Player Matchup

Merlin
Merlin
Jberrybear
Merlin
Level 29
God Stats
2W - 0L
1,690 SR
Queue Stats
15W - 11L
1,987 Elo+
Party 1
Ullr
Ullr
JuIiusSeizure
Ullr
Level 29
God Stats
4W - 4L
1,733 SR
Queue Stats
152W - 114L
1,620 Elo+
Solo
Yemoja
Yemoja
Kohakoo
Yemoja
Level 40
God Stats
2W - 0L
1,591 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Horus
Horus
Tnichief
Horus
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 47L
1,639 Elo+
Solo
Thanatos
Thanatos
xBlakee
Thanatos
Level 19
God Stats
1W - 0L
1,850 SR
Queue Stats
5W - 1L
1,913 Elo+
Party 1
Team Averages
Level 28
1,673 SR
1,732 Elo+

VS

Team Averages
Level 19
1,395 SR
1,413 Elo+
Neith
Neith
Bialong99
Neith
Level 15
God Stats
6W - 4L
1,632 SR
Queue Stats
113W - 122L
1,500 Elo+
Solo
Ares
Ares
ElKaktusLoko
Ares
Level 8
God Stats
0W - 2L
1,092 SR
Queue Stats
2W - 5L
1,280 Elo+
Party 2
Bakasura
Bakasura
JAVIWUAY
Bakasura
Level 28
God Stats
13W - 18L
1,551 SR
Queue Stats
38W - 49L
1,367 Elo+
Party 2
Anubis
Anubis
Pobesale3223
Anubis
Level 22
God Stats
4W - 13L
1,198 SR
Queue Stats
16W - 28L
1,274 Elo+
Party 2
Achilles
Achilles
StickyBrains
Achilles
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
238W - 228L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jberrybear
Merlin
17
6 / 5 / 10
11,234
535
12,843
11,351
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
17 / 1 / 2
14,172
675
17,916
15,236
5,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Kohakoo
Yemoja
16
0 / 0 / 19
10,883
518
6,371
10,994
10,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
Tnichief
Horus
17
4 / 5 / 6
10,684
509
12,106
15,675
9,963
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
xBlakee
Thanatos
18
10 / 4 / 8
12,036
573
15,141
18,073
7,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bialong99
Neith
15
1 / 6 / 0
9,029
430
3,927
12,384
3,819
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 6 / 1
7,385
352
761
12,377
6,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bakasura
JAVIWUAY
Bakasura
16
2 / 8 / 1
9,926
473
8,536
20,858
8,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
15
3 / 12 / 1
9,949
474
8,619
20,262
9,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
StickyBrains
Achilles
17
8 / 5 / 2
11,101
529
23,245
21,558
16,556
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
19
37
Kills
14
15
Deaths
37
45
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
Bialong99
Neith
1
6
0
0.17
L
0
6
1
0.08
L
Bakasura
JAVIWUAY
Bakasura
2
8
1
0.31
W
Merlin
Jberrybear
Merlin
6
5
10
2.2
W
17
1
2
18
W
Yemoja
Kohakoo
Yemoja
0
0
19
9.5
L
Anubis
3
12
1
0.29
L
Achilles
StickyBrains
Achilles
8
5
2
1.8
W
Horus
Tnichief
Horus
4
5
6
1.4
W
Thanatos
xBlakee
Thanatos
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,377
Damage
45,088
71,329
Taken
87,439
36,414
Mitigated
45,405
31,995
Healing
19,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bialong99
Neith
3,927
787
0
1,796
12,384
3,819
0
1,261
11,123
0
58,959
L
761
193
0
0
12,377
6,764
60
3,980
8,397
9,218
0
L
Bakasura
JAVIWUAY
Bakasura
8,536
6,483
0
4,920
20,858
8,401
0
3,094
17,764
0
76,875
W
Merlin
Jberrybear
Merlin
12,843
897
116
1,356
11,351
2,988
1,298
2,401
8,558
57,720
0
W
17,916
8,873
0
6,560
15,236
5,459
1,886
2,021
12,762
0
138,857
W
Yemoja
Kohakoo
Yemoja
6,371
2,013
3,348
2,944
10,994
10,150
591
3,101
7,367
27,377
0
L
Anubis
8,619
391
0
5,926
20,262
9,865
1,041
6,900
13,362
54,391
0
L
Achilles
StickyBrains
Achilles
23,245
7,306
0
7,028
21,558
16,556
254
5,966
15,592
0
66,209
W
Horus
Tnichief
Horus
12,106
4,071
292
3,844
15,675
9,963
417
0
14,536
9,076
46,524
W
Thanatos
xBlakee
Thanatos
15,141
5,257
0
13,535
18,073
7,854
2,253
1,926
15,779
0
78,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,009
Gold Earned
47,390
525
Minions Killed
475
0
Camps Cleared
0
1,918,065
Distance Traveled
1,783,319
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,029
430
103
5
0
366,914
0
L
Ares
7,385
352
20
1
0
333,852
0
L
Bakasura
9,926
473
153
7
0
432,656
1
W
Merlin
11,234
535
103
5
0
350,644
0
W
Ullr
14,172
675
191
9
0
394,880
0
W
Yemoja
10,883
518
52
2
0
386,543
4
L
Anubis
9,949
474
103
5
0
279,697
2
L
Achilles
11,101
529
96
5
0
370,200
4
W
Horus
10,684
509
88
4
0
404,399
1
W
Thanatos
12,036
573
91
4
0
381,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role