Player Matchup

Hun Batz
Hun Batz
Silver V
Khrizantema5803
Hun Batz
Silver V
Level 36
God Stats
1W - 3L
1,413 SR
Queue Stats
4W - 14L
1,027 MMR
Party 1
Ymir
Ymir
Silver III
PrivateHotdog69
Ymir
Silver III
Level 149
God Stats
9W - 16L
1,363 SR
Queue Stats
158W - 167L
973 MMR
Solo
Cabrakan
Cabrakan
Silver III
SeanLocked
Cabrakan
Silver III
Level 88
God Stats
8W - 13L
1,484 SR
Queue Stats
521W - 529L
969 MMR
Solo
Rama
Rama
Silver III
onderbroek
Rama
Silver III
Level 145
God Stats
2W - 3L
1,646 SR
Queue Stats
399W - 406L
959 MMR
Solo
Scylla
Scylla
Bronze II
suzerain4EMRYS
Scylla
Bronze II
Level 53
God Stats
1W - 3L
1,505 SR
Queue Stats
4W - 18L
844 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,482 SR
955 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,534 SR
968 MMR
Cerberus
Cerberus
Silver II
GreekGodKillaaa
Cerberus
Silver II
Level 157
God Stats
33W - 27L
1,584 SR
Queue Stats
537W - 609L
1,069 MMR
Party 2
Izanami
Izanami
Silver II
JoHBeM
Izanami
Silver II
Level 89
God Stats
21W - 22L
1,526 SR
Queue Stats
373W - 394L
1,015 MMR
Party 3
Arachne
Arachne
Silver IV
Levis6
Arachne
Silver IV
Level 157
God Stats
15W - 15L
1,512 SR
Queue Stats
644W - 664L
775 MMR
Party 2
Hera
Hera
Silver II
Snakovitch
Hera
Silver II
Level 145
God Stats
4W - 3L
1,460 SR
Queue Stats
150W - 151L
959 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
indigolantern
Sun Wukong
Silver II
Level 116
God Stats
32W - 28L
1,585 SR
Queue Stats
370W - 380L
1,024 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
2 / 9 / 3
10,016
455
5,536
18,405
9,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
2 / 4 / 0
7,846
357
3,718
12,761
8,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
SeanLocked
Cabrakan
17
2 / 6 / 1
11,010
500
12,363
21,073
26,871
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 4 / 1
10,665
485
11,502
16,643
5,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 11 / 3
8,498
386
9,223
15,864
4,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
FenrirTiamatAresMorgan Le Fay

VS

Bans
AthenaGilgameshApolloArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
0 / 3 / 18
11,507
523
6,627
17,932
18,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
JoHBeM
Izanami
20
6 / 1 / 12
13,744
625
13,454
14,931
6,398
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Levis6
Arachne
20
14 / 2 / 9
14,476
658
15,730
21,512
10,977
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 2 / 8
14,091
641
20,196
9,720
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
indigolantern
Sun Wukong
18
3 / 0 / 9
12,500
568
10,023
16,905
17,227
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
90
8
Kills
34
34
Deaths
8
8
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cerberus
0
3
18
3
W
Izanami
JoHBeM
Izanami
6
1
12
12
L
Hun Batz
2
9
3
0.39
W
Arachne
Levis6
Arachne
14
2
9
9.25
L
2
4
0
0.5
L
Cabrakan
SeanLocked
Cabrakan
2
6
1
0.42
W
11
2
8
7.5
W
Sun Wukong
indigolantern
Sun Wukong
3
0
9
7.5
L
2
4
1
0.63
L
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,342
Damage
66,030
84,746
Taken
81,000
54,707
Mitigated
57,393
10,535
Healing
33,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
6,627
196
0
3,861
17,932
18,806
0
7,049
10,711
36,539
0
W
Izanami
JoHBeM
Izanami
13,454
8,927
0
8,289
14,931
6,398
9,826
3,576
11,177
0
122,026
L
Hun Batz
5,536
1,090
0
767
18,405
9,262
0
7,551
10,854
0
70,823
W
Arachne
Levis6
Arachne
15,730
10,649
0
14,486
21,512
10,977
109
5,604
15,726
0
111,261
L
3,718
658
0
1,720
12,761
8,179
0
6,930
5,831
19,768
0
L
Cabrakan
SeanLocked
Cabrakan
12,363
2,198
0
3,389
21,073
26,871
0
3,914
17,159
71,813
0
W
20,196
4,559
0
603
9,720
3,985
1,167
2,353
7,263
103,539
0
W
Sun Wukong
indigolantern
Sun Wukong
10,023
1,821
0
6,549
16,905
17,227
551
7,767
8,868
10,129
55,094
L
11,502
6,822
0
2,600
16,643
5,562
364
6,059
10,584
0
82,642
L
9,223
650
0
2,059
15,864
4,833
114
4,662
11,202
47,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,035
Gold Earned
66,318
537
Minions Killed
681
0
Camps Cleared
0
1,633,250
Distance Traveled
2,125,703
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,507
523
62
3
0
409,664
3
W
Izanami
13,744
625
196
9
0
412,400
7
L
Hun Batz
10,016
455
112
5
0
338,732
2
W
Arachne
14,476
658
123
6
0
429,211
10
L
Ymir
7,846
357
27
1
0
259,922
4
L
Cabrakan
11,010
500
157
7
0
335,437
6
W
Hera
14,091
641
181
8
0
429,886
4
W
Sun Wukong
12,500
568
119
5
0
444,542
3
L
Rama
10,665
485
145
7
0
369,938
3
L
Scylla
8,498
386
96
4
0
329,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role