Player Matchup

Sol
Sol
AleaManson
Sol
Level 26
God Stats
121W - 151L
1,497 SR
Queue Stats
274W - 326L
1,439 Elo+
Solo
Fenrir
Fenrir
BlaZe_Sun507
Fenrir
Level 22
God Stats
2W - 2L
1,586 SR
Queue Stats
3W - 3L
1,462 Elo+
Solo
Hachiman
Hachiman
Hoodie Ninja 96
Hachiman
Level 26
God Stats
39W - 23L
1,616 SR
Queue Stats
112W - 82L
1,531 Elo+
Party 2
Ra
Ra
Jeronimoe
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,500 Elo+
Party 2
Cerberus
Cerberus
JustBunnyIsFine
Cerberus
Level 6
God Stats
6W - 6L
1,424 SR
Queue Stats
7W - 6L
1,450 Elo+
Solo
Team Averages
Level 16
1,525 SR
1,477 Elo+

VS

Team Averages
Level 21
1,652 SR
1,403 Elo+
King Arthur
King Arthur
DAtLatiNoThuda
King Arthur
Level 17
God Stats
23W - 22L
1,601 SR
Queue Stats
116W - 132L
1,503 Elo+
Party 1
Ares
Ares
ILLMERCYOU256
Ares
Level 27
God Stats
24W - 7L
1,745 SR
Queue Stats
52W - 31L
1,432 Elo+
Party 3
The Morrigan
The Morrigan
Mocos5319
The Morrigan
Level 18
God Stats
18W - 4L
1,684 SR
Queue Stats
29W - 10L
1,522 Elo+
Party 3
Poseidon
Poseidon
Trey881
Poseidon
Level 18
God Stats
14W - 6L
1,521 SR
Queue Stats
142W - 148L
1,292 Elo+
Party 1
Mercury
Mercury
xRisingGodx
Mercury
Level 26
God Stats
7W - 7L
1,708 SR
Queue Stats
20W - 33L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
7,070
643
0
0
0
Fenrir
16
2 / 10 / 4
10,197
927
14,542
25,425
17,591
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
15
1 / 10 / 4
10,025
911
11,758
19,807
7,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 6 / 1
10,005
910
7,207
10,501
4,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
15
0 / 7 / 1
9,426
857
3,062
25,104
21,494
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

0

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DAtLatiNoThuda
King Arthur
18
6 / 2 / 14
11,214
1,019
18,264
12,197
16,726
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 0 / 17
11,725
1,066
10,285
9,221
7,921
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
Mocos5319
The Morrigan
19
6 / 0 / 15
11,641
1,058
13,623
4,290
2,405
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Trey881
Poseidon
18
1 / 4 / 15
10,760
978
10,622
10,106
5,288
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
xRisingGodx
Mercury
19
16 / 0 / 7
13,881
1,262
20,729
7,279
4,648
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
101
5
Kills
33
33
Deaths
6
10
Assists
68
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Fenrir
2
10
4
0.4
W
King Arthur
DAtLatiNoThuda
King Arthur
6
2
14
6.5
L
Hachiman
1
10
4
0.3
W
4
0
17
12.5
L
2
6
1
0.42
L
Cerberus
0
7
1
0.07
W
The Morrigan
Mocos5319
The Morrigan
6
0
15
13.5
W
Poseidon
Trey881
Poseidon
1
4
15
2.13
W
Mercury
xRisingGodx
Mercury
16
0
7
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,569
Damage
73,523
80,837
Taken
43,093
51,440
Mitigated
36,988
6,647
Healing
2,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
14,542
4,354
270
1,690
25,425
17,591
0
11,811
13,614
0
22,430
W
King Arthur
DAtLatiNoThuda
King Arthur
18,264
2,501
0
25
12,197
16,726
0
2,541
9,656
0
24,676
L
Hachiman
11,758
7,145
0
1,494
19,807
7,889
0
8,798
11,009
0
33,666
W
10,285
406
0
1,899
9,221
7,921
0
1,873
7,348
15,459
0
L
7,207
1,703
544
0
10,501
4,466
0
4,600
5,901
24,753
0
L
Cerberus
3,062
326
496
2,153
25,104
21,494
0
7,343
17,761
18,740
0
W
The Morrigan
Mocos5319
The Morrigan
13,623
4,278
0
669
4,290
2,405
0
1,022
3,268
34,834
2,759
W
Poseidon
Trey881
Poseidon
10,622
2,761
0
91
10,106
5,288
0
2,332
6,789
23,853
0
W
Mercury
xRisingGodx
Mercury
20,729
15,793
0
226
7,279
4,648
0
2,501
4,778
0
50,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,723
Gold Earned
59,221
144
Minions Killed
183
6
Camps Cleared
9
716,869
Distance Traveled
1,074,581
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,070
643
0
0
0
0
0
L
Fenrir
10,197
927
18
2
1
197,686
2
W
King Arthur
11,214
1,019
17
2
1
225,962
1
L
Hachiman
10,025
911
37
3
3
175,935
0
W
Ares
11,725
1,066
14
1
0
214,486
0
L
Ra
10,005
910
32
3
2
177,962
0
L
Cerberus
9,426
857
57
5
0
165,286
0
W
The Morrigan
11,641
1,058
50
5
1
205,808
0
W
Poseidon
10,760
978
29
3
0
178,136
0
W
Mercury
13,881
1,262
73
7
7
250,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role