Player Matchup

Osiris
Osiris
Diamond IV
DaniiiTg26
Osiris
Diamond IV
Level 109
God Stats
4W - 8L
1,429 SR
Queue Stats
305W - 289L
2,196 MMR
Solo
Loki
Loki
Masters
LilUzíVert
Loki
Masters
Level 87
God Stats
9W - 8L
1,772 SR
Queue Stats
212W - 181L
2,875 MMR
Solo
Izanami
Izanami
Diamond II
Naeryaz
Izanami
Diamond II
Level 128
God Stats
24W - 14L
1,763 SR
Queue Stats
509W - 497L
2,326 MMR
Party 2
Xing Tian
Xing Tian
Diamond IV
donxichote
Xing Tian
Diamond IV
Level 128
God Stats
3W - 3L
1,451 SR
Queue Stats
527W - 511L
2,118 MMR
Party 2
Sol
Sol
Diamond I
martinparra2012
Sol
Diamond I
Level 156
God Stats
45W - 40L
1,682 SR
Queue Stats
722W - 720L
2,489 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 122
1,619 SR
2,401 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 116
1,605 SR
2,407 MMR
Tyr
Tyr
Gold III
Gnifrums_Ton_Mi
Tyr
Gold III
Level 81
God Stats
14W - 7L
1,861 SR
Queue Stats
35W - 21L
2,169 MMR
Solo
Raijin
Raijin
Masters
HeinzKetchup2
Raijin
Masters
Level 155
God Stats
2W - 3L
1,454 SR
Queue Stats
292W - 264L
2,763 MMR
Solo
Nemesis
Nemesis
Masters
Sutdeen
Nemesis
Masters
Level 86
God Stats
5W - 8L
1,500 SR
Queue Stats
171W - 147L
2,430 MMR
Solo
Khepri
Khepri
Diamond III
Trillo889
Khepri
Diamond III
Level 113
God Stats
15W - 8L
1,723 SR
Queue Stats
142W - 133L
2,367 MMR
Party 1
Heimdallr
Heimdallr
Masters
andresSP19
Heimdallr
Masters
Level 143
God Stats
1W - 4L
1,488 SR
Queue Stats
158W - 149L
2,307 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DaniiiTg26
Osiris
19
1 / 3 / 10
12,946
518
11,648
23,309
15,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
9 / 4 / 3
16,796
672
17,198
22,556
19,005
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Naeryaz
Izanami
20
9 / 1 / 7
16,688
668
24,021
17,412
8,015
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
donxichote
Xing Tian
16
0 / 2 / 12
12,134
485
7,902
18,851
29,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 5 / 4
13,752
550
19,616
23,282
8,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AthenaTiamatGilgameshPersephoneMorgan Le Fay

VS

Bans
OdinGebArtioFafnirArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 3
13,530
541
13,168
24,084
32,760
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
4 / 3 / 7
11,365
455
20,207
16,575
7,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Nemesis
Sutdeen
Nemesis
17
1 / 6 / 7
11,315
453
10,390
18,699
12,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Trillo889
Khepri
14
1 / 5 / 7
10,039
402
7,070
18,882
25,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Heimdallr
andresSP19
Heimdallr
20
2 / 7 / 2
12,580
503
14,446
22,623
12,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
41
24
Kills
15
15
Deaths
24
36
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Osiris
DaniiiTg26
Osiris
1
3
10
2
L
7
3
3
2.83
L
4
3
7
2.5
W
9
4
3
2.63
W
Izanami
Naeryaz
Izanami
9
1
7
12.5
L
Nemesis
Sutdeen
Nemesis
1
6
7
0.75
L
Khepri
Trillo889
Khepri
1
5
7
0.9
L
Heimdallr
andresSP19
Heimdallr
2
7
2
0.43
W
Xing Tian
donxichote
Xing Tian
0
2
12
3
W
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,385
Damage
65,281
105,410
Taken
100,863
80,724
Mitigated
90,895
33,824
Healing
24,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
DaniiiTg26
Osiris
11,648
4,151
0
5,010
23,309
15,749
2,902
7,272
16,037
0
99,196
L
13,168
1,519
0
9,586
24,084
32,760
751
5,200
18,884
0
86,821
L
20,207
1,455
370
3,183
16,575
7,594
0
5,176
11,399
90,419
0
W
17,198
4,421
0
3,901
22,556
19,005
0
4,614
17,942
430
127,696
W
Izanami
Naeryaz
Izanami
24,021
15,800
0
6,634
17,412
8,015
6,699
2,524
14,888
0
155,671
L
Nemesis
Sutdeen
Nemesis
10,390
2,952
0
4,073
18,699
12,726
0
4,619
14,080
0
85,993
L
Khepri
Trillo889
Khepri
7,070
505
0
1,641
18,882
25,452
0
7,628
11,254
26,730
0
L
Heimdallr
andresSP19
Heimdallr
14,446
9,147
0
5,699
22,623
12,363
1,711
4,982
17,641
0
126,239
W
Xing Tian
donxichote
Xing Tian
7,902
569
0
3,567
18,851
29,749
473
6,252
12,599
28,538
0
W
19,616
5,544
0
14,712
23,282
8,206
5,374
7,060
16,222
116,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,316
Gold Earned
58,829
743
Minions Killed
647
0
Camps Cleared
0
2,466,386
Distance Traveled
2,379,466
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,946
518
120
5
0
508,627
3
L
Tyr
13,530
541
151
6
0
535,809
7
L
Raijin
11,365
455
143
6
0
459,306
8
W
Loki
16,796
672
208
8
0
516,621
1
W
Izanami
16,688
668
237
9
0
493,229
4
L
Nemesis
11,315
453
138
6
0
476,803
6
L
Khepri
10,039
402
30
1
0
475,805
4
L
Heimdallr
12,580
503
185
7
0
431,743
1
W
Xing Tian
12,134
485
32
1
0
512,812
4
W
Sol
13,752
550
146
6
0
435,097
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role