Player Matchup

Raijin
Raijin
 
Raijin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Gushcha
Terra
Level 89
God Stats
2W - 5L
1,386 SR
Queue Stats
172W - 151L
1,479 Elo+
Party 1
King Arthur
King Arthur
SHM1DT
King Arthur
Level 125
God Stats
2W - 0L
1,698 SR
Queue Stats
171W - 150L
1,487 Elo+
Party 1
Heimdallr
Heimdallr
Schnittchen011
Heimdallr
Level 143
God Stats
4W - 1L
1,479 SR
Queue Stats
134W - 108L
1,608 Elo+
Party 2
Chaac
Chaac
derToasty
Chaac
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 35L
1,585 Elo+
Party 2
Team Averages
Level 106
1,513 SR
1,532 Elo+

VS

Team Averages
Level 127
1,484 SR
1,524 Elo+
Ra
Ra
ArGuz_aNdy
Ra
Level 128
God Stats
2W - 7L
1,308 SR
Queue Stats
573W - 537L
1,475 Elo+
Solo
Sobek
Sobek
Asire94
Sobek
Level 149
God Stats
6W - 7L
1,656 SR
Queue Stats
554W - 558L
1,515 Elo+
Solo
Arachne
Arachne
Daksinamurti
Arachne
Level 145
God Stats
0W - 4L
1,171 SR
Queue Stats
366W - 381L
1,516 Elo+
Solo
Neith
Neith
Hımmmınaaa
Neith
Level 127
God Stats
2W - 2L
1,835 SR
Queue Stats
43W - 29L
1,538 Elo+
Solo
Apollo
Apollo
Salor187
Apollo
Level 87
God Stats
6W - 9L
1,450 SR
Queue Stats
595W - 572L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
7 / 4 / 11
11,409
815
20,872
16,023
11,209
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
Gushcha
Terra
16
0 / 2 / 20
10,568
755
7,285
17,148
22,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
SHM1DT
King Arthur
16
3 / 5 / 13
10,540
753
11,399
19,355
26,965
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Schnittchen011
Heimdallr
19
7 / 3 / 14
11,790
842
22,733
14,669
9,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
derToasty
Chaac
20
7 / 2 / 14
11,190
799
21,096
25,644
35,846
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 14
10,201
729
16,188
12,816
9,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Asire94
Sobek
15
1 / 4 / 5
9,217
658
10,666
22,070
25,716
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Daksinamurti
Arachne
19
6 / 4 / 10
11,503
822
14,897
33,127
22,239
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
5 / 5 / 6
11,064
790
22,102
15,489
7,952
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
Salor187
Apollo
15
4 / 7 / 4
9,781
699
13,518
14,730
7,235
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
55
24
Kills
16
16
Deaths
24
72
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
4
11
3.13
L
0
4
14
1.75
L
Sobek
Asire94
Sobek
1
4
5
0.88
L
Arachne
Daksinamurti
Arachne
6
4
10
2.75
W
Terra
Gushcha
Terra
0
2
20
5
L
5
5
6
1.6
W
King Arthur
SHM1DT
King Arthur
3
5
13
1.9
L
Apollo
Salor187
Apollo
4
7
4
0.86
W
Heimdallr
Schnittchen011
Heimdallr
7
3
14
4.67
W
Chaac
derToasty
Chaac
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,385
Damage
77,371
92,839
Taken
98,232
106,173
Mitigated
72,192
40,665
Healing
45,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
20,872
1,892
1,443
2,919
16,023
11,209
955
4,625
11,398
43,061
0
L
16,188
358
10,530
4,414
12,816
9,050
829
5,136
7,680
42,610
0
L
Sobek
Asire94
Sobek
10,666
671
1,170
4,813
22,070
25,716
0
4,972
17,098
17,082
0
L
Arachne
Daksinamurti
Arachne
14,897
8,708
1,185
16,231
33,127
22,239
642
10,369
22,758
0
19,821
W
Terra
Gushcha
Terra
7,285
1,580
12,519
6,837
17,148
22,234
220
5,319
11,829
12,487
0
L
22,102
9,152
0
4,008
15,489
7,952
1,964
3,910
11,579
0
40,342
W
King Arthur
SHM1DT
King Arthur
11,399
2,112
2,190
3,055
19,355
26,965
273
5,637
13,718
1,070
15,001
L
Apollo
Salor187
Apollo
13,518
8,651
2,264
1,284
14,730
7,235
228
4,734
9,996
0
23,010
W
Heimdallr
Schnittchen011
Heimdallr
22,733
15,575
1,578
1,161
14,669
9,919
3,233
5,369
9,300
0
55,217
W
Chaac
derToasty
Chaac
21,096
3,986
1,142
7,821
25,644
35,846
837
5,904
19,740
0
39,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,497
Gold Earned
51,766
194
Minions Killed
142
0
Camps Cleared
0
1,252,481
Distance Traveled
1,242,794
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,409
815
41
3
0
228,409
0
L
Ra
10,201
729
52
4
0
268,915
1
L
Sobek
9,217
658
9
1
0
248,719
1
L
Arachne
11,503
822
16
1
0
300,139
0
W
Terra
10,568
755
16
1
0
283,662
0
L
Neith
11,064
790
34
2
0
223,654
1
W
King Arthur
10,540
753
12
1
0
248,255
1
L
Apollo
9,781
699
31
2
0
201,367
2
W
Heimdallr
11,790
842
86
6
0
216,958
0
W
Chaac
11,190
799
39
3
0
275,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role