Player Matchup

Jing Wei
Jing Wei
MortalLegend100
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,315 Elo+
Party 2
Hades
Hades
Papitoide76
Hades
Level 68
God Stats
2W - 0L
1,258 SR
Queue Stats
70W - 67L
1,429 Elo+
Party 2
Persephone
Persephone
PegasusBlack100
Persephone
Level 87
God Stats
2W - 0L
1,547 SR
Queue Stats
38W - 35L
1,343 Elo+
Solo
Jormungandr
Jormungandr
SUPER RUCO
Jormungandr
Level 155
God Stats
2W - 1L
1,569 SR
Queue Stats
166W - 184L
1,372 Elo+
Solo
Nu Wa
Nu Wa
mrDownyjr22
Nu Wa
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
179W - 161L
1,418 Elo+
Solo
Team Averages
Level 81
1,475 SR
1,375 Elo+

VS

Team Averages
Level 64
1,462 SR
1,378 Elo+
Heimdallr
Heimdallr
Arsineon
Heimdallr
Level 80
God Stats
0W - 3L
1,500 SR
Queue Stats
80W - 88L
1,420 Elo+
Solo
Ratatoskr
Ratatoskr
LionHFH
Ratatoskr
Level 65
God Stats
1W - 1L
1,184 SR
Queue Stats
29W - 22L
1,365 Elo+
Party 1
Bellona
Bellona
RevereMercy
Bellona
Level 26
God Stats
3W - 1L
1,425 SR
Queue Stats
34W - 23L
1,365 Elo+
Party 1
Jing Wei
Jing Wei
TaxemicTripod60
Jing Wei
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 39L
1,350 Elo+
Solo
Da Ji
Da Ji
superstangalang
Da Ji
Level 69
God Stats
1W - 1L
1,703 SR
Queue Stats
152W - 158L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
2 / 4 / 22
9,588
799
9,272
9,650
4,547
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
9 / 6 / 19
11,167
931
14,546
15,210
9,706
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Persephone
PegasusBlack100
Persephone
20
18 / 4 / 14
12,685
1,057
21,992
12,989
6,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
SUPER RUCO
Jormungandr
17
5 / 4 / 20
10,349
862
12,136
15,955
26,845
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

19
8 / 4 / 21
11,498
958
15,797
9,449
4,539
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arsineon
Heimdallr
16
1 / 8 / 10
9,215
768
8,949
14,014
5,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ratatoskr
LionHFH
Ratatoskr
15
5 / 10 / 6
9,499
792
7,683
15,121
9,141
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
RevereMercy
Bellona
18
7 / 6 / 8
11,230
936
15,690
18,980
20,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
16
3 / 9 / 5
9,363
780
10,274
16,256
4,979
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 9 / 7
10,689
891
8,338
16,508
18,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
58
42
Kills
22
22
Deaths
42
96
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Arsineon
Heimdallr
1
8
10
0.75
L
Ratatoskr
LionHFH
Ratatoskr
5
10
6
0.8
W
Jing Wei
2
4
22
3.25
W
9
6
19
3.08
W
Persephone
PegasusBlack100
Persephone
18
4
14
6.25
L
Bellona
RevereMercy
Bellona
7
6
8
1.83
W
Jormungandr
SUPER RUCO
Jormungandr
5
4
20
3.75
L
Jing Wei
3
9
5
0.61
W
8
4
21
4.63
L
6
9
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,743
Damage
50,934
63,253
Taken
80,879
52,473
Mitigated
58,135
14,595
Healing
16,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Arsineon
Heimdallr
8,949
2,494
814
1,542
14,014
5,136
0
11,035
2,861
0
23,923
L
Ratatoskr
LionHFH
Ratatoskr
7,683
3,379
1,296
1,379
15,121
9,141
0
12,438
2,537
0
16,745
W
Jing Wei
9,272
5,680
308
1,102
9,650
4,547
935
0
9,379
0
18,064
W
14,546
1,995
840
3,666
15,210
9,706
438
0
14,934
22,104
0
W
Persephone
PegasusBlack100
Persephone
21,992
1,812
1,551
3,514
12,989
6,836
824
0
12,816
36,151
0
L
Bellona
RevereMercy
Bellona
15,690
3,897
1,542
4,148
18,980
20,636
0
13,864
4,862
0
29,202
W
Jormungandr
SUPER RUCO
Jormungandr
12,136
4,103
432
1,549
15,955
26,845
936
0
15,496
28,329
0
L
Jing Wei
10,274
5,094
520
2,638
16,256
4,979
0
13,168
2,886
0
25,682
W
15,797
6,271
460
1,173
9,449
4,539
1,823
0
9,273
29,489
0
L
8,338
2,180
1,009
1,849
16,508
18,243
0
13,057
3,262
0
14,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,287
Gold Earned
49,996
123
Minions Killed
103
0
Camps Cleared
0
1,095,427
Distance Traveled
898,694
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,215
768
27
2
0
195,078
0
L
Ratatoskr
9,499
792
13
1
0
152,847
0
W
Jing Wei
9,588
799
25
2
0
227,423
2
W
Hades
11,167
931
17
1
0
259,631
0
W
Persephone
12,685
1,057
35
3
0
232,550
4
L
Bellona
11,230
936
25
2
0
195,855
0
W
Jormungandr
10,349
862
27
2
0
168,247
0
L
Jing Wei
9,363
780
28
2
0
185,061
2
W
Nu Wa
11,498
958
19
2
0
207,576
0
L
Da Ji
10,689
891
10
1
0
169,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role