Player Matchup

Nu Wa
Nu Wa
Isaac0205
Nu Wa
Level 18
God Stats
17W - 14L
1,414 SR
Queue Stats
134W - 172L
1,254 Elo+
Party 1
Guan Yu
Guan Yu
RambroMIA
Guan Yu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,042 Elo+
Solo
Fenrir
Fenrir
TNT8593
Fenrir
Level 45
God Stats
6W - 8L
1,500 SR
Queue Stats
149W - 228L
1,211 Elo+
Party 1
Team Averages
Level 30
1,471 SR
1,169 Elo+

VS

Team Averages
Level 17
1,349 SR
1,207 Elo+
Zhong Kui
Zhong Kui
FinnaCatchLigma
Zhong Kui
Level 4
God Stats
2W - 3L
1,362 SR
Queue Stats
8W - 7L
1,297 Elo+
Party 2
Geb
Geb
XxxTimbTacoTown
Geb
Level 8
God Stats
6W - 4L
1,413 SR
Queue Stats
6W - 11L
1,048 Elo+
Party 2
Neith
Neith
xXDEVAST8AHXx
Neith
Level 39
God Stats
0W - 1L
1,272 SR
Queue Stats
69W - 103L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Isaac0205
Nu Wa
13
2 / 7 / 10
10,090
673
14,162
13,284
5,130
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
RambroMIA
Guan Yu
14
5 / 2 / 3
10,315
688
4,745
14,631
15,848
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
TNT8593
Fenrir
15
9 / 2 / 7
11,673
778
15,898
22,392
18,241
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FinnaCatchLigma
Zhong Kui
14
8 / 9 / 3
10,845
723
20,726
17,036
8,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 5 / 7
9,260
617
9,042
16,312
10,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 2 / 9
9,669
645
13,233
9,429
3,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
16
Kills
11
11
Deaths
16
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
FinnaCatchLigma
Zhong Kui
8
9
3
1.06
W
Nu Wa
Isaac0205
Nu Wa
2
7
10
1
W
Guan Yu
RambroMIA
Guan Yu
5
2
3
3.25
W
Fenrir
TNT8593
Fenrir
9
2
7
6.25
L
2
5
7
1.1
L
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,805
Damage
43,001
50,307
Taken
42,777
39,219
Mitigated
22,302
14,207
Healing
5,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
FinnaCatchLigma
Zhong Kui
20,726
1,133
0
2,886
17,036
8,438
271
5,809
11,227
48,542
0
W
Nu Wa
Isaac0205
Nu Wa
14,162
6,509
324
910
13,284
5,130
463
9,000
4,284
35,512
0
W
Guan Yu
RambroMIA
Guan Yu
4,745
733
2,091
4,016
14,631
15,848
127
9,059
5,572
0
26,494
W
Fenrir
TNT8593
Fenrir
15,898
5,282
0
6,866
22,392
18,241
570
11,989
10,403
8,445
22,118
L
9,042
2,338
66
812
16,312
10,775
222
7,768
8,544
21,784
0
L
13,233
4,447
0
1,706
9,429
3,089
678
4,377
5,052
0
49,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,078
Gold Earned
29,774
131
Minions Killed
170
2
Camps Cleared
6
816,507
Distance Traveled
760,188
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,845
723
80
5
3
212,592
1
W
Nu Wa
10,090
673
45
3
0
244,720
2
W
Guan Yu
10,315
688
46
3
1
293,997
0
W
Fenrir
11,673
778
40
3
1
277,790
0
L
Geb
9,260
617
10
1
1
271,123
0
L
Neith
9,669
645
80
5
2
276,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role