Player Matchup

Serqet
Serqet
Blobofbondage
Serqet
Level 108
God Stats
27W - 32L
1,507 SR
Queue Stats
822W - 766L
1,566 Elo+
Party 1
Chaac
Chaac
Eoo69
Chaac
Level 29
God Stats
3W - 5L
1,395 SR
Queue Stats
51W - 31L
1,613 Elo+
Party 1
Ymir
Ymir
Nozph
Ymir
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
ShortAngryMan
Izanami
Level 145
God Stats
4W - 2L
1,500 SR
Queue Stats
247W - 178L
1,697 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UldinSmite
Morgan Le Fay
Level 52
God Stats
42W - 27L
1,645 SR
Queue Stats
193W - 110L
1,672 Elo+
Party 1
Team Averages
Level 67
1,509 SR
1,610 Elo+

VS

Team Averages
Level 84
1,537 SR
1,508 Elo+
Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
ELwasonBB-ernest
Arachne
Level 117
God Stats
1W - 3L
1,440 SR
Queue Stats
250W - 275L
1,399 Elo+
Party 2
Ymir
Ymir
Hyst3ri0n
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,513 Elo+
Party 3
Charybdis
Charybdis
Noxhowl
Charybdis
Level 128
God Stats
3W - 5L
1,658 SR
Queue Stats
267W - 247L
1,562 Elo+
Party 3
Scylla
Scylla
Panzanivel
Scylla
Level 21
God Stats
10W - 11L
1,588 SR
Queue Stats
32W - 25L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 6
10,214
567
9,781
12,996
6,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Eoo69
Chaac
16
2 / 2 / 3
10,049
558
8,709
14,716
12,336
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Nozph
Ymir
15
3 / 2 / 10
9,835
546
3,535
10,758
6,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
20
3 / 0 / 2
12,307
684
5,722
8,957
4,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
UldinSmite
Morgan Le Fay
18
9 / 2 / 6
11,085
616
18,478
13,458
6,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
3 / 6 / 0
7,713
429
6,750
8,958
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
2 / 2 / 2
7,487
416
4,051
8,566
3,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
11
0 / 8 / 2
6,942
386
3,785
18,994
18,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Noxhowl
Charybdis
14
0 / 3 / 0
7,458
414
3,874
9,375
3,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Panzanivel
Scylla
15
3 / 4 / 0
9,720
540
11,042
11,208
4,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
23
Kills
8
8
Deaths
23
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
6
0
0.5
W
6
2
6
4.5
L
2
2
2
1.5
W
Chaac
Eoo69
Chaac
2
2
3
1.75
L
Ymir
0
8
2
0.13
L
Charybdis
Noxhowl
Charybdis
0
3
0
0
W
Ymir
Nozph
Ymir
3
2
10
4
L
Scylla
Panzanivel
Scylla
3
4
0
0.75
W
Izanami
3
0
2
4
W
Morgan Le Fay
UldinSmite
Morgan Le Fay
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,225
Damage
29,502
60,885
Taken
57,101
36,468
Mitigated
32,145
18,925
Healing
6,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,750
618
0
680
8,958
3,085
70
6,653
2,143
38,322
0
W
9,781
1,488
0
1,091
12,996
6,141
1,553
2,946
9,932
0
65,146
L
4,051
2,660
0
2,838
8,566
3,471
0
2,824
5,573
0
34,836
W
Chaac
Eoo69
Chaac
8,709
1,227
0
5,434
14,716
12,336
360
6,544
7,719
4,095
47,693
L
Ymir
3,785
844
0
940
18,994
18,303
0
8,402
9,456
11,824
0
L
Charybdis
Noxhowl
Charybdis
3,874
1,301
0
1,110
9,375
3,042
0
2,056
7,208
0
57,223
W
Ymir
Nozph
Ymir
3,535
1,113
0
800
10,758
6,842
238
4,781
5,803
21,596
0
L
Scylla
Panzanivel
Scylla
11,042
1,438
0
856
11,208
4,244
0
2,623
8,195
50,313
0
W
Izanami
5,722
3,919
0
4,534
8,957
4,445
3,363
104
8,853
0
128,721
W
Morgan Le Fay
UldinSmite
Morgan Le Fay
18,478
1,278
253
6,813
13,458
6,704
334
6,149
7,001
82,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,490
Gold Earned
39,320
617
Minions Killed
394
0
Camps Cleared
0
1,798,905
Distance Traveled
1,454,515
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,713
429
92
5
0
225,548
0
W
Serqet
10,214
567
108
6
0
408,853
5
L
Arachne
7,487
416
70
4
0
295,722
4
W
Chaac
10,049
558
121
7
0
353,236
1
L
Ymir
6,942
386
11
1
0
288,335
6
L
Charybdis
7,458
414
113
6
0
313,135
2
W
Ymir
9,835
546
40
2
0
345,567
0
L
Scylla
9,720
540
108
6
0
331,775
1
W
Izanami
12,307
684
209
12
0
320,781
3
W
Morgan Le Fay
11,085
616
139
8
0
370,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role