Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Aeiuo
Baron Samedi
Level 38
God Stats
35W - 27L
1,593 SR
Queue Stats
91W - 111L
1,366 Elo+
Solo
Ullr
Ullr
Georgespider
Ullr
Level 62
God Stats
0W - 1L
1,312 SR
Queue Stats
262W - 307L
1,492 Elo+
Party 1
Geb
Geb
KEKAPIG
Geb
Level 66
God Stats
5W - 14L
1,351 SR
Queue Stats
226W - 263L
1,500 Elo+
Party 1
Fenrir
Fenrir
michona
Fenrir
Level 101
God Stats
9W - 10L
1,681 SR
Queue Stats
191W - 191L
1,508 Elo+
Solo
Team Averages
Level 84
1,487 SR
1,473 Elo+

VS

Team Averages
Level 75
1,570 SR
1,466 Elo+
Yemoja
Yemoja
EmanuelG17
Yemoja
Level 47
God Stats
3W - 2L
1,698 SR
Queue Stats
94W - 118L
1,464 Elo+
Solo
Anubis
Anubis
Pablosky025
Anubis
Level 54
God Stats
12W - 10L
1,509 SR
Queue Stats
47W - 51L
1,435 Elo+
Party 2
Cerberus
Cerberus
TheLuque10
Cerberus
Level 82
God Stats
7W - 6L
1,642 SR
Queue Stats
175W - 176L
1,483 Elo+
Party 2
Kali
Kali
jorcrax50
Kali
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
207W - 203L
1,452 Elo+
Party 2
Rama
Rama
omitrex
Rama
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
327W - 311L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
1 / 1 / 0
6,059
551
4,602
7,457
4,751
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Aeiuo
Baron Samedi
11
2 / 3 / 1
6,141
558
5,048
6,605
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 4 / 0
4,518
411
3,272
6,083
1,341
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
8
1 / 3 / 1
5,292
481
3,008
9,734
3,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
michona
Fenrir
10
1 / 3 / 3
6,173
561
3,902
7,308
2,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EmanuelG17
Yemoja
10
5 / 1 / 3
6,137
558
4,193
4,934
3,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
11
2 / 2 / 2
6,687
608
4,547
7,739
3,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
TheLuque10
Cerberus
12
1 / 0 / 0
6,363
578
4,270
6,276
3,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kali
10
2 / 2 / 5
6,594
599
2,554
8,238
3,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
omitrex
Rama
12
4 / 1 / 5
7,064
642
9,516
7,291
2,178
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
14
14
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
1
0
1
L
Baron Samedi
Aeiuo
Baron Samedi
2
3
1
0.83
W
Yemoja
EmanuelG17
Yemoja
5
1
3
6.5
L
1
4
0
0.25
L
Geb
1
3
1
0.5
W
Anubis
2
2
2
1.5
W
Cerberus
TheLuque10
Cerberus
1
0
0
1
W
Kali
2
2
5
2.25
L
Fenrir
michona
Fenrir
1
3
3
0.83
W
Rama
omitrex
Rama
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,832
Damage
25,080
37,187
Taken
34,478
13,952
Mitigated
16,905
9,852
Healing
17,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,602
1,025
0
3,760
7,457
4,751
0
4,240
3,217
39,106
0
L
Baron Samedi
Aeiuo
Baron Samedi
5,048
207
156
2,033
6,605
2,275
0
3,151
3,454
30,465
0
W
Yemoja
EmanuelG17
Yemoja
4,193
824
1,470
494
4,934
3,996
301
875
4,059
15,347
0
L
3,272
1,518
0
959
6,083
1,341
0
1,492
4,591
0
16,218
L
Geb
3,008
554
0
2,492
9,734
3,354
0
2,464
7,270
13,537
0
W
Anubis
4,547
233
0
4,037
7,739
3,952
412
2,702
4,744
36,311
0
W
Cerberus
TheLuque10
Cerberus
4,270
88
0
3,995
6,276
3,232
0
4,269
2,007
36,457
0
W
Kali
2,554
895
0
4,488
8,238
3,547
0
2,426
5,683
0
35,717
L
Fenrir
michona
Fenrir
3,902
1,293
0
452
7,308
2,231
0
1,663
5,645
0
27,648
W
Rama
omitrex
Rama
9,516
8,036
0
2,617
7,291
2,178
597
2,226
5,065
0
50,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,183
Gold Earned
32,845
245
Minions Killed
339
0
Camps Cleared
0
999,267
Distance Traveled
1,022,142
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,059
551
78
7
0
186,746
4
L
Baron Samedi
6,141
558
54
5
0
203,704
3
W
Yemoja
6,137
558
21
2
0
180,408
1
L
Ullr
4,518
411
35
3
0
182,891
2
L
Geb
5,292
481
14
1
0
209,383
3
W
Anubis
6,687
608
76
7
0
183,439
1
W
Cerberus
6,363
578
82
7
0
223,314
1
W
Kali
6,594
599
70
6
0
252,228
3
L
Fenrir
6,173
561
64
6
0
216,543
4
W
Rama
7,064
642
90
8
0
182,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role