Player Matchup

Achilles
Achilles
AlphaMode24
Achilles
Level 160
God Stats
1W - 0L
1,571 SR
Queue Stats
9W - 13L
1,152 Elo+
Party 1
Thoth
Thoth
Noctis598
Thoth
Level 31
God Stats
3W - 3L
1,651 SR
Queue Stats
8W - 10L
1,283 Elo+
Party 1
Freya
Freya
RoughMarshmllow
Freya
Level 158
God Stats
1W - 0L
1,672 SR
Queue Stats
14W - 10L
1,473 Elo+
Party 1
Odin
Odin
bobbyjoe333
Odin
Level 28
God Stats
5W - 3L
1,284 SR
Queue Stats
5W - 3L
1,213 Elo+
Party 1
Team Averages
Level 94
1,544 SR
1,280 Elo+

VS

Team Averages
Level 37
1,512 SR
1,224 Elo+
Scylla
Scylla
BlueCross347
Scylla
Level 29
God Stats
1W - 3L
1,396 SR
Queue Stats
3W - 11L
1,109 Elo+
Solo
Chang'e
Chang'e
Dutchiss
Chang'e
Level 85
God Stats
1W - 1L
1,422 SR
Queue Stats
9W - 22L
1,152 Elo+
Party 2
Ares
Ares
DyloniousDerpus
Ares
Level 17
God Stats
9W - 16L
1,460 SR
Queue Stats
9W - 20L
1,136 Elo+
Party 2
Danzaburou
Danzaburou
iceeirmens4
Danzaburou
Level 18
God Stats
0W - 2L
1,769 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlphaMode24
Achilles
14
3 / 0 / 6
9,296
930
5,014
14,395
8,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
Noctis598
Thoth
14
4 / 2 / 4
9,339
934
4,373
4,426
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
9 / 0 / 0
9,929
993
13,464
10,007
3,763
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
1 / 3 / 9
8,676
868
5,707
9,656
5,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 5 / 0
6,894
689
4,089
7,433
2,397
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Dutchiss
Chang'e
13
1 / 4 / 3
7,542
754
6,120
8,935
3,155
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 4 / 2
7,451
745
4,973
12,355
11,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
iceeirmens4
Danzaburou
12
2 / 4 / 0
7,200
720
8,258
7,609
2,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
17
Kills
4
5
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
AlphaMode24
Achilles
3
0
6
6
L
Scylla
0
5
0
0
L
Chang'e
Dutchiss
Chang'e
1
4
3
0.63
L
1
4
2
0.5
W
Thoth
Noctis598
Thoth
4
2
4
3
W
9
0
0
9
W
1
3
9
1.83
L
Danzaburou
iceeirmens4
Danzaburou
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,558
Damage
23,440
38,484
Taken
36,332
19,799
Mitigated
20,360
13,846
Healing
4,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AlphaMode24
Achilles
5,014
1,342
0
5,678
14,395
8,661
1,074
5,503
8,892
0
23,033
L
Scylla
4,089
562
0
0
7,433
2,397
416
4,510
2,833
18,068
0
L
Chang'e
Dutchiss
Chang'e
6,120
280
808
2,083
8,935
3,155
418
4,337
4,314
22,159
0
L
4,973
570
0
831
12,355
11,870
0
5,434
6,584
14,207
0
W
Thoth
Noctis598
Thoth
4,373
361
0
278
4,426
1,498
37
1,906
2,520
24,693
0
W
13,464
4,034
0
6,124
10,007
3,763
1,985
4,608
5,399
42,115
0
W
5,707
586
0
1,766
9,656
5,877
463
3,760
5,896
0
15,881
L
Danzaburou
iceeirmens4
Danzaburou
8,258
2,879
305
934
7,609
2,938
491
3,617
3,748
0
19,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,240
Gold Earned
29,087
169
Minions Killed
125
9
Camps Cleared
6
776,770
Distance Traveled
626,905
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,296
930
29
3
3
207,445
2
L
Scylla
6,894
689
41
4
0
143,462
1
L
Chang'e
7,542
754
34
3
3
165,105
2
L
Ares
7,451
745
14
1
2
151,504
2
W
Thoth
9,339
934
60
6
3
166,046
1
W
Freya
9,929
993
59
6
2
221,745
1
W
Odin
8,676
868
21
2
1
181,534
0
L
Danzaburou
7,200
720
36
4
1
166,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role