Player Matchup

Arachne
Arachne
Platinum V
 
Arachne
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold III
BorjaDiiaz
Neith
Gold III
Level 129
God Stats
3W - 4L
1,495 SR
Queue Stats
23W - 21L
1,661 MMR
Solo
Bacchus
Bacchus
Platinum IV
Gorkiuss99
Bacchus
Platinum IV
Level 128
God Stats
5W - 4L
1,612 SR
Queue Stats
198W - 179L
1,676 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
Khajit159
Zhong Kui
Gold I
Level 35
God Stats
3W - 2L
1,727 SR
Queue Stats
75W - 52L
1,739 MMR
Party 1
Izanami
Izanami
Gold II
Nаgiѕa
Izanami
Gold II
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 7L
1,673 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 111
1,567 SR
1,650 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 107
1,564 SR
1,703 MMR
Susano
Susano
Gold I
Gala200313
Susano
Gold I
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
451W - 446L
1,646 MMR
Party 2
Thoth
Thoth
Gold I
KingBraddaz
Thoth
Gold I
Level 69
God Stats
6W - 15L
1,380 SR
Queue Stats
183W - 188L
1,737 MMR
Solo
Anhur
Anhur
Platinum IV
RG_Alpggs
Anhur
Platinum IV
Level 143
God Stats
5W - 11L
1,440 SR
Queue Stats
899W - 912L
1,806 MMR
Party 2
Tiamat
Tiamat
Platinum V
hypezc1
Tiamat
Platinum V
Level 111
God Stats
4W - 3L
1,735 SR
Queue Stats
77W - 78L
1,707 MMR
Solo
Sylvanus
Sylvanus
Gold IV
onyxpoint
Sylvanus
Gold IV
Level 105
God Stats
0W - 3L
1,764 SR
Queue Stats
48W - 61L
1,618 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
8 / 3 / 9
12,430
622
11,243
15,501
6,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
18
3 / 1 / 8
12,973
649
9,164
14,365
5,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Gorkiuss99
Bacchus
15
1 / 2 / 14
10,982
549
6,688
20,762
26,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
Khajit159
Zhong Kui
19
9 / 2 / 7
13,035
652
19,567
16,165
12,185
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Nаgiѕa
Izanami
18
7 / 2 / 9
12,854
643
15,290
12,041
4,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Morgan Le FaySetPersephoneArtemisAthena

VS

Bans
GilgameshGebLokiArtioFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Gala200313
Susano
14
2 / 6 / 2
8,886
444
6,488
15,684
5,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 8 / 1
8,426
421
7,133
13,282
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
RG_Alpggs
Anhur
16
0 / 5 / 3
9,694
485
4,206
13,784
3,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
hypezc1
Tiamat
18
3 / 2 / 2
10,456
523
9,580
18,163
25,399
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
onyxpoint
Sylvanus
14
2 / 7 / 4
8,989
449
7,274
21,294
23,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
28
Kills
9
10
Deaths
28
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
3
9
4.17
W
Neith
3
1
8
7
L
Susano
Gala200313
Susano
2
6
2
0.5
W
Bacchus
Gorkiuss99
Bacchus
1
2
14
4
W
Zhong Kui
Khajit159
Zhong Kui
9
2
7
6.25
L
2
8
1
0.31
W
Izanami
Nаgiѕa
Izanami
7
2
9
5.75
L
Anhur
RG_Alpggs
Anhur
0
5
3
0.3
L
Tiamat
hypezc1
Tiamat
3
2
2
2
L
Sylvanus
onyxpoint
Sylvanus
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,952
Damage
34,681
78,834
Taken
82,207
55,634
Mitigated
61,036
34,564
Healing
18,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,243
7,026
0
6,497
15,501
6,637
3,049
4,710
9,916
0
71,303
W
Neith
9,164
3,284
0
8,873
14,365
5,784
5,352
5,711
8,654
0
85,267
L
Susano
Gala200313
Susano
6,488
939
0
3,856
15,684
5,166
0
4,996
10,688
0
58,237
W
Bacchus
Gorkiuss99
Bacchus
6,688
585
0
6,664
20,762
26,273
151
6,207
14,405
23,873
0
W
Zhong Kui
Khajit159
Zhong Kui
19,567
2,207
140
9,109
16,165
12,185
3,491
3,685
11,700
79,183
0
L
7,133
90
0
925
13,282
3,745
0
4,597
8,685
55,888
0
W
Izanami
Nаgiѕa
Izanami
15,290
9,704
0
3,281
12,041
4,755
8,003
5,680
6,361
0
112,578
L
Anhur
RG_Alpggs
Anhur
4,206
2,105
0
2,765
13,784
3,398
0
7,206
6,578
0
81,053
L
Tiamat
hypezc1
Tiamat
9,580
220
0
4,926
18,163
25,399
0
2,837
15,326
62,867
0
L
Sylvanus
onyxpoint
Sylvanus
7,274
2,397
1,121
4,651
21,294
23,328
0
6,619
14,675
24,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,274
Gold Earned
46,451
581
Minions Killed
517
0
Camps Cleared
0
1,904,582
Distance Traveled
1,594,493
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,430
622
99
5
0
437,603
3
W
Neith
12,973
649
152
8
0
342,632
8
L
Susano
8,886
444
102
5
0
373,562
0
W
Bacchus
10,982
549
27
1
0
392,804
4
W
Zhong Kui
13,035
652
123
6
0
370,224
5
L
Thoth
8,426
421
100
5
0
310,528
5
W
Izanami
12,854
643
180
9
0
361,319
6
L
Anhur
9,694
485
158
8
0
313,228
4
L
Tiamat
10,456
523
124
6
0
333,603
4
L
Sylvanus
8,989
449
33
2
0
263,572
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role