Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
PoopRed21
Neith
Level 7
God Stats
2W - 4L
1,213 SR
Queue Stats
177W - 193L
1,120 Elo+
Party 1
Kukulkan
Kukulkan
bolita-fiera
Kukulkan
Level 11
God Stats
6W - 4L
1,530 SR
Queue Stats
167W - 171L
1,120 Elo+
Party 1
Team Averages
Level 8
1,414 SR
1,246 Elo+

VS

Team Averages
Level 23
1,463 SR
1,356 Elo+
Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Mrmillsap
Nu Wa
Level 25
God Stats
16W - 25L
1,435 SR
Queue Stats
131W - 160L
1,284 Elo+
Solo
Sun Wukong
Sun Wukong
kwispwolf
Sun Wukong
Level 15
God Stats
8W - 8L
1,456 SR
Queue Stats
21W - 34L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
4 / 3 / 5
9,059
647
4,013
12,403
4,052
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
PoopRed21
Neith
12
3 / 3 / 6
8,839
631
6,909
11,062
3,849
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
bolita-fiera
Kukulkan
14
3 / 1 / 7
9,602
686
11,541
6,232
2,104
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 5 / 2
7,778
556
1,932
8,353
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Mrmillsap
Nu Wa
13
3 / 3 / 3
9,487
678
12,070
8,935
2,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
kwispwolf
Sun Wukong
12
3 / 2 / 2
8,849
632
7,875
11,736
6,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
10
Kills
6
7
Deaths
10
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
3
5
2.17
L
Loki
 
Loki
0
5
2
0.2
L
Nu Wa
Mrmillsap
Nu Wa
3
3
3
1.5
W
Neith
PoopRed21
Neith
3
3
6
2
W
Kukulkan
bolita-fiera
Kukulkan
3
1
7
6.5
L
Sun Wukong
kwispwolf
Sun Wukong
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,463
Damage
21,877
29,697
Taken
29,024
10,005
Mitigated
11,230
6,306
Healing
5,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,013
518
0
898
12,403
4,052
167
5,495
6,908
10,639
0
L
Loki
 
Loki
1,932
521
0
911
8,353
2,398
0
5,794
2,559
0
15,426
L
Nu Wa
Mrmillsap
Nu Wa
12,070
3,327
96
1,562
8,935
2,654
184
5,248
3,687
43,578
0
W
Neith
PoopRed21
Neith
6,909
2,299
0
3,346
11,062
3,849
351
4,271
6,791
0
39,844
W
Kukulkan
bolita-fiera
Kukulkan
11,541
1,081
0
2,062
6,232
2,104
679
3,365
2,867
55,192
0
L
Sun Wukong
kwispwolf
Sun Wukong
7,875
793
0
2,447
11,736
6,178
0
5,245
6,491
0
22,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,500
Gold Earned
26,114
191
Minions Killed
134
6
Camps Cleared
5
828,793
Distance Traveled
694,781
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,059
647
19
1
1
312,225
2
L
Loki
7,778
556
28
2
3
180,769
0
L
Nu Wa
9,487
678
73
5
1
230,821
0
W
Neith
8,839
631
57
4
1
221,620
0
W
Kukulkan
9,602
686
115
8
4
294,948
0
L
Sun Wukong
8,849
632
33
2
1
283,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role