Player Matchup

Fenrir
Fenrir
KupiDoncik
Fenrir
Level 17
God Stats
55W - 47L
1,597 SR
Queue Stats
176W - 193L
1,456 Elo+
Solo
Yemoja
Yemoja
PAULITZ
Yemoja
Level 11
God Stats
1W - 0L
1,319 SR
Queue Stats
10W - 14L
1,437 Elo+
Solo
Neith
Neith
SlimShayby
Neith
Level 25
God Stats
143W - 180L
1,412 SR
Queue Stats
184W - 276L
1,334 Elo+
Solo
Chaac
Chaac
XeroxisTheGreat
Chaac
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,381 Elo+
Solo
Poseidon
Poseidon
coldshine14
Poseidon
Level 17
God Stats
4W - 4L
1,289 SR
Queue Stats
24W - 29L
1,336 Elo+
Solo
Team Averages
Level 18
1,423 SR
1,389 Elo+

VS

Team Averages
Level 19
1,385 SR
1,240 Elo+
Artio
Artio
Gravelocke
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,284 Elo+
Solo
Scylla
Scylla
Spyn7
Scylla
Level 22
God Stats
23W - 19L
1,538 SR
Queue Stats
84W - 81L
1,390 Elo+
Solo
Tsukuyomi
Tsukuyomi
TinedDashing
Tsukuyomi
Level 25
God Stats
2W - 7L
1,032 SR
Queue Stats
60W - 88L
1,277 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
cyanjules
Morgan Le Fay
Level 15
God Stats
4W - 7L
1,353 SR
Queue Stats
27W - 41L
1,235 Elo+
Party 1
Cerberus
Cerberus
icikal
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,015 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KupiDoncik
Fenrir
20
8 / 4 / 11
13,266
1,020
14,571
16,266
4,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
PAULITZ
Yemoja
20
1 / 4 / 12
12,046
927
5,479
13,950
11,961
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
20
5 / 1 / 17
14,206
1,093
20,026
12,691
3,334
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
3 / 5 / 26
14,171
1,090
22,639
24,974
30,355
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Poseidon
coldshine14
Poseidon
20
18 / 4 / 9
16,740
1,288
50,718
15,769
4,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

146

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
19
1 / 5 / 14
12,105
931
6,135
28,711
24,936
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Scylla
Spyn7
Scylla
19
6 / 6 / 6
13,384
1,030
24,532
15,944
6,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
TinedDashing
Tsukuyomi
19
8 / 10 / 7
13,754
1,058
21,806
26,982
10,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
cyanjules
Morgan Le Fay
19
1 / 6 / 10
12,039
926
13,936
21,730
9,343
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
icikal
Cerberus
20
2 / 8 / 12
12,830
987
13,034
28,285
38,299
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
67
35
Kills
18
18
Deaths
35
75
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Artio
1
5
14
1.6
W
Fenrir
KupiDoncik
Fenrir
8
4
11
3.38
W
Yemoja
PAULITZ
Yemoja
1
4
12
1.75
W
Neith
5
1
17
13.5
L
Scylla
Spyn7
Scylla
6
6
6
1.5
L
Tsukuyomi
TinedDashing
Tsukuyomi
8
10
7
1.15
W
3
5
26
3.2
W
Poseidon
coldshine14
Poseidon
18
4
9
5.63
L
Morgan Le Fay
cyanjules
Morgan Le Fay
1
6
10
1
L
Cerberus
icikal
Cerberus
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,433
Damage
79,443
83,650
Taken
121,652
54,563
Mitigated
88,827
15,693
Healing
10,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
6,135
2,597
1,031
1,785
28,711
24,936
0
15,292
13,419
18,097
0
W
Fenrir
KupiDoncik
Fenrir
14,571
4,376
0
588
16,266
4,689
0
10,416
5,850
0
18,601
W
Yemoja
PAULITZ
Yemoja
5,479
1,633
3,105
409
13,950
11,961
0
11,643
2,307
16,949
0
W
Neith
20,026
18,234
549
3,001
12,691
3,334
0
8,387
4,304
0
57,118
L
Scylla
Spyn7
Scylla
24,532
3,531
0
0
15,944
6,173
0
6,254
9,690
68,037
0
L
Tsukuyomi
TinedDashing
Tsukuyomi
21,806
6,039
0
536
26,982
10,076
0
14,110
12,601
0
40,106
W
22,639
7,271
0
5,491
24,974
30,355
0
15,336
9,638
0
41,188
W
Poseidon
coldshine14
Poseidon
50,718
8,579
0
2,550
15,769
4,224
0
11,855
3,914
89,483
0
L
Morgan Le Fay
cyanjules
Morgan Le Fay
13,936
3,767
222
2,589
21,730
9,343
0
10,009
11,721
36,104
0
L
Cerberus
icikal
Cerberus
13,034
1,362
0
3,869
28,285
38,299
0
10,532
17,753
32,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,429
Gold Earned
64,112
272
Minions Killed
250
4
Camps Cleared
3
1,159,000
Distance Traveled
1,170,604
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,105
931
14
1
1
247,557
0
W
Fenrir
13,266
1,020
9
1
0
260,023
0
W
Yemoja
12,046
927
14
1
0
192,027
1
W
Neith
14,206
1,093
104
8
1
216,676
0
L
Scylla
13,384
1,030
120
9
0
238,174
0
L
Tsukuyomi
13,754
1,058
20
2
1
243,728
0
W
Chaac
14,171
1,090
45
3
1
258,114
0
W
Poseidon
16,740
1,288
100
8
2
232,160
0
L
Morgan Le Fay
12,039
926
41
3
0
195,576
0
L
Cerberus
12,830
987
55
4
1
245,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role