Player Matchup

Apollo
Apollo
 
Apollo
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Ars Tempus
Danzaburou
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 55L
1,483 Elo+
Party 1
Geb
Geb
PurpleLeopard13
Geb
Level 146
God Stats
3W - 0L
1,653 SR
Queue Stats
98W - 93L
1,516 Elo+
Party 1
Hun Batz
Hun Batz
The_Zucker_
Hun Batz
Level 106
God Stats
2W - 0L
1,695 SR
Queue Stats
310W - 346L
1,472 Elo+
Solo
Team Averages
Level 109
1,570 SR
1,494 Elo+

VS

Team Averages
Level 92
1,539 SR
1,518 Elo+
Fafnir
Fafnir
CopperFeline
Fafnir
Level 102
God Stats
1W - 3L
1,298 SR
Queue Stats
116W - 122L
1,504 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SagaciousBovine
Kumbhakarna
Level 61
God Stats
2W - 1L
1,847 SR
Queue Stats
218W - 196L
1,529 Elo+
Party 2
Hercules
Hercules
SuperScrub22
Hercules
Level 82
God Stats
2W - 3L
1,546 SR
Queue Stats
69W - 53L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
engendros1
Sun Wukong
Level 59
God Stats
3W - 3L
1,442 SR
Queue Stats
183W - 185L
1,477 Elo+
Solo
Raijin
Raijin
Θuτlaw
Raijin
Level 158
God Stats
3W - 1L
1,562 SR
Queue Stats
151W - 125L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
10 / 4 / 10
12,240
874
26,341
14,449
7,616
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
 
Chaac
20
6 / 5 / 19
12,062
862
25,166
30,151
30,261
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Ars Tempus
Danzaburou
17
5 / 3 / 12
11,426
816
23,610
13,619
6,482
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 4 / 18
10,416
744
9,251
22,812
28,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
The_Zucker_
Hun Batz
16
4 / 6 / 16
10,202
729
17,500
13,481
10,767
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
0 / 6 / 13
8,903
636
10,263
18,199
22,863
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
SagaciousBovine
Kumbhakarna
17
2 / 4 / 12
10,662
762
7,569
25,488
23,796
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
SuperScrub22
Hercules
18
3 / 5 / 10
10,520
751
11,570
24,775
26,359
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
engendros1
Sun Wukong
20
11 / 3 / 8
12,168
869
28,845
30,346
34,153
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
Θuτlaw
Raijin
15
5 / 9 / 6
10,130
724
14,612
14,437
6,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
70
27
Kills
21
22
Deaths
27
75
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
10
4
10
3.75
W
Chaac
 
Chaac
6
5
19
3.1
W
Danzaburou
Ars Tempus
Danzaburou
5
3
12
3.67
L
Fafnir
0
6
13
1.08
W
2
4
18
2.75
L
Kumbhakarna
SagaciousBovine
Kumbhakarna
2
4
12
2
L
Hercules
SuperScrub22
Hercules
3
5
10
1.6
W
Hun Batz
The_Zucker_
Hun Batz
4
6
16
2
L
Sun Wukong
engendros1
Sun Wukong
11
3
8
5
L
Raijin
Θuτlaw
Raijin
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,868
Damage
72,859
94,512
Taken
113,245
83,205
Mitigated
113,184
35,407
Healing
51,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
26,341
13,278
2,034
3,490
14,449
7,616
2,602
5,776
8,419
0
48,657
W
Chaac
 
Chaac
25,166
3,266
1,169
12,682
30,151
30,261
465
11,775
17,750
5,969
41,750
W
Danzaburou
Ars Tempus
Danzaburou
23,610
10,751
932
5,042
13,619
6,482
2,065
5,705
7,541
0
36,404
L
Fafnir
10,263
2,867
2,012
3,569
18,199
22,863
523
1,661
16,538
15,772
0
W
9,251
746
1,559
6,461
22,812
28,079
439
12,031
9,966
15,333
0
L
Kumbhakarna
SagaciousBovine
Kumbhakarna
7,569
1,250
1,363
8,322
25,488
23,796
709
3,044
22,444
13,329
0
L
Hercules
SuperScrub22
Hercules
11,570
1,745
2,759
9,698
24,775
26,359
346
2,229
22,546
0
23,956
W
Hun Batz
The_Zucker_
Hun Batz
17,500
1,985
795
1,243
13,481
10,767
280
5,418
7,683
0
29,645
L
Sun Wukong
engendros1
Sun Wukong
28,845
2,365
2,272
17,082
30,346
34,153
58
3,887
26,459
16,667
33,786
L
Raijin
Θuτlaw
Raijin
14,612
2,160
2,040
2,556
14,437
6,013
861
1,457
12,980
25,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,346
Gold Earned
52,383
152
Minions Killed
141
0
Camps Cleared
0
1,272,208
Distance Traveled
1,200,858
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,240
874
55
4
0
232,116
0
W
Chaac
12,062
862
49
4
0
274,496
1
W
Danzaburou
11,426
816
13
1
0
232,905
1
L
Fafnir
8,903
636
15
1
0
216,540
0
W
Geb
10,416
744
8
1
0
267,726
0
L
Kumbhakarna
10,662
762
15
1
0
265,736
0
L
Hercules
10,520
751
31
2
0
240,551
0
W
Hun Batz
10,202
729
27
2
0
264,965
0
L
Sun Wukong
12,168
869
42
3
0
290,838
1
L
Raijin
10,130
724
38
3
0
187,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role