Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Mawluhkai
Gilgamesh
Level 114
God Stats
3W - 9L
1,297 SR
Queue Stats
66W - 77L
1,484 Elo+
Solo
Chiron
Chiron
Tohm96
Chiron
Level 114
God Stats
4W - 3L
1,550 SR
Queue Stats
59W - 57L
1,559 Elo+
Solo
Team Averages
Level 118
1,449 SR
1,514 Elo+

VS

Team Averages
Level 107
1,511 SR
1,555 Elo+
Ah Muzen Cab
Ah Muzen Cab
RASTA_PASTA1235
Ah Muzen Cab
Level 105
God Stats
2W - 3L
1,451 SR
Queue Stats
29W - 22L
1,592 Elo+
Party 1
Chaac
Chaac
RT_Waffles
Chaac
Level 89
God Stats
4W - 6L
1,615 SR
Queue Stats
20W - 27L
1,520 Elo+
Party 1
Ra
Ra
YorkPlays
Ra
Level 126
God Stats
4W - 5L
1,466 SR
Queue Stats
51W - 48L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
3 / 6 / 6
9,783
652
14,823
15,815
11,389
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Mawluhkai
Gilgamesh
13
2 / 5 / 6
9,845
656
5,821
14,788
20,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
Tohm96
Chiron
13
6 / 6 / 4
10,092
673
11,417
14,499
5,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
RASTA_PASTA1235
Ah Muzen Cab
13
3 / 5 / 11
10,294
686
10,959
12,205
4,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
16
7 / 0 / 10
11,281
752
12,389
13,514
15,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
7 / 6 / 7
11,106
740
14,039
11,159
4,463
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
11
Kills
17
17
Deaths
11
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
6
6
1
L
Gilgamesh
Mawluhkai
Gilgamesh
2
5
6
1
W
Ah Muzen Cab
RASTA_PASTA1235
Ah Muzen Cab
3
5
11
1.7
W
Chaac
7
0
10
12
L
Chiron
Tohm96
Chiron
6
6
4
1.33
W
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,061
Damage
37,387
45,102
Taken
36,878
37,146
Mitigated
23,601
8,961
Healing
12,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
14,823
443
130
4,003
15,815
11,389
0
4,826
10,989
28,464
0
L
Gilgamesh
Mawluhkai
Gilgamesh
5,821
832
285
1,685
14,788
20,245
0
4,602
10,186
0
23,111
W
Ah Muzen Cab
RASTA_PASTA1235
Ah Muzen Cab
10,959
3,653
0
2,997
12,205
4,051
722
4,595
7,610
0
40,288
W
Chaac
12,389
1,948
391
5,810
13,514
15,087
1,059
4,794
8,720
0
24,116
L
Chiron
Tohm96
Chiron
11,417
3,654
384
2,474
14,499
5,512
0
4,551
9,908
0
43,575
W
14,039
2,425
1,070
1,781
11,159
4,463
1,082
6,197
4,962
42,217
1,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,720
Gold Earned
32,681
160
Minions Killed
159
5
Camps Cleared
5
741,632
Distance Traveled
789,548
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,783
652
37
2
1
241,006
4
L
Gilgamesh
9,845
656
49
3
2
263,020
2
W
Ah Muzen Cab
10,294
686
54
4
2
256,802
0
W
Chaac
11,281
752
19
1
1
276,369
0
L
Chiron
10,092
673
74
5
2
237,606
1
W
Ra
11,106
740
86
6
2
256,377
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role