Player Matchup

Rama
Rama
 
Rama
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
FateSucks
Baron Samedi
Level 63
God Stats
11W - 7L
1,671 SR
Queue Stats
70W - 81L
1,528 Elo+
Party 1
Hercules
Hercules
Sith59
Hercules
Level 26
God Stats
6W - 4L
1,725 SR
Queue Stats
151W - 112L
1,595 Elo+
Party 1
Team Averages
Level 70
1,632 SR
1,541 Elo+

VS

Team Averages
Level 29
1,360 SR
1,424 Elo+
Cerberus
Cerberus
DarkNightFall
Cerberus
Level 29
God Stats
1W - 2L
1,343 SR
Queue Stats
32W - 27L
1,531 Elo+
Party 2
Scylla
Scylla
Mythmatis
Scylla
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,514 Elo+
Party 2
Fafnir
Fafnir
Wirtron
Fafnir
Level 13
God Stats
0W - 4L
1,238 SR
Queue Stats
34W - 82L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
5 / 0 / 9
8,627
784
15,964
6,318
2,356
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
FateSucks
Baron Samedi
12
5 / 1 / 10
8,543
777
10,337
6,830
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Sith59
Hercules
12
6 / 1 / 7
8,445
768
6,372
10,071
10,030
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarkNightFall
Cerberus
9
0 / 4 / 1
6,148
559
6,354
15,554
12,154
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Mythmatis
Scylla
10
1 / 7 / 1
6,858
623
6,400
7,109
2,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
Wirtron
Fafnir
9
1 / 5 / 1
6,813
619
3,033
14,177
11,276
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
16
Kills
2
2
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
0
9
9.5
L
Cerberus
DarkNightFall
Cerberus
0
4
1
0.13
W
Baron Samedi
FateSucks
Baron Samedi
5
1
10
10
L
Scylla
Mythmatis
Scylla
1
7
1
0.21
W
Hercules
Sith59
Hercules
6
1
7
9.5
L
Fafnir
Wirtron
Fafnir
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,673
Damage
15,787
23,219
Taken
36,840
15,149
Mitigated
25,763
14,310
Healing
6,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
15,964
14,185
0
4,175
6,318
2,356
898
4,605
1,713
0
38,583
L
Cerberus
DarkNightFall
Cerberus
6,354
1,098
0
3,609
15,554
12,154
0
5,001
10,553
19,808
0
W
Baron Samedi
FateSucks
Baron Samedi
10,337
466
2,241
4,708
6,830
2,763
1,242
5,627
1,203
32,886
0
L
Scylla
Mythmatis
Scylla
6,400
1,055
0
240
7,109
2,333
0
1,864
5,245
25,806
0
W
Hercules
Sith59
Hercules
6,372
2,680
0
3,186
10,071
10,030
759
5,800
4,271
0
15,588
L
Fafnir
Wirtron
Fafnir
3,033
962
0
3,055
14,177
11,276
0
4,069
10,108
5,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,615
Gold Earned
19,819
124
Minions Killed
102
8
Camps Cleared
3
582,926
Distance Traveled
559,069
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,627
784
52
5
6
196,232
3
L
Cerberus
6,148
559
43
4
0
209,608
1
W
Baron Samedi
8,543
777
61
6
1
200,312
2
L
Scylla
6,858
623
51
5
3
171,406
1
W
Hercules
8,445
768
11
1
1
186,382
1
L
Fafnir
6,813
619
8
1
0
178,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role