Player Matchup

Morgan Le Fay
Morgan Le Fay
ABlindDrunkMan
Morgan Le Fay
Level 43
God Stats
7W - 1L
1,802 SR
Queue Stats
98W - 19L
1,948 Elo+
Party 1
Fafnir
Fafnir
Campoo
Fafnir
Level 87
God Stats
15W - 6L
1,832 SR
Queue Stats
239W - 107L
1,852 Elo+
Party 1
Da Ji
Da Ji
InsidiousAsian
Da Ji
Level 28
God Stats
3W - 0L
1,798 SR
Queue Stats
17W - 17L
1,400 Elo+
Party 3
Chiron
Chiron
Menatan
Chiron
Level 47
God Stats
2W - 2L
1,390 SR
Queue Stats
32W - 26L
1,492 Elo+
Party 3
Apollo
Apollo
Slayzay
Apollo
Level 156
God Stats
5W - 0L
1,974 SR
Queue Stats
242W - 122L
1,809 Elo+
Party 1
Team Averages
Level 72
1,759 SR
1,700 Elo+

VS

Team Averages
Level 80
1,689 SR
1,639 Elo+
Xing Tian
Xing Tian
AngryPatar
Xing Tian
Level 96
God Stats
0W - 1L
1,562 SR
Queue Stats
120W - 62L
1,723 Elo+
Party 2
Jormungandr
Jormungandr
Fosterman360
Jormungandr
Level 38
God Stats
0W - 1L
1,456 SR
Queue Stats
5W - 8L
1,372 Elo+
Solo
Ne Zha
Ne Zha
Hunter_Hub
Ne Zha
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 77L
1,677 Elo+
Party 2
Thoth
Thoth
Kbreezy25
Thoth
Level 29
God Stats
3W - 2L
1,890 SR
Queue Stats
165W - 81L
1,714 Elo+
Party 2
Charybdis
Charybdis
thebick2mad
Charybdis
Level 81
God Stats
9W - 4L
2,035 SR
Queue Stats
149W - 81L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ABlindDrunkMan
Morgan Le Fay
20
21 / 4 / 13
17,854
687
44,475
26,834
14,601
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
Campoo
Fafnir
20
4 / 1 / 29
15,363
591
12,936
27,487
44,087
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
6 / 7 / 11
13,796
531
8,304
20,583
10,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Menatan
Chiron
20
6 / 6 / 11
13,811
531
18,902
21,430
9,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Slayzay
Apollo
20
18 / 6 / 4
16,652
640
31,646
25,114
11,087
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AngryPatar
Xing Tian
17
3 / 8 / 11
11,690
450
12,550
35,742
35,475
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jormungandr
Fosterman360
Jormungandr
17
5 / 9 / 6
11,894
457
13,862
26,140
34,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
Hunter_Hub
Ne Zha
19
2 / 13 / 7
12,491
480
10,618
25,820
9,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Kbreezy25
Thoth
18
4 / 11 / 7
12,168
468
16,725
22,539
5,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
thebick2mad
Charybdis
19
8 / 14 / 5
12,978
499
20,519
26,430
11,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
58
55
Kills
22
24
Deaths
55
68
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ABlindDrunkMan
Morgan Le Fay
21
4
13
6.88
L
Xing Tian
AngryPatar
Xing Tian
3
8
11
1.06
W
Fafnir
Campoo
Fafnir
4
1
29
18.5
L
Jormungandr
Fosterman360
Jormungandr
5
9
6
0.89
L
Ne Zha
Hunter_Hub
Ne Zha
2
13
7
0.42
W
6
7
11
1.64
L
Thoth
Kbreezy25
Thoth
4
11
7
0.68
W
Chiron
Menatan
Chiron
6
6
11
1.92
W
Apollo
Slayzay
Apollo
18
6
4
3.33
L
Charybdis
thebick2mad
Charybdis
8
14
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,263
Damage
74,274
121,448
Taken
136,671
89,772
Mitigated
96,497
29,374
Healing
13,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ABlindDrunkMan
Morgan Le Fay
44,475
4,452
277
7,958
26,834
14,601
1,966
10,979
14,804
157,776
0
L
Xing Tian
AngryPatar
Xing Tian
12,550
801
0
1,790
35,742
35,475
0
16,385
19,357
30,414
0
W
Fafnir
Campoo
Fafnir
12,936
4,304
0
6,021
27,487
44,087
1,022
7,621
18,630
49,530
0
L
Jormungandr
Fosterman360
Jormungandr
13,862
1,690
612
2,628
26,140
34,807
0
7,929
18,211
42,008
0
L
Ne Zha
Hunter_Hub
Ne Zha
10,618
1,976
0
2,717
25,820
9,070
0
11,175
14,645
0
97,527
W
8,304
1,176
0
2,464
20,583
10,869
0
5,336
15,120
0
87,606
L
Thoth
Kbreezy25
Thoth
16,725
265
170
2,240
22,539
5,925
0
14,139
8,400
79,976
0
W
Chiron
Menatan
Chiron
18,902
9,799
1,749
4,922
21,430
9,128
3,333
6,180
14,967
0
118,047
W
Apollo
Slayzay
Apollo
31,646
20,849
0
5,983
25,114
11,087
5,283
9,305
13,368
0
138,522
L
Charybdis
thebick2mad
Charybdis
20,519
11,900
0
3,443
26,430
11,220
646
7,981
18,449
0
86,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,476
Gold Earned
61,221
722
Minions Killed
468
0
Camps Cleared
0
2,319,852
Distance Traveled
2,085,216
11
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
17,854
687
228
9
0
477,713
4
L
Xing Tian
11,690
450
26
1
0
445,497
17
W
Fafnir
15,363
591
38
1
0
500,602
3
L
Jormungandr
11,894
457
44
2
0
448,212
1
L
Ne Zha
12,491
480
137
5
0
399,146
2
W
Da Ji
13,796
531
124
5
0
429,925
1
L
Thoth
12,168
468
140
5
0
422,520
7
W
Chiron
13,811
531
152
6
0
458,249
3
W
Apollo
16,652
640
180
7
0
453,363
0
L
Charybdis
12,978
499
121
5
0
369,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role