Player Matchup

Danzaburou
Danzaburou
CLH247
Danzaburou
Level 88
God Stats
3W - 0L
1,743 SR
Queue Stats
93W - 77L
1,686 Elo+
Solo
Kukulkan
Kukulkan
CharlyX1
Kukulkan
Level 10
God Stats
5W - 4L
1,437 SR
Queue Stats
9W - 12L
1,260 Elo+
Party 1
Ymir
Ymir
MaukeD
Ymir
Level 49
God Stats
4W - 2L
1,560 SR
Queue Stats
114W - 91L
1,260 Elo+
Party 1
Team Averages
Level 49
1,580 SR
1,402 Elo+

VS

Team Averages
Level 67
1,391 SR
1,397 Elo+
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
RadiantShadow
Charybdis
Level 16
God Stats
3W - 6L
1,384 SR
Queue Stats
18W - 29L
1,332 Elo+
Solo
Thanatos
Thanatos
stanimen
Thanatos
Level 24
God Stats
0W - 2L
1,289 SR
Queue Stats
1W - 3L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CLH247
Danzaburou
14
7 / 1 / 7
10,008
834
14,112
7,585
2,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
CharlyX1
Kukulkan
13
5 / 1 / 11
9,252
771
11,049
5,011
1,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
MaukeD
Ymir
14
4 / 1 / 12
9,185
765
5,397
11,535
10,030
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
2 / 3 / 1
7,809
651
6,196
15,569
8,566
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
RadiantShadow
Charybdis
11
1 / 8 / 2
7,611
634
5,500
12,173
4,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
stanimen
Thanatos
8
0 / 5 / 3
6,997
583
3,327
8,218
3,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
16
Kills
3
3
Deaths
16
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
3
1
0.83
W
Danzaburou
CLH247
Danzaburou
7
1
7
10.5
W
Kukulkan
CharlyX1
Kukulkan
5
1
11
10.5
W
Ymir
MaukeD
Ymir
4
1
12
10
L
Charybdis
RadiantShadow
Charybdis
1
8
2
0.25
L
Thanatos
stanimen
Thanatos
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,558
Damage
15,023
24,131
Taken
35,960
14,139
Mitigated
16,806
6,617
Healing
4,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,196
3,641
0
1,043
15,569
8,566
0
5,137
10,432
0
19,696
W
Danzaburou
CLH247
Danzaburou
14,112
7,487
0
2,686
7,585
2,471
1,008
73
7,512
0
50,093
W
Kukulkan
CharlyX1
Kukulkan
11,049
1,577
0
1,876
5,011
1,638
808
47
4,964
29,602
0
W
Ymir
MaukeD
Ymir
5,397
1,580
0
2,055
11,535
10,030
309
169
11,366
19,940
0
L
Charybdis
RadiantShadow
Charybdis
5,500
1,149
0
868
12,173
4,662
0
6,688
5,485
0
24,714
L
Thanatos
stanimen
Thanatos
3,327
541
0
2,136
8,218
3,578
0
4,837
3,381
0
7,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,445
Gold Earned
22,417
153
Minions Killed
98
8
Camps Cleared
4
709,323
Distance Traveled
498,388
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,809
651
36
3
0
192,934
9
W
Danzaburou
10,008
834
80
7
3
223,126
1
W
Kukulkan
9,252
771
39
3
2
221,690
1
W
Ymir
9,185
765
34
3
3
264,507
2
L
Charybdis
7,611
634
51
4
4
187,473
4
L
Thanatos
6,997
583
11
1
0
117,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role