Player Matchup

Ymir
Ymir
Austin72795
Ymir
Level 5
God Stats
1W - 1L
1,579 SR
Queue Stats
3W - 6L
1,445 Elo+
Party 4
Zeus
Zeus
CaptMrDrSir
Zeus
Level 49
God Stats
8W - 5L
1,675 SR
Queue Stats
236W - 249L
1,447 Elo+
Party 1
Ra
Ra
DeadlyNaya
Ra
Level 5
God Stats
6W - 6L
1,877 SR
Queue Stats
7W - 8L
1,657 Elo+
Solo
Bellona
Bellona
Icantspellwell
Bellona
Level 4
God Stats
11W - 19L
1,850 SR
Queue Stats
58W - 67L
1,774 Elo+
Party 1
Neith
Neith
Tywuhh
Neith
Level 69
God Stats
1W - 1L
1,438 SR
Queue Stats
24W - 27L
1,574 Elo+
Party 4
Team Averages
Level 26
1,684 SR
1,579 Elo+

VS

Team Averages
Level 18
1,617 SR
1,546 Elo+
Jormungandr
Jormungandr
Arisciel
Jormungandr
Level 27
God Stats
57W - 31L
1,682 SR
Queue Stats
127W - 85L
1,550 Elo+
Party 3
Baron Samedi
Baron Samedi
Aziiza
Baron Samedi
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,428 Elo+
Solo
Thanatos
Thanatos
LostSavant
Thanatos
Level 16
God Stats
51W - 19L
1,728 SR
Queue Stats
335W - 113L
1,657 Elo+
Party 2
Charybdis
Charybdis
chokestick
Charybdis
Level 26
God Stats
59W - 49L
1,496 SR
Queue Stats
261W - 252L
1,471 Elo+
Party 3
Olorun
Olorun
rossduke5
Olorun
Level 16
God Stats
4W - 2L
1,678 SR
Queue Stats
434W - 170L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 7
9,629
963
4,307
22,286
27,610
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 11 / 3
10,518
1,052
11,210
18,707
5,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 11 / 4
9,432
943
10,597
14,805
4,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 9 / 5
10,462
1,046
11,285
24,395
16,573
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Tywuhh
Neith
16
1 / 9 / 6
9,317
932
14,384
19,036
6,357
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arisciel
Jormungandr
19
7 / 0 / 32
12,573
1,257
17,346
16,107
19,864
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Aziiza
Baron Samedi
18
4 / 4 / 18
10,602
1,060
11,643
10,202
4,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
LostSavant
Thanatos
19
24 / 2 / 13
14,280
1,428
25,152
12,726
5,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
chokestick
Charybdis
18
3 / 2 / 29
10,917
1,092
19,305
9,282
3,224
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
rossduke5
Olorun
19
7 / 2 / 26
12,083
1,208
18,847
9,728
3,848
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
163
10
Kills
45
45
Deaths
10
25
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Arisciel
Jormungandr
7
0
32
23
L
1
5
7
0.9
W
Baron Samedi
Aziiza
Baron Samedi
4
4
18
3.25
L
3
11
3
0.41
L
1
11
4
0.27
L
4
9
5
0.72
W
Thanatos
LostSavant
Thanatos
24
2
13
15.25
L
Neith
Tywuhh
Neith
1
9
6
0.44
W
Charybdis
chokestick
Charybdis
3
2
29
8.75
W
Olorun
rossduke5
Olorun
7
2
26
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,783
Damage
92,293
99,229
Taken
58,045
60,548
Mitigated
36,709
4,576
Healing
19,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Arisciel
Jormungandr
17,346
2,113
0
1,306
16,107
19,864
0
7,344
8,763
57,002
0
L
4,307
388
0
475
22,286
27,610
0
9,285
13,001
14,250
0
W
Baron Samedi
Aziiza
Baron Samedi
11,643
866
2,274
1,911
10,202
4,537
0
5,987
4,215
25,646
0
L
11,210
413
0
235
18,707
5,762
0
10,095
8,612
31,663
0
L
10,597
1,727
1,218
564
14,805
4,246
0
5,320
9,485
35,375
0
L
11,285
3,803
0
394
24,395
16,573
0
14,922
9,473
55
27,352
W
Thanatos
LostSavant
Thanatos
25,152
10,916
0
10,120
12,726
5,236
0
5,084
7,642
0
34,658
L
Neith
Tywuhh
Neith
14,384
6,045
290
1,400
19,036
6,357
0
8,214
10,822
0
29,605
W
Charybdis
chokestick
Charybdis
19,305
9,395
0
624
9,282
3,224
0
3,650
5,632
0
33,361
W
Olorun
rossduke5
Olorun
18,847
10,981
380
2,961
9,728
3,848
0
4,104
5,624
35,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,358
Gold Earned
60,455
175
Minions Killed
218
8
Camps Cleared
9
848,958
Distance Traveled
948,061
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,573
1,257
101
10
0
209,066
0
L
Ymir
9,629
963
16
2
0
156,061
0
W
Baron Samedi
10,602
1,060
36
4
1
158,017
0
L
Zeus
10,518
1,052
30
3
7
160,072
0
L
Ra
9,432
943
65
7
1
171,900
0
L
Bellona
10,462
1,046
41
4
0
202,556
0
W
Thanatos
14,280
1,428
14
1
5
237,201
2
L
Neith
9,317
932
23
2
0
158,369
2
W
Charybdis
10,917
1,092
25
3
0
165,663
0
W
Olorun
12,083
1,208
42
4
3
178,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role