Player Matchup

Sol
Sol
Khione10
Sol
Level 11
God Stats
14W - 4L
1,894 SR
Queue Stats
109W - 86L
1,553 Elo+
Solo
Bakasura
Bakasura
WillyWonka5405
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,514 Elo+
Solo
Janus
Janus
princepoul
Janus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 7L
1,865 Elo+
Solo
Susano
Susano
slap_of_thanatos
Susano
Level 8
God Stats
4W - 5L
1,450 SR
Queue Stats
23W - 21L
1,446 Elo+
Solo
Thor
Thor
wulfenstein1984
Thor
Level 9
God Stats
1W - 1L
1,726 SR
Queue Stats
34W - 25L
1,597 Elo+
Solo
Team Averages
Level 10
1,614 SR
1,595 Elo+

VS

Team Averages
Level 42
1,600 SR
1,571 Elo+
Cernunnos
Cernunnos
Beefdog-
Cernunnos
Level 143
God Stats
6W - 8L
1,484 SR
Queue Stats
280W - 228L
1,588 Elo+
Party 1
Loki
Loki
Farrrrse000
Loki
Level 29
God Stats
5W - 7L
1,503 SR
Queue Stats
107W - 101L
1,515 Elo+
Solo
Hel
Hel
ToxicTussen
Hel
Level 5
God Stats
73W - 42L
1,821 SR
Queue Stats
183W - 128L
1,713 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
maxturner6666
Morgan Le Fay
Level 4
God Stats
2W - 1L
1,528 SR
Queue Stats
4W - 2L
1,609 Elo+
Solo
Ares
Ares
silviabramo
Ares
Level 30
God Stats
21W - 17L
1,663 SR
Queue Stats
120W - 109L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 7 / 3
12,197
678
22,926
20,189
7,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bakasura
7
0 / 10 / 0
6,078
338
1,523
11,875
3,153
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
14
3 / 8 / 1
8,864
492
4,284
9,730
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
0 / 2 / 0
5,728
318
1,405
3,049
603
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 8 / 3
7,806
434
3,133
12,514
3,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Beefdog-
Cernunnos
20
13 / 1 / 1
12,873
715
10,769
11,206
4,157
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
10 / 3 / 5
11,550
642
13,861
12,192
5,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
7 / 2 / 3
12,422
690
7,880
8,940
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
maxturner6666
Morgan Le Fay
13
3 / 7 / 7
9,748
542
9,045
14,467
5,432
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
0 / 4 / 4
8,767
487
2,983
13,389
13,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
17
Kills
33
35
Deaths
17
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Beefdog-
Cernunnos
13
1
1
13.5
W
10
3
5
4.17
L
14
7
3
2.21
W
7
2
3
4.25
L
Bakasura
0
10
0
0
W
Morgan Le Fay
maxturner6666
Morgan Le Fay
3
7
7
0.93
L
Janus
3
8
1
0.44
W
0
4
4
0.5
L
0
2
0
0
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,271
Damage
44,538
57,357
Taken
60,194
16,500
Mitigated
33,018
10,292
Healing
16,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Beefdog-
Cernunnos
10,769
4,641
0
5,146
11,206
4,157
5,880
2,944
8,000
0
115,541
W
13,861
4,685
0
2,239
12,192
5,732
1,059
3,979
8,167
0
76,890
L
22,926
9,480
0
7,852
20,189
7,102
0
9,054
11,135
59,525
4,899
W
7,880
371
1,024
4,514
8,940
4,395
1,662
2,614
6,213
91,970
0
L
Bakasura
1,523
938
0
1,739
11,875
3,153
178
2,798
9,077
0
14,575
W
Morgan Le Fay
maxturner6666
Morgan Le Fay
9,045
2,282
20
2,718
14,467
5,432
437
10,019
4,422
28,569
0
L
Janus
4,284
244
0
491
9,730
2,182
0
1,997
7,733
40,596
0
W
2,983
355
0
412
13,389
13,302
177
4,794
8,419
33,699
0
L
1,405
473
0
0
3,049
603
0
34
3,015
0
10,232
L
3,133
477
0
210
12,514
3,460
408
6,025
6,489
0
38,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,673
Gold Earned
55,360
297
Minions Killed
585
0
Camps Cleared
0
1,229,727
Distance Traveled
1,688,423
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,873
715
175
10
0
352,175
3
W
Loki
11,550
642
119
7
0
366,433
1
L
Sol
12,197
678
88
5
0
284,553
1
W
Hel
12,422
690
196
11
0
336,657
2
L
Bakasura
6,078
338
28
2
0
213,166
0
W
Morgan Le Fay
9,748
542
38
2
0
325,909
0
L
Janus
8,864
492
90
5
0
307,303
0
W
Ares
8,767
487
57
3
0
307,249
0
L
Susano
5,728
318
15
1
0
119,102
0
L
Thor
7,806
434
76
4
0
305,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role