Player Matchup

Thor
Thor
 
Thor
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
FeministaVegana
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 39L
1,500 Elo+
Party 2
Poseidon
Poseidon
sakentros
Poseidon
Level 26
God Stats
3W - 1L
1,551 SR
Queue Stats
106W - 98L
1,611 Elo+
Solo
Athena
Athena
vanessafadinha
Athena
Level 17
God Stats
14W - 14L
1,508 SR
Queue Stats
38W - 32L
1,654 Elo+
Party 2
Team Averages
Level 18
1,512 SR
1,553 Elo+

VS

Team Averages
Level 25
1,579 SR
1,532 Elo+
Bacchus
Bacchus
DarkPear8
Bacchus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,558 Elo+
Party 1
Bastet
Bastet
KaminariNoKokyu
Bastet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 28L
1,673 Elo+
Solo
Neith
Neith
Rcota4
Neith
Level 29
God Stats
2W - 3L
1,513 SR
Queue Stats
84W - 100L
1,502 Elo+
Party 1
Anubis
Anubis
bernard0ogbr
Anubis
Level 29
God Stats
9W - 14L
1,873 SR
Queue Stats
170W - 211L
1,482 Elo+
Solo
Charybdis
Charybdis
yTakashi
Charybdis
Level 23
God Stats
4W - 3L
1,511 SR
Queue Stats
16W - 19L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 3 / 1
5,296
530
2,934
6,668
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
 
Cernunnos
7
0 / 3 / 0
4,561
456
3,574
4,145
971
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 1
4,796
480
1,511
3,650
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
sakentros
Poseidon
10
3 / 5 / 0
6,110
611
3,712
5,012
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 4 / 0
4,275
428
1,404
6,506
1,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DarkPear8
Bacchus
8
1 / 0 / 5
4,909
491
1,822
4,377
2,281
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
13 / 0 / 0
7,461
746
8,862
5,952
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
Rcota4
Neith
10
2 / 2 / 1
5,958
596
2,252
4,514
1,310
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
10
0 / 3 / 3
5,684
568
2,018
5,195
1,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
yTakashi
Charybdis
10
1 / 0 / 4
5,955
596
2,563
3,937
881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
5
Kills
17
17
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
3
1
0.5
L
Cernunnos
 
Cernunnos
0
3
0
0
W
Bacchus
DarkPear8
Bacchus
1
0
5
3.5
L
1
2
1
0.75
W
13
0
0
13
W
Neith
Rcota4
Neith
2
2
1
1.25
W
Anubis
0
3
3
0.5
L
Poseidon
sakentros
Poseidon
3
5
0
0.6
L
0
4
0
0
W
Charybdis
yTakashi
Charybdis
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,135
Damage
17,517
25,981
Taken
23,975
7,469
Mitigated
7,979
4,748
Healing
7,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,934
579
0
2,344
6,668
1,728
0
1,352
5,316
0
23,874
L
Cernunnos
 
Cernunnos
3,574
1,621
0
858
4,145
971
0
1,226
2,919
0
24,819
W
Bacchus
DarkPear8
Bacchus
1,822
257
0
775
4,377
2,281
355
864
3,513
7,460
0
L
1,511
378
0
584
3,650
2,126
0
0
3,650
0
12,443
W
8,862
2,905
0
3,349
5,952
1,842
0
1,503
4,283
0
41,017
W
Neith
Rcota4
Neith
2,252
784
0
968
4,514
1,310
302
0
4,514
0
24,478
W
Anubis
2,018
197
0
1,798
5,195
1,665
856
2,197
2,838
28,706
0
L
Poseidon
sakentros
Poseidon
3,712
654
0
408
5,012
1,076
148
666
4,346
28,899
0
L
1,404
490
0
554
6,506
1,568
0
721
5,785
6,521
0
W
Charybdis
yTakashi
Charybdis
2,563
1,513
0
1,000
3,937
881
731
226
3,711
0
36,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,038
Gold Earned
29,967
205
Minions Killed
278
0
Camps Cleared
0
884,147
Distance Traveled
886,876
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,296
530
56
6
0
186,680
3
L
Cernunnos
4,561
456
40
4
0
165,707
1
W
Bacchus
4,909
491
8
1
0
164,876
0
L
Bellona
4,796
480
30
3
0
185,642
2
W
Bastet
7,461
746
69
7
0
227,328
1
W
Neith
5,958
596
61
6
0
158,710
0
W
Anubis
5,684
568
54
5
0
167,411
0
L
Poseidon
6,110
611
68
7
0
175,448
3
L
Athena
4,275
428
11
1
0
170,670
8
W
Charybdis
5,955
596
86
9
0
168,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role