Player Matchup

Scylla
Scylla
Masen Cruz
Scylla
Level 61
God Stats
30W - 35L
1,543 SR
Queue Stats
212W - 213L
1,466 Elo+
Party 4
Anhur
Anhur
MysT Baller
Anhur
Level 96
God Stats
2W - 5L
1,144 SR
Queue Stats
573W - 584L
1,480 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YungSpooks27
Tsukuyomi
Level 30
God Stats
55W - 43L
1,556 SR
Queue Stats
91W - 80L
1,463 Elo+
Party 1
King Arthur
King Arthur
bwraduenz
King Arthur
Level 15
God Stats
1W - 4L
1,311 SR
Queue Stats
8W - 7L
1,297 Elo+
Party 4
Hel
Hel
searchingforplr
Hel
Level 123
God Stats
1W - 2L
1,229 SR
Queue Stats
126W - 143L
1,336 Elo+
Solo
Team Averages
Level 65
1,357 SR
1,408 Elo+

VS

Team Averages
Level 75
1,546 SR
1,450 Elo+
Arachne
Arachne
Easkeruth
Arachne
Level 122
God Stats
20W - 11L
1,726 SR
Queue Stats
54W - 52L
1,524 Elo+
Party 3
Zhong Kui
Zhong Kui
HornedKha
Zhong Kui
Level 32
God Stats
15W - 8L
1,615 SR
Queue Stats
43W - 33L
1,524 Elo+
Party 2
Ganesha
Ganesha
KimaDaGee
Ganesha
Level 156
God Stats
19W - 13L
1,507 SR
Queue Stats
666W - 727L
1,296 Elo+
Solo
Gilgamesh
Gilgamesh
SlyLonewolf47
Gilgamesh
Level 40
God Stats
4W - 7L
1,340 SR
Queue Stats
193W - 182L
1,453 Elo+
Party 2
Izanami
Izanami
myKittymeowmeow
Izanami
Level 27
God Stats
3W - 4L
1,541 SR
Queue Stats
20W - 20L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Masen Cruz
Scylla
19
6 / 6 / 5
12,330
493
18,389
17,751
5,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 7 / 6
11,934
477
13,186
22,275
6,942
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
YungSpooks27
Tsukuyomi
19
6 / 7 / 4
12,271
491
13,620
19,366
8,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
bwraduenz
King Arthur
16
2 / 4 / 13
10,482
419
7,115
18,958
8,556
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
4 / 11 / 2
11,539
462
12,973
23,847
19,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Easkeruth
Arachne
20
20 / 4 / 2
17,101
684
22,666
31,302
13,517
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
HornedKha
Zhong Kui
20
6 / 2 / 7
15,266
611
21,820
16,440
12,664
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
KimaDaGee
Ganesha
18
1 / 6 / 7
11,954
478
11,241
22,121
11,352
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
SlyLonewolf47
Gilgamesh
18
4 / 6 / 5
13,379
535
10,392
19,447
13,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 5 / 6
13,644
546
6,411
15,580
4,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
62
23
Kills
35
35
Deaths
23
30
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Arachne
Easkeruth
Arachne
20
4
2
5.25
W
Zhong Kui
HornedKha
Zhong Kui
6
2
7
4.75
W
Ganesha
KimaDaGee
Ganesha
1
6
7
0.75
L
Scylla
Masen Cruz
Scylla
6
6
5
1.42
L
5
7
6
1.14
W
Gilgamesh
SlyLonewolf47
Gilgamesh
4
6
5
1.08
L
Tsukuyomi
YungSpooks27
Tsukuyomi
6
7
4
1.14
L
King Arthur
bwraduenz
King Arthur
2
4
13
2.13
W
4
5
6
1.4
L
4
11
2
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,283
Damage
72,530
102,197
Taken
104,890
48,517
Mitigated
55,600
28,428
Healing
36,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Easkeruth
Arachne
22,666
14,543
0
14,798
31,302
13,517
3,697
6,136
25,166
0
149,892
W
Zhong Kui
HornedKha
Zhong Kui
21,820
2,471
28
7,936
16,440
12,664
3,504
6,370
10,070
97,806
0
W
Ganesha
KimaDaGee
Ganesha
11,241
508
633
6,309
22,121
11,352
1,242
6,046
16,075
58,676
0
L
Scylla
Masen Cruz
Scylla
18,389
281
102
1,806
17,751
5,533
0
5,731
12,020
84,263
0
L
13,186
6,024
0
8,457
22,275
6,942
2,096
7,063
15,212
0
74,256
W
Gilgamesh
SlyLonewolf47
Gilgamesh
10,392
2,138
0
2,602
19,447
13,220
1,092
9,035
10,412
0
62,725
L
Tsukuyomi
YungSpooks27
Tsukuyomi
13,620
2,921
0
3,839
19,366
8,050
786
5,723
13,643
0
83,431
L
King Arthur
bwraduenz
King Arthur
7,115
1,444
0
3,209
18,958
8,556
379
10,995
7,963
0
27,977
W
6,411
2,629
0
4,244
15,580
4,847
4,364
3,947
11,633
0
83,760
L
12,973
1,211
1,865
9,150
23,847
19,436
1,507
3,549
20,298
81,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,556
Gold Earned
71,344
546
Minions Killed
646
0
Camps Cleared
0
2,083,902
Distance Traveled
2,264,265
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
17,101
684
160
6
0
513,057
2
W
Zhong Kui
15,266
611
166
7
0
405,653
3
W
Ganesha
11,954
478
47
2
0
446,779
7
L
Scylla
12,330
493
131
5
0
449,240
0
L
Anhur
11,934
477
110
4
0
414,523
12
W
Gilgamesh
13,379
535
107
4
0
457,671
1
L
Tsukuyomi
12,271
491
131
5
0
475,750
1
L
King Arthur
10,482
419
41
2
0
437,974
1
W
Izanami
13,644
546
166
7
0
441,105
2
L
Hel
11,539
462
133
5
0
306,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role