Player Matchup

Janus
Janus
DEDLIFE69
Janus
Level 149
God Stats
9W - 14L
1,618 SR
Queue Stats
229W - 214L
1,556 Elo+
Party 2
Fenrir
Fenrir
ESBUxKILLER
Fenrir
Level 134
God Stats
1W - 1L
1,319 SR
Queue Stats
182W - 158L
1,560 Elo+
Party 2
Erlang Shen
Erlang Shen
Kylewithasmile
Erlang Shen
Level 86
God Stats
11W - 6L
1,686 SR
Queue Stats
27W - 18L
1,620 Elo+
Party 1
Sylvanus
Sylvanus
Mattbuurt
Sylvanus
Level 129
God Stats
3W - 6L
1,527 SR
Queue Stats
155W - 141L
1,515 Elo+
Party 1
Cernunnos
Cernunnos
Orphandelk
Cernunnos
Level 59
God Stats
16W - 16L
1,534 SR
Queue Stats
308W - 314L
1,373 Elo+
Party 1
Team Averages
Level 111
1,537 SR
1,525 Elo+

VS

Team Averages
Level 108
1,558 SR
1,722 Elo+
Chernobog
Chernobog
 
Chernobog
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Frostdog
Bacchus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,780 Elo+
Party 3
Osiris
Osiris
GebMakeMeWet
Osiris
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,753 Elo+
Party 3
Bakasura
Bakasura
Portal
Bakasura
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,667 Elo+
Party 3
Vulcan
Vulcan
bigjuicyweiner
Vulcan
Level 56
God Stats
5W - 1L
1,790 SR
Queue Stats
20W - 12L
1,911 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DEDLIFE69
Janus
13
2 / 3 / 3
8,716
513
4,851
7,208
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
14
4 / 7 / 6
8,933
525
6,648
13,210
4,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
Kylewithasmile
Erlang Shen
17
2 / 4 / 1
10,304
606
10,118
13,428
9,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
Mattbuurt
Sylvanus
15
2 / 4 / 5
9,538
561
9,577
16,978
12,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
Orphandelk
Cernunnos
15
5 / 6 / 3
9,941
585
12,161
14,729
4,817
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
5 / 5 / 8
10,152
597
11,129
14,343
4,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Frostdog
Bacchus
13
6 / 4 / 9
9,220
542
6,421
11,589
9,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
17
3 / 2 / 3
9,468
557
7,523
13,188
9,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Portal
Bakasura
16
4 / 4 / 8
9,601
565
7,671
13,428
6,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 0 / 4
10,523
619
11,761
8,643
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
56
15
Kills
24
24
Deaths
15
18
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
5
5
8
1.8
L
Janus
DEDLIFE69
Janus
2
3
3
1.17
L
Fenrir
4
7
6
1
W
Bacchus
Frostdog
Bacchus
6
4
9
2.63
W
Osiris
3
2
3
2.25
L
Erlang Shen
Kylewithasmile
Erlang Shen
2
4
1
0.63
L
Sylvanus
Mattbuurt
Sylvanus
2
4
5
1.13
L
Cernunnos
Orphandelk
Cernunnos
5
6
3
1.08
W
Bakasura
Portal
Bakasura
4
4
8
2
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,355
Damage
44,505
65,553
Taken
61,191
33,058
Mitigated
33,098
19,276
Healing
17,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
11,129
8,305
0
5,139
14,343
4,637
1,068
918
13,389
0
78,363
L
Janus
DEDLIFE69
Janus
4,851
402
0
1,013
7,208
2,049
26
2,705
4,283
47,780
0
L
Fenrir
6,648
1,220
0
2,064
13,210
4,944
72
3,657
9,483
0
48,041
W
Bacchus
Frostdog
Bacchus
6,421
1,212
0
750
11,589
9,540
587
2,994
8,591
27,215
0
W
Osiris
7,523
3,054
0
5,900
13,188
9,238
639
1,455
11,733
0
55,228
L
Erlang Shen
Kylewithasmile
Erlang Shen
10,118
4,682
0
4,969
13,428
9,089
2,025
2,028
10,870
0
75,242
L
Sylvanus
Mattbuurt
Sylvanus
9,577
2,995
522
5,777
16,978
12,159
0
5,099
11,414
49,950
17,072
L
Cernunnos
Orphandelk
Cernunnos
12,161
7,678
0
4,931
14,729
4,817
0
4,817
9,562
0
62,086
W
Bakasura
Portal
Bakasura
7,671
4,868
0
4,056
13,428
6,434
599
3,199
10,209
0
47,054
W
11,761
3,856
0
1,738
8,643
3,249
0
4,686
3,699
79,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,432
Gold Earned
48,964
531
Minions Killed
523
0
Camps Cleared
0
1,544,974
Distance Traveled
1,728,506
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,152
597
141
8
0
317,538
6
L
Janus
8,716
513
100
6
0
275,316
6
L
Fenrir
8,933
525
67
4
0
315,523
0
W
Bacchus
9,220
542
38
2
0
335,952
0
W
Osiris
9,468
557
95
6
0
346,258
4
L
Erlang Shen
10,304
606
133
8
0
324,696
0
L
Sylvanus
9,538
561
118
7
0
315,275
0
L
Cernunnos
9,941
585
113
7
0
314,164
1
W
Bakasura
9,601
565
97
6
0
339,005
1
W
Vulcan
10,523
619
152
9
0
389,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role