Player Matchup

Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
LePrincipe
Thoth
Level 159
God Stats
9W - 2L
1,860 SR
Queue Stats
449W - 483L
1,633 Elo+
Solo
Pele
Pele
Risê
Pele
Level 115
God Stats
1W - 1L
1,379 SR
Queue Stats
159W - 131L
1,574 Elo+
Solo
Amaterasu
Amaterasu
StainingManx410
Amaterasu
Level 60
God Stats
3W - 1L
1,794 SR
Queue Stats
283W - 255L
1,544 Elo+
Solo
Team Averages
Level 124
1,606 SR
1,550 Elo+

VS

Team Averages
Level 144
1,723 SR
1,612 Elo+
Thoth
Thoth
Joezaum
Thoth
Level 146
God Stats
5W - 5L
1,723 SR
Queue Stats
301W - 280L
1,514 Elo+
Solo
Mulan
Mulan
LuweiWeiwei
Mulan
Level 160
God Stats
39W - 20L
1,724 SR
Queue Stats
1,006W - 360L
1,838 Elo+
Solo
Ne Zha
Ne Zha
Marmela
Ne Zha
Level 105
God Stats
0W - 1L
1,730 SR
Queue Stats
4W - 4L
1,631 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZorrG
Ah Muzen Cab
Level 147
God Stats
5W - 4L
1,782 SR
Queue Stats
151W - 153L
1,525 Elo+
Solo
Khepri
Khepri
llYugi
Khepri
Level 160
God Stats
60W - 40L
1,656 SR
Queue Stats
333W - 309L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
1 / 1 / 7
10,564
556
10,980
9,696
4,154
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
 
Khepri
15
3 / 1 / 10
10,036
528
4,502
11,961
14,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
18
7 / 3 / 5
11,465
603
16,684
11,923
4,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Risê
Pele
16
6 / 3 / 5
10,342
544
8,353
14,957
7,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
StainingManx410
Amaterasu
18
5 / 2 / 3
11,486
605
14,020
20,404
22,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Joezaum
Thoth
15
5 / 5 / 1
9,377
494
8,481
9,892
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 5 / 3
9,883
520
18,457
19,478
21,649
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
Marmela
Ne Zha
14
2 / 9 / 8
9,305
490
8,311
18,374
6,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
ZorrG
Ah Muzen Cab
17
1 / 3 / 3
9,574
504
7,494
12,660
4,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Khepri
llYugi
Khepri
13
1 / 0 / 5
8,517
448
4,202
12,963
12,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
22
Kills
10
10
Deaths
22
30
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
1
7
4.5
W
Khepri
 
Khepri
3
1
10
8
L
Thoth
Joezaum
Thoth
5
5
1
1.1
W
Thoth
7
3
5
3.17
L
1
5
3
0.5
L
Ne Zha
Marmela
Ne Zha
2
9
8
0.67
W
Pele
Risê
Pele
6
3
5
2.83
W
Amaterasu
StainingManx410
Amaterasu
5
2
3
3.25
L
Ah Muzen Cab
ZorrG
Ah Muzen Cab
1
3
3
0.83
L
Khepri
llYugi
Khepri
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,539
Damage
46,945
68,941
Taken
73,367
53,741
Mitigated
48,746
26,047
Healing
24,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,980
7,204
0
3,744
9,696
4,154
3,068
1,442
8,254
0
91,898
W
Khepri
 
Khepri
4,502
626
0
2,704
11,961
14,343
217
3,378
8,416
19,907
0
L
Thoth
Joezaum
Thoth
8,481
10
0
2,001
9,892
3,360
0
5,103
4,523
60,851
0
W
Thoth
16,684
632
0
5,159
11,923
4,849
1,590
4,435
7,437
87,039
0
L
18,457
3,860
0
8,521
19,478
21,649
324
3,000
16,462
7,011
75,040
L
Ne Zha
Marmela
Ne Zha
8,311
2,166
0
5,240
18,374
6,739
435
6,282
11,840
0
46,400
W
Pele
Risê
Pele
8,353
2,689
0
5,835
14,957
7,500
1,048
2,744
12,115
0
56,778
W
Amaterasu
StainingManx410
Amaterasu
14,020
5,745
0
8,605
20,404
22,895
55
2,536
16,699
9,288
68,629
L
Ah Muzen Cab
ZorrG
Ah Muzen Cab
7,494
3,644
0
6,205
12,660
4,484
840
4,141
8,361
0
80,903
L
Khepri
llYugi
Khepri
4,202
684
0
2,046
12,963
12,514
0
4,575
8,225
18,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,893
Gold Earned
46,656
610
Minions Killed
529
0
Camps Cleared
0
1,802,884
Distance Traveled
1,761,791
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,564
556
166
9
0
324,034
1
W
Khepri
10,036
528
37
2
0
356,502
8
L
Thoth
9,377
494
124
7
0
341,968
3
W
Thoth
11,465
603
155
8
0
357,145
6
L
Mulan
9,883
520
158
8
0
349,071
3
L
Ne Zha
9,305
490
85
4
0
330,102
4
W
Pele
10,342
544
100
5
0
382,694
5
W
Amaterasu
11,486
605
152
8
0
382,509
5
L
Ah Muzen Cab
9,574
504
146
8
0
351,015
4
L
Khepri
8,517
448
16
1
0
389,635
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role