Player Matchup

Camazotz
Camazotz
EnfiaTUDINHOvaii
Camazotz
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 109L
1,458 Elo+
Solo
Sobek
Sobek
Leomaster500
Sobek
Level 68
God Stats
7W - 4L
1,734 SR
Queue Stats
279W - 300L
1,422 Elo+
Party 1
Heimdallr
Heimdallr
Opssmorreuevivi
Heimdallr
Level 82
God Stats
5W - 8L
1,455 SR
Queue Stats
341W - 361L
1,438 Elo+
Party 1
Chang'e
Chang'e
WeberSonfrz
Chang'e
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 155L
1,380 Elo+
Solo
Arachne
Arachne
yrabordy
Arachne
Level 66
God Stats
1W - 1L
1,720 SR
Queue Stats
137W - 134L
1,488 Elo+
Solo
Team Averages
Level 83
1,582 SR
1,437 Elo+

VS

Team Averages
Level 43
1,484 SR
1,415 Elo+
Morgan Le Fay
Morgan Le Fay
KaioVinici
Morgan Le Fay
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Raisheimione
Hachiman
Level 34
God Stats
1W - 1L
1,280 SR
Queue Stats
11W - 13L
1,422 Elo+
Party 2
Vulcan
Vulcan
TrondorSlayder
Vulcan
Level 29
God Stats
1W - 0L
1,439 SR
Queue Stats
17W - 22L
1,406 Elo+
Party 2
Anubis
Anubis
YnkYigans
Anubis
Level 43
God Stats
1W - 1L
1,457 SR
Queue Stats
10W - 14L
1,382 Elo+
Party 2
Chang'e
Chang'e
sky xCacetudo3
Chang'e
Level 92
God Stats
2W - 0L
1,743 SR
Queue Stats
55W - 62L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 16
10,555
704
7,542
16,929
11,226
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 6 / 18
11,872
791
10,579
27,435
43,831
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Opssmorreuevivi
Heimdallr
18
8 / 6 / 12
11,712
781
13,678
14,409
7,070
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
WeberSonfrz
Chang'e
17
4 / 6 / 12
10,707
714
14,674
16,682
11,150
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
yrabordy
Arachne
17
3 / 6 / 12
10,621
708
5,887
13,152
6,055
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KaioVinici
Morgan Le Fay
18
4 / 6 / 16
11,336
756
12,474
11,736
4,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Raisheimione
Hachiman
19
6 / 7 / 10
11,981
799
12,858
15,277
6,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 2 / 11
11,103
740
11,523
5,609
2,233
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
YnkYigans
Anubis
20
13 / 5 / 7
13,610
907
14,084
11,964
6,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 4 / 22
11,912
794
15,936
15,928
6,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
95
24
Kills
29
29
Deaths
24
70
Assists
66
Player
Kills
Deaths
Assists
KDA
L
3
5
16
2.2
W
Morgan Le Fay
KaioVinici
Morgan Le Fay
4
6
16
2
L
6
6
18
2.5
L
Heimdallr
Opssmorreuevivi
Heimdallr
8
6
12
2.33
W
Hachiman
Raisheimione
Hachiman
6
7
10
1.57
W
3
2
11
4.25
L
Chang'e
WeberSonfrz
Chang'e
4
6
12
1.67
W
Anubis
YnkYigans
Anubis
13
5
7
3.3
W
3
4
22
3.5
L
Arachne
yrabordy
Arachne
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,360
Damage
66,875
88,607
Taken
60,514
79,332
Mitigated
25,820
32,252
Healing
24,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,542
583
1,404
5,386
16,929
11,226
578
9,649
7,280
0
20,003
W
Morgan Le Fay
KaioVinici
Morgan Le Fay
12,474
1,682
894
1,224
11,736
4,714
795
4,270
7,466
23,830
0
L
10,579
449
1,181
8,413
27,435
43,831
836
13,726
13,709
22,662
0
L
Heimdallr
Opssmorreuevivi
Heimdallr
13,678
4,207
823
816
14,409
7,070
1,743
9,912
4,497
0
34,314
W
Hachiman
Raisheimione
Hachiman
12,858
8,460
820
1,631
15,277
6,113
1,324
6,523
8,750
0
23,285
W
11,523
3,366
1,544
986
5,609
2,233
929
1,921
3,688
33,546
0
L
Chang'e
WeberSonfrz
Chang'e
14,674
1,137
6,442
4,687
16,682
11,150
473
12,057
4,625
30,109
0
W
Anubis
YnkYigans
Anubis
14,084
620
1,192
3,442
11,964
6,218
1,184
4,708
7,256
36,442
0
W
15,936
1,504
5,725
7,285
15,928
6,542
1,253
7,831
8,097
32,467
0
L
Arachne
yrabordy
Arachne
5,887
4,099
1,218
1,882
13,152
6,055
1,971
8,673
4,479
0
15,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,467
Gold Earned
59,942
148
Minions Killed
167
0
Camps Cleared
0
1,260,788
Distance Traveled
1,354,229
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,555
704
20
1
0
236,383
0
W
Morgan Le Fay
11,336
756
23
2
0
243,936
2
L
Sobek
11,872
791
25
2
0
296,868
0
L
Heimdallr
11,712
781
43
3
0
239,927
0
W
Hachiman
11,981
799
25
2
0
258,038
1
W
Vulcan
11,103
740
40
3
0
223,191
0
L
Chang'e
10,707
714
35
2
0
225,737
3
W
Anubis
13,610
907
53
4
0
340,430
0
W
Chang'e
11,912
794
26
2
0
288,634
1
L
Arachne
10,621
708
25
2
0
261,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role