Player Matchup

Bacchus
Bacchus
KeiShi
Bacchus
Level 24
God Stats
4W - 5L
1,500 SR
Queue Stats
66W - 52L
1,535 Elo+
Party 1
Xbalanque
Xbalanque
MontezumasRache
Xbalanque
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,366 Elo+
Solo
Anubis
Anubis
na1ken
Anubis
Level 23
God Stats
2W - 1L
1,717 SR
Queue Stats
62W - 48L
1,526 Elo+
Party 1
Guan Yu
Guan Yu
skinnynerd30kg
Guan Yu
Level 28
God Stats
4W - 7L
1,393 SR
Queue Stats
96W - 95L
1,496 Elo+
Solo
Mercury
Mercury
virtuoze30
Mercury
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 13L
1,539 Elo+
Party 1
Team Averages
Level 23
1,522 SR
1,492 Elo+

VS

Team Averages
Level 12
1,427 SR
1,546 Elo+
Geb
Geb
GRIFFYDANNY
Geb
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,441 Elo+
Party 3
Susano
Susano
HardyOL
Susano
Level 5
God Stats
4W - 4L
1,500 SR
Queue Stats
15W - 22L
1,604 Elo+
Party 2
Thor
Thor
Nytrox96
Thor
Level 8
God Stats
1W - 4L
1,317 SR
Queue Stats
8W - 9L
1,489 Elo+
Party 3
Achilles
Achilles
Xuen1201
Achilles
Level 28
God Stats
0W - 2L
1,290 SR
Queue Stats
15W - 14L
1,594 Elo+
Solo
Neith
Neith
jasminlane
Neith
Level 14
God Stats
9W - 6L
1,526 SR
Queue Stats
13W - 15L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KeiShi
Bacchus
14
2 / 2 / 15
9,492
527
8,690
14,090
18,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
MontezumasRache
Xbalanque
11
0 / 7 / 7
7,652
425
2,651
10,717
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
na1ken
Anubis
18
19 / 1 / 4
11,676
649
23,095
12,780
7,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 3 / 5
9,487
527
9,157
16,343
18,609
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
virtuoze30
Mercury
17
7 / 3 / 1
10,541
586
5,638
13,261
5,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 5
7,693
427
4,662
15,903
4,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
HardyOL
Susano
13
1 / 7 / 1
7,403
411
4,909
12,793
2,959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
13
3 / 5 / 4
8,495
472
3,954
14,156
4,288
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Xuen1201
Achilles
15
4 / 4 / 0
9,103
506
10,708
16,307
21,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
13
6 / 7 / 3
9,065
504
13,418
14,019
3,404
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
30
Kills
15
16
Deaths
30
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
L
Susano
HardyOL
Susano
1
7
1
0.21
W
Bacchus
KeiShi
Bacchus
2
2
15
4.75
W
Xbalanque
MontezumasRache
Xbalanque
0
7
7
0.5
L
Thor
3
5
4
1
L
Achilles
Xuen1201
Achilles
4
4
0
1
L
Neith
6
7
3
1.07
W
Anubis
na1ken
Anubis
19
1
4
21
W
2
3
5
1.5
W
Mercury
virtuoze30
Mercury
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,231
Damage
37,651
67,191
Taken
73,178
53,530
Mitigated
36,247
24,291
Healing
12,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,662
429
0
0
15,903
4,274
0
11,714
4,189
19,027
0
L
Susano
HardyOL
Susano
4,909
916
0
1,236
12,793
2,959
0
7,722
5,027
0
31,379
W
Bacchus
KeiShi
Bacchus
8,690
950
0
1,560
14,090
18,497
374
2,138
11,852
21,991
0
W
Xbalanque
MontezumasRache
Xbalanque
2,651
1,576
0
2,413
10,717
3,110
346
908
9,655
0
26,251
L
Thor
3,954
1,058
0
1,778
14,156
4,288
0
4,193
9,828
0
38,058
L
Achilles
Xuen1201
Achilles
10,708
3,257
0
5,570
16,307
21,322
428
0
15,210
324
43,305
L
Neith
13,418
6,694
0
3,590
14,019
3,404
0
8,335
5,684
0
43,418
W
Anubis
na1ken
Anubis
23,095
786
0
8,973
12,780
7,682
1,723
824
11,616
80,277
0
W
9,157
2,405
1,884
8,427
16,343
18,609
535
210
14,815
0
44,349
W
Mercury
virtuoze30
Mercury
5,638
3,193
0
1,034
13,261
5,632
1,960
312
12,710
0
75,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,848
Gold Earned
41,759
417
Minions Killed
281
0
Camps Cleared
0
1,650,654
Distance Traveled
1,586,721
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,693
427
31
2
0
340,480
4
L
Susano
7,403
411
48
3
0
336,182
0
W
Bacchus
9,492
527
32
2
0
360,699
1
W
Xbalanque
7,652
425
42
2
0
234,632
0
L
Thor
8,495
472
65
4
0
303,222
0
L
Achilles
9,103
506
92
5
0
322,337
2
L
Neith
9,065
504
45
3
0
284,500
2
W
Anubis
11,676
649
133
7
0
338,208
5
W
Guan Yu
9,487
527
88
5
0
362,871
1
W
Mercury
10,541
586
122
7
0
354,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role