Player Matchup

Mercury
Mercury
AllyAlligator
Mercury
Level 16
God Stats
9W - 17L
1,362 SR
Queue Stats
47W - 58L
1,343 Elo+
Solo
Tyr
Tyr
CobaltSteel
Tyr
Level 104
God Stats
11W - 16L
1,384 SR
Queue Stats
441W - 485L
1,493 Elo+
Party 1
Bacchus
Bacchus
Mchief112
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
Strighfe
Sun Wukong
Level 5
God Stats
1W - 1L
1,697 SR
Queue Stats
16W - 22L
1,531 Elo+
Party 1
Ares
Ares
notpalo
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,735 Elo+
Solo
Team Averages
Level 28
1,489 SR
1,514 Elo+

VS

Team Averages
Level 18
1,425 SR
1,398 Elo+
Olorun
Olorun
DeahtNote93
Olorun
Level 16
God Stats
32W - 23L
1,498 SR
Queue Stats
77W - 69L
1,453 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FLUFFYPAWNINJA
Morgan Le Fay
Level 21
God Stats
1W - 2L
1,180 SR
Queue Stats
18W - 25L
1,357 Elo+
Solo
Merlin
Merlin
GhostlyUwU
Merlin
Level 20
God Stats
1W - 5L
1,137 SR
Queue Stats
75W - 91L
1,329 Elo+
Solo
Vamana
Vamana
GoobersPlural
Vamana
Level 17
God Stats
5W - 3L
1,726 SR
Queue Stats
63W - 77L
1,409 Elo+
Solo
Fenrir
Fenrir
KupiDoncik
Fenrir
Level 17
God Stats
55W - 47L
1,583 SR
Queue Stats
176W - 193L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
19
5 / 7 / 2
13,445
896
15,593
24,281
9,381
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 8 / 5
13,123
875
15,759
35,761
36,438
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Mchief112
Bacchus
20
3 / 4 / 7
13,633
909
15,467
23,625
28,946
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Strighfe
Sun Wukong
19
2 / 4 / 6
13,034
869
12,940
19,540
17,642
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
notpalo
Ares
19
0 / 9 / 8
12,463
831
7,836
24,513
26,975
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
14 / 2 / 15
17,170
1,145
36,187
14,808
7,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
FLUFFYPAWNINJA
Morgan Le Fay
20
4 / 2 / 20
14,414
961
19,269
9,285
4,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
GhostlyUwU
Merlin
20
9 / 7 / 16
14,563
971
22,789
14,256
6,870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
1 / 2 / 27
14,280
952
22,307
23,382
14,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
KupiDoncik
Fenrir
20
3 / 1 / 19
13,333
889
14,169
11,941
5,684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
128
14
Kills
31
32
Deaths
14
28
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Mercury
5
7
2
0.86
L
4
8
5
0.81
W
Olorun
14
2
15
10.75
W
Morgan Le Fay
FLUFFYPAWNINJA
Morgan Le Fay
4
2
20
7
W
Merlin
GhostlyUwU
Merlin
9
7
16
2.43
W
1
2
27
7.25
W
Fenrir
KupiDoncik
Fenrir
3
1
19
12.5
L
Bacchus
Mchief112
Bacchus
3
4
7
1.63
L
Sun Wukong
Strighfe
Sun Wukong
2
4
6
1.25
L
Ares
notpalo
Ares
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,595
Damage
114,721
127,720
Taken
73,672
119,382
Mitigated
39,340
3,332
Healing
17,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
15,593
4,600
0
240
24,281
9,381
0
16,068
7,754
0
38,265
L
15,759
2,142
0
2,629
35,761
36,438
0
23,230
12,184
0
29,932
W
Olorun
36,187
20,820
1,367
7,858
14,808
7,887
0
4,934
9,874
81,549
0
W
Morgan Le Fay
FLUFFYPAWNINJA
Morgan Le Fay
19,269
2,338
0
1,392
9,285
4,219
0
3,888
5,397
45,219
0
W
Merlin
GhostlyUwU
Merlin
22,789
3,653
98
2,136
14,256
6,870
0
2,400
11,856
43,023
0
W
22,307
10,953
0
4,176
23,382
14,680
0
7,116
16,266
0
39,732
W
Fenrir
KupiDoncik
Fenrir
14,169
3,441
0
90
11,941
5,684
0
4,965
6,976
0
25,959
L
Bacchus
Mchief112
Bacchus
15,467
1,538
0
0
23,625
28,946
0
12,551
10,749
34,170
0
L
Sun Wukong
Strighfe
Sun Wukong
12,940
2,476
0
463
19,540
17,642
0
11,827
7,479
0
48,138
L
Ares
notpalo
Ares
7,836
969
0
0
24,513
26,975
0
13,287
11,014
24,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,698
Gold Earned
73,760
234
Minions Killed
283
2
Camps Cleared
10
1,437,138
Distance Traveled
1,470,173
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,445
896
58
4
1
361,567
0
L
Tyr
13,123
875
27
2
0
309,788
0
W
Olorun
17,170
1,145
99
7
8
275,194
0
W
Morgan Le Fay
14,414
961
80
5
0
279,341
2
W
Merlin
14,563
971
42
3
2
234,873
0
W
Vamana
14,280
952
37
2
0
364,169
0
W
Fenrir
13,333
889
25
2
0
316,596
0
L
Bacchus
13,633
909
41
3
1
286,642
0
L
Sun Wukong
13,034
869
85
6
0
280,726
2
L
Ares
12,463
831
23
2
0
198,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role