Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
EmmyAuditore
Jormungandr
Level 146
God Stats
11W - 12L
1,479 SR
Queue Stats
96W - 105L
1,577 Elo+
Party 2
Charybdis
Charybdis
Izedog
Charybdis
Level 125
God Stats
2W - 2L
1,733 SR
Queue Stats
7W - 5L
1,705 Elo+
Solo
Set
Set
MLGeezus
Set
Level 125
God Stats
0W - 3L
1,289 SR
Queue Stats
132W - 136L
1,576 Elo+
Party 2
Team Averages
Level 139
1,500 SR
1,589 Elo+

VS

Team Averages
Level 124
1,579 SR
1,662 Elo+
Fafnir
Fafnir
Fuzzlle
Fafnir
Level 147
God Stats
1W - 0L
1,802 SR
Queue Stats
7W - 1L
1,825 Elo+
Party 1
Janus
Janus
SPdude44
Janus
Level 106
God Stats
1W - 3L
1,213 SR
Queue Stats
177W - 160L
1,681 Elo+
Solo
Rama
Rama
SnickersBars
Rama
Level 151
God Stats
1W - 0L
1,956 SR
Queue Stats
6W - 3L
1,716 Elo+
Party 1
Guan Yu
Guan Yu
bravonor
Guan Yu
Level 93
God Stats
1W - 0L
1,344 SR
Queue Stats
8W - 5L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 2 / 1
7,778
707
2,343
5,899
3,152
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
EmmyAuditore
Jormungandr
14
2 / 1 / 3
8,795
800
8,920
9,178
9,931
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Izedog
Charybdis
15
3 / 5 / 2
9,280
844
9,163
9,488
3,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 6 / 1
8,365
760
7,111
12,411
7,229
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Fuzzlle
Fafnir
15
3 / 2 / 4
10,064
915
5,753
13,149
16,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
SPdude44
Janus
15
4 / 1 / 4
10,257
932
8,527
6,549
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 3 / 2
10,582
962
10,292
8,779
3,507
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
bravonor
Guan Yu
15
1 / 3 / 7
9,810
892
6,775
10,922
6,155
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
9
Kills
14
14
Deaths
9
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
2
1
1.25
L
Jormungandr
EmmyAuditore
Jormungandr
2
1
3
3.5
W
Fafnir
Fuzzlle
Fafnir
3
2
4
2.5
L
Charybdis
Izedog
Charybdis
3
5
2
0.8
L
2
6
1
0.42
W
Janus
SPdude44
Janus
4
1
4
6
W
6
3
2
2.33
W
Guan Yu
bravonor
Guan Yu
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,537
Damage
31,347
36,976
Taken
39,399
23,613
Mitigated
27,889
3,529
Healing
6,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
2,343
361
0
931
5,899
3,152
231
1,200
4,699
10,050
0
L
Jormungandr
EmmyAuditore
Jormungandr
8,920
1,396
0
1,424
9,178
9,931
0
4,782
4,212
34,835
0
W
Fafnir
Fuzzlle
Fafnir
5,753
1,365
0
2,375
13,149
16,178
484
2,885
10,035
16,974
0
L
Charybdis
Izedog
Charybdis
9,163
3,799
0
250
9,488
3,301
921
3,755
5,649
0
36,083
L
7,111
3,479
0
924
12,411
7,229
114
4,454
7,778
0
27,115
W
Janus
SPdude44
Janus
8,527
1,575
0
1,079
6,549
2,049
509
3,066
3,083
35,268
0
W
10,292
8,130
0
1,264
8,779
3,507
3,981
2,789
5,671
0
51,483
W
Guan Yu
bravonor
Guan Yu
6,775
1,921
408
1,317
10,922
6,155
1,631
1,924
8,851
0
24,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,218
Gold Earned
40,713
177
Minions Killed
220
8
Camps Cleared
13
710,716
Distance Traveled
1,001,391
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,778
707
24
2
0
93,629
1
L
Jormungandr
8,795
800
49
4
2
240,513
3
W
Fafnir
10,064
915
17
2
1
234,312
1
L
Charybdis
9,280
844
58
5
5
182,295
1
L
Set
8,365
760
46
4
1
194,279
0
W
Janus
10,257
932
64
6
3
286,436
0
W
Rama
10,582
962
99
9
3
217,771
1
W
Guan Yu
9,810
892
40
4
6
262,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role