Player Matchup

Merlin
Merlin
 
Merlin
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Wapoli
Da Ji
Level 10
God Stats
8W - 9L
1,525 SR
Queue Stats
66W - 85L
1,217 Elo+
Party 1
Cthulhu
Cthulhu
the12hunter21
Cthulhu
Level 59
God Stats
18W - 11L
1,376 SR
Queue Stats
72W - 85L
1,332 Elo+
Party 1
Team Averages
Level 30
1,467 SR
1,350 Elo+

VS

Team Averages
Level 66
1,515 SR
1,344 Elo+
Hachiman
Hachiman
NikitkaZhebin
Hachiman
Level 15
God Stats
1W - 3L
1,337 SR
Queue Stats
8W - 17L
1,237 Elo+
Solo
Hercules
Hercules
ingi13
Hercules
Level 24
God Stats
1W - 1L
1,676 SR
Queue Stats
25W - 48L
1,317 Elo+
Solo
Ra
Ra
sawalha
Ra
Level 158
God Stats
1W - 2L
1,533 SR
Queue Stats
14W - 18L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 1 / 5
9,234
660
5,796
5,348
1,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Wapoli
Da Ji
13
3 / 2 / 2
9,508
679
7,029
6,515
3,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
13
3 / 0 / 4
9,748
696
8,137
10,548
9,959
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NikitkaZhebin
Hachiman
11
0 / 4 / 1
7,910
565
4,814
9,224
3,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
ingi13
Hercules
12
2 / 2 / 1
8,564
612
2,797
16,587
13,004
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 3
8,059
576
3,717
4,425
1,406
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
7
Kills
2
3
Deaths
7
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
5
3.5
L
Hachiman
NikitkaZhebin
Hachiman
0
4
1
0.13
W
Da Ji
Wapoli
Da Ji
3
2
2
2
L
Hercules
ingi13
Hercules
2
2
1
1.25
L
0
1
3
1.5
W
Cthulhu
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,962
Damage
11,328
22,411
Taken
30,236
14,859
Mitigated
17,493
4,528
Healing
9,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,796
265
0
973
5,348
1,803
813
1,159
4,189
27,942
0
L
Hachiman
NikitkaZhebin
Hachiman
4,814
2,668
0
1,512
9,224
3,083
0
5,656
3,568
0
33,832
W
Da Ji
Wapoli
Da Ji
7,029
1,721
0
350
6,515
3,097
1,194
309
6,206
0
26,207
L
Hercules
ingi13
Hercules
2,797
882
0
5,955
16,587
13,004
90
6,173
10,414
0
8,250
L
3,717
184
537
1,859
4,425
1,406
0
2,536
1,889
16,986
0
W
Cthulhu
8,137
662
212
2,993
10,548
9,959
304
2,729
7,819
41,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,490
Gold Earned
24,533
155
Minions Killed
102
8
Camps Cleared
4
846,256
Distance Traveled
649,251
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,234
660
48
3
2
265,554
2
L
Hachiman
7,910
565
60
4
1
241,403
3
W
Da Ji
9,508
679
46
3
3
277,763
2
L
Hercules
8,564
612
9
1
0
260,215
4
L
Ra
8,059
576
33
2
3
147,633
4
W
Cthulhu
9,748
696
61
4
3
302,939
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role