Player Matchup

Sobek
Sobek
Daniigr2001
Sobek
Level 66
God Stats
11W - 11L
1,502 SR
Queue Stats
116W - 138L
1,470 Elo+
Party 1
Anubis
Anubis
Dendenki
Anubis
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 186L
1,467 Elo+
Solo
Apollo
Apollo
DoomerSkulltag
Apollo
Level 101
God Stats
10W - 8L
1,485 SR
Queue Stats
340W - 427L
1,458 Elo+
Party 1
Nemesis
Nemesis
PabLOBE10
Nemesis
Level 109
God Stats
12W - 5L
1,780 SR
Queue Stats
409W - 481L
1,488 Elo+
Party 1
Ao Kuang
Ao Kuang
alkhnfriksa
Ao Kuang
Level 148
God Stats
3W - 5L
1,582 SR
Queue Stats
279W - 294L
1,445 Elo+
Solo
Team Averages
Level 93
1,570 SR
1,466 Elo+

VS

Team Averages
Level 94
1,414 SR
1,479 Elo+
Raijin
Raijin
 
Raijin
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Gryzly
Chaac
Level 89
God Stats
10W - 11L
1,131 SR
Queue Stats
135W - 114L
1,472 Elo+
Solo
Chernobog
Chernobog
SnyggvePersson
Chernobog
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,419 Elo+
Party 2
Poseidon
Poseidon
iamWaronn
Poseidon
Level 145
God Stats
21W - 22L
1,440 SR
Queue Stats
412W - 401L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 8
7,969
569
4,588
8,338
8,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Dendenki
Anubis
14
6 / 2 / 3
8,867
633
9,120
8,936
4,588
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
8 / 0 / 2
8,222
587
8,963
5,311
1,652
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
PabLOBE10
Nemesis
15
7 / 0 / 1
9,164
655
7,220
11,124
5,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
alkhnfriksa
Ao Kuang
13
2 / 1 / 0
7,767
555
4,793
10,691
3,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
1 / 4 / 1
6,386
456
4,671
7,521
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
 
Kumbhakarna
9
0 / 5 / 0
5,849
418
1,887
14,674
5,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Gryzly
Chaac
12
1 / 5 / 0
7,186
513
7,020
11,397
9,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chernobog
SnyggvePersson
Chernobog
7
0 / 6 / 1
5,213
372
1,488
7,691
1,950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
iamWaronn
Poseidon
13
1 / 5 / 1
7,261
519
4,501
8,281
1,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
25
Kills
3
3
Deaths
25
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
4
1
0.38
L
Kumbhakarna
 
Kumbhakarna
0
5
0
0
W
2
0
8
6
W
Anubis
Dendenki
Anubis
6
2
3
3.75
W
8
0
2
9
L
Chaac
Gryzly
Chaac
1
5
0
0.2
W
Nemesis
PabLOBE10
Nemesis
7
0
1
7.5
L
Chernobog
SnyggvePersson
Chernobog
0
6
1
0.08
W
Ao Kuang
alkhnfriksa
Ao Kuang
2
1
0
2
L
Poseidon
iamWaronn
Poseidon
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,684
Damage
19,567
44,400
Taken
49,564
23,809
Mitigated
19,938
16,202
Healing
11,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,671
428
38
1,484
7,521
1,405
253
4,451
3,070
31,586
0
L
Kumbhakarna
 
Kumbhakarna
1,887
84
264
4,481
14,674
5,487
0
6,182
8,492
25,664
0
W
4,588
645
0
2,831
8,338
8,049
0
2,385
5,817
13,285
0
W
Anubis
Dendenki
Anubis
9,120
627
0
4,753
8,936
4,588
0
5,410
3,136
56,110
0
W
8,963
5,538
0
2,140
5,311
1,652
1,980
569
4,742
0
54,950
L
Chaac
Gryzly
Chaac
7,020
904
0
3,862
11,397
9,246
0
4,793
6,604
0
37,170
W
Nemesis
PabLOBE10
Nemesis
7,220
4,312
0
2,010
11,124
5,876
0
2,069
8,960
0
74,031
L
Chernobog
SnyggvePersson
Chernobog
1,488
1,094
0
960
7,691
1,950
156
1,305
6,386
0
15,765
W
Ao Kuang
alkhnfriksa
Ao Kuang
4,793
1,801
0
4,468
10,691
3,644
780
88
10,028
38,897
0
L
Poseidon
iamWaronn
Poseidon
4,501
857
0
674
8,281
1,850
0
1,770
6,511
50,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,989
Gold Earned
31,895
383
Minions Killed
310
0
Camps Cleared
0
1,319,217
Distance Traveled
1,247,455
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,386
456
58
4
0
249,683
7
L
Kumbhakarna
5,849
418
41
3
0
218,581
0
W
Sobek
7,969
569
13
1
0
268,590
1
W
Anubis
8,867
633
104
7
0
228,843
2
W
Apollo
8,222
587
86
6
0
273,766
1
L
Chaac
7,186
513
80
6
0
258,787
3
W
Nemesis
9,164
655
120
9
0
300,839
2
L
Chernobog
5,213
372
35
3
0
248,680
3
W
Ao Kuang
7,767
555
60
4
0
247,179
3
L
Poseidon
7,261
519
96
7
0
271,724
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role