Player Matchup

Bastet
Bastet
Archon Zeus
Bastet
Level 122
God Stats
0W - 1L
1,456 SR
Queue Stats
184W - 164L
1,545 Elo+
Party 1
Sol
Sol
DeusExInteritus
Sol
Level 139
God Stats
23W - 21L
1,538 SR
Queue Stats
332W - 315L
1,539 Elo+
Solo
Bellona
Bellona
F E A R 109
Bellona
Level 109
God Stats
0W - 2L
1,351 SR
Queue Stats
63W - 51L
1,585 Elo+
Party 2
Charybdis
Charybdis
MaiOfTheFey
Charybdis
Level 148
God Stats
2W - 5L
1,627 SR
Queue Stats
393W - 408L
1,539 Elo+
Party 1
Ymir
Ymir
XSouI x EaterX
Ymir
Level 147
God Stats
8W - 11L
1,451 SR
Queue Stats
73W - 59L
1,583 Elo+
Party 2
Team Averages
Level 133
1,485 SR
1,558 Elo+

VS

Team Averages
Level 129
1,469 SR
1,536 Elo+
King Arthur
King Arthur
MajorWeabGaming
King Arthur
Level 147
God Stats
373W - 329L
1,514 SR
Queue Stats
845W - 763L
1,566 Elo+
Party 3
Sylvanus
Sylvanus
MiieMiee
Sylvanus
Level 158
God Stats
3W - 6L
1,365 SR
Queue Stats
268W - 260L
1,497 Elo+
Solo
Hachiman
Hachiman
TADrag0n
Hachiman
Level 104
God Stats
7W - 2L
1,643 SR
Queue Stats
523W - 461L
1,504 Elo+
Party 3
Thanatos
Thanatos
ZombieSlayerJ95
Thanatos
Level 149
God Stats
7W - 7L
1,550 SR
Queue Stats
820W - 727L
1,608 Elo+
Party 3
Raijin
Raijin
v XsLaYeRx
Raijin
Level 87
God Stats
2W - 4L
1,273 SR
Queue Stats
452W - 495L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
9
3 / 2 / 0
5,472
547
4,158
7,143
1,934
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
2 / 2 / 2
6,625
663
4,619
5,693
1,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
F E A R 109
Bellona
10
1 / 4 / 1
5,953
595
4,128
8,967
5,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
MaiOfTheFey
Charybdis
9
1 / 3 / 0
5,218
522
1,932
5,760
1,357
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 2
4,927
493
2,358
7,463
4,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MajorWeabGaming
King Arthur
11
3 / 1 / 2
6,433
643
6,438
6,939
4,827
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sylvanus
MiieMiee
Sylvanus
10
3 / 2 / 3
5,753
575
4,136
9,175
4,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
TADrag0n
Hachiman
11
1 / 0 / 4
6,146
615
3,082
4,822
1,290
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
10
2 / 2 / 5
6,106
611
2,723
8,163
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
v XsLaYeRx
Raijin
12
4 / 2 / 1
6,638
664
5,388
5,877
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
7
Kills
13
13
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bastet
3
2
0
1.5
L
2
2
2
1.5
L
Bellona
F E A R 109
Bellona
1
4
1
0.38
L
Charybdis
MaiOfTheFey
Charybdis
1
3
0
0.33
W
King Arthur
MajorWeabGaming
King Arthur
3
1
2
4
W
Sylvanus
MiieMiee
Sylvanus
3
2
3
2.25
W
Hachiman
TADrag0n
Hachiman
1
0
4
3
L
0
2
2
0.5
W
Thanatos
2
2
5
2.25
W
Raijin
v XsLaYeRx
Raijin
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,195
Damage
21,767
35,026
Taken
34,976
15,371
Mitigated
14,889
9,454
Healing
17,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
4,158
1,218
0
2,159
7,143
1,934
0
952
6,161
0
22,670
L
4,619
1,138
0
2,321
5,693
1,954
0
2,807
2,694
38,535
3,418
L
Bellona
F E A R 109
Bellona
4,128
881
0
2,167
8,967
5,566
0
919
8,004
0
26,936
L
Charybdis
MaiOfTheFey
Charybdis
1,932
848
0
1,057
5,760
1,357
0
793
4,933
0
25,537
W
King Arthur
MajorWeabGaming
King Arthur
6,438
446
0
2,991
6,939
4,827
162
576
6,363
0
34,612
W
Sylvanus
MiieMiee
Sylvanus
4,136
1,411
767
4,488
9,175
4,299
100
2,968
6,207
21,426
7,423
W
Hachiman
TADrag0n
Hachiman
3,082
2,257
0
1,645
4,822
1,290
823
696
4,126
0
32,942
L
2,358
485
0
1,750
7,463
4,560
0
3,100
4,244
7,534
0
W
Thanatos
2,723
556
0
6,765
8,163
2,445
292
259
7,904
0
21,907
W
Raijin
v XsLaYeRx
Raijin
5,388
797
0
908
5,877
2,028
0
2,441
3,436
32,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,195
Gold Earned
31,076
243
Minions Killed
327
0
Camps Cleared
0
973,073
Distance Traveled
978,422
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,472
547
38
4
0
211,273
0
L
Sol
6,625
663
82
8
0
184,820
3
L
Bellona
5,953
595
65
7
0
191,094
4
L
Charybdis
5,218
522
51
5
0
194,860
1
W
King Arthur
6,433
643
71
7
0
219,198
1
W
Sylvanus
5,753
575
57
6
0
162,206
3
W
Hachiman
6,146
615
75
8
0
191,214
1
L
Ymir
4,927
493
7
1
0
191,026
2
W
Thanatos
6,106
611
59
6
0
228,767
1
W
Raijin
6,638
664
65
7
0
177,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role