaxticGirl
Bellona
12
2 / 5 / 1
7,418
495
5,876
11,924
9,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Tedthe5head
Danzaburou
3
0 / 1 / 1
4,897
326
980
1,170
201
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
16
Kills
12
12
Deaths
18
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
4
4
1
1.13
L
Sol
 
Sol
2
5
2
0.6
W
4
4
1
1.13
L
4
3
2
1.67
W
Ao Kuang
DarkNinja_343
Ao Kuang
2
2
4
2
W
Cernunnos
Echo_pr35
Cernunnos
2
3
1
0.83
L
Bellona
GalaxticGirl
Bellona
2
5
1
0.5
W
Gilgamesh
Raptors-City
Gilgamesh
8
2
1
4.25
L
Danzaburou
Tedthe5head
Danzaburou
0
1
1
0.5
W
Ganesha
b00b_sultan
Ganesha
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,671
Damage
27,454
45,018
Taken
46,580
25,769
Mitigated
26,613
9,288
Healing
12,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,075
3,775
0
1,710
12,012
9,244
0
1,570
10,442
0
57,232
L
Sol
 
Sol
6,709
1,510
0
5,638
13,042
4,823
0
3,955
9,087
44,752
0
W
4,337
0
0
1,140
7,895
3,089
167
4,587
2,926
41,518
0
L
5,814
484
0
2,506
8,432
2,502
440
4,058
4,374
30,750
0
W
Ao Kuang
DarkNinja_343
Ao Kuang
4,239
1,128
0
521
8,518
3,225
104
2,707
5,707
31,760
0
W
Cernunnos
Echo_pr35
Cernunnos
5,627
2,994
57
3,058
9,901
3,195
821
963
8,878
0
44,983
L
Bellona
GalaxticGirl
Bellona
5,876
1,877
0
2,688
11,924
9,843
0
2,387
9,537
4,734
22,613
W
Gilgamesh
Raptors-City
Gilgamesh
11,225
4,592
0
2,649
10,601
9,000
1,421
3,298
7,227
0
46,700
L
Danzaburou
Tedthe5head
Danzaburou
980
696
116
311
1,170
201
25
0
1,170
0
5,510
W
Ganesha
b00b_sultan
Ganesha
3,243
644
396
1,467
8,103
7,260
426
1,862
6,203
18,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,184
Gold Earned
35,395
326
Minions Killed
296
0
Camps Cleared
0
1,414,665
Distance Traveled
1,167,367
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,163
544
95
6
0
260,274
0
L
Sol
7,190
479
74
5
0
254,758
0
W
Nox
7,855
524
91
6
0
277,854
3
L
Raijin
7,727
515
63
4
0
250,996
3
W
Ao Kuang
7,316
488
58
4
0
310,041
1
W
Cernunnos
7,456
497
94
6
0
274,138
0
L
Bellona
7,418
495
53
4
0
239,475
3
W
Gilgamesh
8,988
599
73
5
0
288,391
2
L
Danzaburou
4,897
326
11
1
0
161,864
0
W
Ganesha
6,569
438
10
1
0
264,241
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role