Player Matchup

Kukulkan
Kukulkan
BlinKeDu
Kukulkan
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
52W - 80L
1,358 Elo+
Party 2
Horus
Horus
Phoneix70
Horus
Level 21
God Stats
34W - 20L
1,477 SR
Queue Stats
107W - 100L
1,386 Elo+
Party 1
Hachiman
Hachiman
Shruxs
Hachiman
Level 12
God Stats
15W - 9L
1,598 SR
Queue Stats
190W - 155L
1,418 Elo+
Solo
Chaac
Chaac
Xx_Luiz-Bad_xX
Chaac
Level 104
God Stats
15W - 15L
1,528 SR
Queue Stats
269W - 285L
1,463 Elo+
Party 2
Thor
Thor
ebtoxic
Thor
Level 25
God Stats
6W - 11L
1,385 SR
Queue Stats
124W - 112L
1,394 Elo+
Party 1
Team Averages
Level 34
1,498 SR
1,404 Elo+

VS

Team Averages
Level 23
1,580 SR
1,459 Elo+
Gilgamesh
Gilgamesh
Antnator2
Gilgamesh
Level 27
God Stats
6W - 3L
1,688 SR
Queue Stats
38W - 42L
1,435 Elo+
Solo
Olorun
Olorun
PetrichorJG
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,413 Elo+
Solo
Da Ji
Da Ji
Virtousox
Da Ji
Level 29
God Stats
8W - 7L
1,552 SR
Queue Stats
400W - 438L
1,410 Elo+
Solo
Cupid
Cupid
jobbsy
Cupid
Level 29
God Stats
32W - 25L
1,660 SR
Queue Stats
127W - 105L
1,500 Elo+
Party 3
Fenrir
Fenrir
mguman7777
Fenrir
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
86W - 71L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlinKeDu
Kukulkan
20
10 / 6 / 7
18,129
549
23,146
20,919
10,835
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Phoneix70
Horus
20
10 / 4 / 16
18,756
568
21,569
29,484
32,535
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
Shruxs
Hachiman
20
5 / 11 / 7
17,338
525
18,362
25,362
10,788
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
9 / 3 / 17
18,992
576
25,266
40,133
64,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
ebtoxic
Thor
20
8 / 8 / 15
18,112
549
19,582
26,017
14,485
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Antnator2
Gilgamesh
20
3 / 11 / 11
13,948
423
17,810
39,352
28,563
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
20
6 / 11 / 11
14,992
454
11,616
23,139
12,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Da Ji
Virtousox
Da Ji
20
5 / 9 / 11
14,272
432
17,870
27,527
15,361
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
jobbsy
Cupid
20
9 / 9 / 11
16,666
505
26,971
24,089
11,376
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
mguman7777
Fenrir
20
8 / 2 / 16
17,036
516
20,187
27,431
44,927
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
91
42
Kills
31
32
Deaths
42
62
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Antnator2
Gilgamesh
3
11
11
0.77
W
Kukulkan
BlinKeDu
Kukulkan
10
6
7
2.25
L
Olorun
6
11
11
1.05
W
Horus
Phoneix70
Horus
10
4
16
4.5
W
Hachiman
Shruxs
Hachiman
5
11
7
0.77
L
Da Ji
Virtousox
Da Ji
5
9
11
1.17
W
9
3
17
5.83
W
Thor
ebtoxic
Thor
8
8
15
1.94
L
Cupid
jobbsy
Cupid
9
9
11
1.61
L
Fenrir
mguman7777
Fenrir
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,925
Damage
94,454
141,915
Taken
141,538
133,325
Mitigated
112,795
42,359
Healing
24,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Antnator2
Gilgamesh
17,810
3,404
0
4,972
39,352
28,563
0
9,012
30,340
4,972
62,261
W
Kukulkan
BlinKeDu
Kukulkan
23,146
1,804
0
1,821
20,919
10,835
2,419
1,975
18,890
116,278
0
L
Olorun
11,616
6,316
748
3,679
23,139
12,568
1,556
6,876
16,263
67,103
5,866
W
Horus
Phoneix70
Horus
21,569
9,920
3,340
13,137
29,484
32,535
3,168
4,044
25,210
0
99,707
W
Hachiman
Shruxs
Hachiman
18,362
11,212
0
5,699
25,362
10,788
3,000
1,773
23,442
0
112,644
L
Da Ji
Virtousox
Da Ji
17,870
4,166
0
3,971
27,527
15,361
0
2,472
25,055
0
93,949
W
25,266
3,770
0
17,392
40,133
64,682
4,745
3,493
36,493
18,601
131,209
W
Thor
ebtoxic
Thor
19,582
3,032
0
970
26,017
14,485
3,038
4,813
21,082
0
141,133
L
Cupid
jobbsy
Cupid
26,971
20,286
122
5,414
24,089
11,376
0
4,857
19,232
0
114,950
L
Fenrir
mguman7777
Fenrir
20,187
5,299
0
5,622
27,431
44,927
0
4,904
22,527
1,522
90,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,327
Gold Earned
76,914
744
Minions Killed
633
0
Camps Cleared
0
2,969,480
Distance Traveled
2,882,338
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,948
423
112
3
0
569,400
3
W
Kukulkan
18,129
549
147
4
0
582,566
5
L
Olorun
14,992
454
129
4
0
503,479
5
W
Horus
18,756
568
117
4
0
626,453
17
W
Hachiman
17,338
525
145
4
0
536,977
1
L
Da Ji
14,272
432
113
3
0
578,200
1
W
Chaac
18,992
576
187
6
0
655,622
0
W
Thor
18,112
549
148
4
0
567,862
1
L
Cupid
16,666
505
168
5
0
554,985
3
L
Fenrir
17,036
516
111
3
0
676,274
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role