Player Matchup

Pele
Pele
B33fkill3rforth
Pele
Level 24
God Stats
6W - 8L
1,500 SR
Queue Stats
113W - 159L
1,263 Elo+
Solo
Ra
Ra
CostlyEmpress8
Ra
Level 25
God Stats
0W - 1L
1,366 SR
Queue Stats
61W - 48L
1,400 Elo+
Solo
Ymir
Ymir
LDN711
Ymir
Level 5
God Stats
4W - 3L
1,681 SR
Queue Stats
4W - 6L
1,458 Elo+
Party 1
Loki
Loki
ObiPwnKenobi436
Loki
Level 5
God Stats
10W - 8L
1,647 SR
Queue Stats
27W - 42L
1,372 Elo+
Solo
Neith
Neith
jjj--1100
Neith
Level 20
God Stats
22W - 27L
1,502 SR
Queue Stats
23W - 27L
1,441 Elo+
Party 1
Team Averages
Level 16
1,539 SR
1,387 Elo+

VS

Team Averages
Level 21
1,571 SR
1,376 Elo+
Sylvanus
Sylvanus
Draizen01
Sylvanus
Level 17
God Stats
1W - 1L
1,296 SR
Queue Stats
37W - 62L
1,268 Elo+
Solo
Hel
Hel
Duquesa-07
Hel
Level 24
God Stats
7W - 1L
1,967 SR
Queue Stats
10W - 7L
1,505 Elo+
Solo
Arachne
Arachne
JeChante
Arachne
Level 26
God Stats
49W - 51L
1,482 SR
Queue Stats
228W - 231L
1,324 Elo+
Solo
Izanami
Izanami
Mrs_Teffy23
Izanami
Level 18
God Stats
2W - 2L
1,529 SR
Queue Stats
37W - 35L
1,461 Elo+
Solo
Jormungandr
Jormungandr
XD Xarkzy
Jormungandr
Level 18
God Stats
4W - 2L
1,583 SR
Queue Stats
82W - 65L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 16 / 3
8,901
890
7,807
23,384
8,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 14 / 4
10,427
1,043
6,367
18,389
6,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
LDN711
Ymir
15
1 / 10 / 3
9,370
937
10,515
23,527
25,155
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 10 / 2
8,793
879
3,912
13,232
4,724
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
jjj--1100
Neith
15
3 / 4 / 2
10,312
1,031
22,088
19,043
6,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Draizen01
Sylvanus
19
8 / 2 / 29
12,761
1,276
10,724
13,177
17,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
4 / 0 / 31
11,386
1,139
12,029
8,196
3,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
JeChante
Arachne
18
9 / 0 / 21
12,105
1,211
11,513
11,537
4,812
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Mrs_Teffy23
Izanami
20
21 / 2 / 18
12,915
1,292
32,925
11,282
4,981
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
XD Xarkzy
Jormungandr
19
10 / 2 / 29
11,867
1,187
15,633
15,043
8,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
180
6
Kills
52
54
Deaths
6
14
Assists
128
Player
Kills
Deaths
Assists
KDA
L
0
16
3
0.09
L
2
14
4
0.29
W
Sylvanus
Draizen01
Sylvanus
8
2
29
11.25
W
4
0
31
19.5
W
Arachne
JeChante
Arachne
9
0
21
19.5
L
Ymir
LDN711
Ymir
1
10
3
0.25
W
Izanami
Mrs_Teffy23
Izanami
21
2
18
15
L
0
10
2
0.1
W
Jormungandr
XD Xarkzy
Jormungandr
10
2
29
12.25
L
Neith
jjj--1100
Neith
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,689
Damage
82,824
97,575
Taken
59,235
51,563
Mitigated
39,587
5,658
Healing
25,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,807
3,066
0
1,950
23,384
8,559
0
8,315
15,069
0
24,102
L
6,367
901
0
0
18,389
6,506
0
9,019
9,370
27,183
0
W
Sylvanus
Draizen01
Sylvanus
10,724
3,630
2,517
4,977
13,177
17,523
0
4,555
8,622
21,860
0
W
12,029
2,260
5,448
3,204
8,196
3,678
0
1,625
6,571
29,801
0
W
Arachne
JeChante
Arachne
11,513
7,854
588
3,667
11,537
4,812
0
4,260
7,277
0
19,138
L
Ymir
LDN711
Ymir
10,515
1,220
0
0
23,527
25,155
0
8,586
14,941
24,827
0
W
Izanami
Mrs_Teffy23
Izanami
32,925
26,972
0
661
11,282
4,981
0
3,405
7,877
0
51,001
L
3,912
585
0
0
13,232
4,724
0
4,798
8,434
0
16,971
W
Jormungandr
XD Xarkzy
Jormungandr
15,633
4,153
0
4,274
15,043
8,593
0
3,037
12,006
26,583
0
L
Neith
jjj--1100
Neith
22,088
10,468
0
3,708
19,043
6,619
0
7,668
11,375
0
50,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,803
Gold Earned
61,034
174
Minions Killed
161
7
Camps Cleared
3
790,362
Distance Traveled
913,847
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,901
890
27
3
1
145,034
2
L
Ra
10,427
1,043
28
3
0
133,343
0
W
Sylvanus
12,761
1,276
17
2
1
148,355
0
W
Hel
11,386
1,139
53
5
0
170,598
1
W
Arachne
12,105
1,211
28
3
1
233,491
0
L
Ymir
9,370
937
39
4
0
169,684
0
W
Izanami
12,915
1,292
47
5
1
182,767
0
L
Loki
8,793
879
24
2
4
180,782
0
W
Jormungandr
11,867
1,187
16
2
0
178,636
0
L
Neith
10,312
1,031
56
6
2
161,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role