Player Matchup

Ymir
Ymir
 
Ymir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Pink_Lemonade369
Chang'e
Level 108
God Stats
21W - 12L
1,687 SR
Queue Stats
101W - 97L
1,559 Elo+
Party 1
Neith
Neith
afeicao_lucida
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Team Averages
Level 58
1,562 SR
1,520 Elo+

VS

Team Averages
Level 51
1,672 SR
1,513 Elo+
Kukulkan
Kukulkan
CRITFROMDABACK
Kukulkan
Level 27
God Stats
3W - 2L
1,664 SR
Queue Stats
40W - 51L
1,396 Elo+
Solo
Danzaburou
Danzaburou
Geng Gengar
Danzaburou
Level 17
God Stats
15W - 9L
1,612 SR
Queue Stats
69W - 43L
1,516 Elo+
Solo
Hercules
Hercules
TruelyBoosted
Hercules
Level 109
God Stats
1W - 0L
1,739 SR
Queue Stats
22W - 8L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 5 / 2
7,137
714
5,827
13,400
9,706
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
2 / 9 / 2
6,872
687
10,961
13,622
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 7 / 0
5,736
574
3,151
7,646
2,739
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
3 / 3 / 9
7,745
775
6,106
6,683
2,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Geng Gengar
Danzaburou
13
10 / 1 / 7
9,631
963
14,249
10,382
3,703
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
TruelyBoosted
Hercules
13
8 / 0 / 11
8,769
877
8,570
9,734
5,468
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
4
Kills
21
21
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
5
2
0.6
W
Kukulkan
3
3
9
2.5
W
Danzaburou
Geng Gengar
Danzaburou
10
1
7
13.5
L
2
9
2
0.33
W
Hercules
TruelyBoosted
Hercules
8
0
11
13.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,939
Damage
28,925
34,668
Taken
26,799
16,887
Mitigated
11,503
6,537
Healing
10,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,827
894
393
909
13,400
9,706
0
1,532
11,868
10,755
0
W
Kukulkan
6,106
1,097
210
1,257
6,683
2,332
225
5,641
1,042
23,141
0
W
Danzaburou
Geng Gengar
Danzaburou
14,249
6,730
0
4,368
10,382
3,703
663
6,056
4,326
0
42,585
L
10,961
1,071
904
3,352
13,622
4,442
0
2,381
11,241
26,578
0
W
Hercules
TruelyBoosted
Hercules
8,570
4,457
0
4,678
9,734
5,468
684
5,834
3,900
0
16,035
L
3,151
1,707
0
979
7,646
2,739
0
2,572
5,074
0
13,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,745
Gold Earned
26,145
65
Minions Killed
110
3
Camps Cleared
6
420,687
Distance Traveled
501,128
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,137
714
14
1
1
160,483
0
W
Kukulkan
7,745
775
38
4
3
169,253
3
W
Danzaburou
9,631
963
60
6
3
158,163
0
L
Chang'e
6,872
687
38
4
2
157,106
4
W
Hercules
8,769
877
12
1
0
173,712
1
L
Neith
5,736
574
13
1
0
103,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role