Player Matchup

He Bo
He Bo
Andypants09
He Bo
Level 142
God Stats
5W - 3L
1,843 SR
Queue Stats
239W - 250L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
Cigeezy19
Baron Samedi
Level 109
God Stats
3W - 4L
1,565 SR
Queue Stats
457W - 483L
1,423 Elo+
Party 2
Discordia
Discordia
ScrottyTheBody
Discordia
Level 82
God Stats
8W - 2L
1,961 SR
Queue Stats
396W - 438L
1,399 Elo+
Party 2
Hachiman
Hachiman
bullseye036
Hachiman
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
391W - 397L
1,485 Elo+
Party 1
Anhur
Anhur
doms the boss54
Anhur
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 139L
1,477 Elo+
Party 1
Team Averages
Level 105
1,674 SR
1,445 Elo+

VS

Team Averages
Level 106
1,562 SR
1,437 Elo+
Achilles
Achilles
Jhov4nny
Achilles
Level 89
God Stats
5W - 4L
1,582 SR
Queue Stats
542W - 501L
1,405 Elo+
Solo
Izanami
Izanami
PizzatheGut
Izanami
Level 148
God Stats
8W - 3L
1,683 SR
Queue Stats
671W - 687L
1,370 Elo+
Solo
Tiamat
Tiamat
RecklssMira
Tiamat
Level 126
God Stats
3W - 0L
1,553 SR
Queue Stats
109W - 98L
1,488 Elo+
Solo
Ra
Ra
RocketMan2720
Ra
Level 78
God Stats
2W - 0L
1,699 SR
Queue Stats
50W - 61L
1,425 Elo+
Solo
Merlin
Merlin
soph911
Merlin
Level 87
God Stats
2W - 8L
1,291 SR
Queue Stats
650W - 720L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 15
11,721
689
18,957
16,916
6,488
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Cigeezy19
Baron Samedi
19
5 / 6 / 10
11,638
685
18,935
20,359
9,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
ScrottyTheBody
Discordia
19
2 / 3 / 17
11,486
676
18,497
11,869
4,412
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
bullseye036
Hachiman
19
5 / 5 / 10
12,046
709
22,470
16,970
6,373
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 6 / 12
12,077
710
14,056
18,357
7,481
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jhov4nny
Achilles
20
6 / 1 / 16
12,454
733
11,624
37,148
37,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
PizzatheGut
Izanami
20
9 / 6 / 11
13,143
773
16,079
17,850
6,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
20
5 / 7 / 16
12,356
727
21,003
21,890
21,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
5 / 4 / 11
12,577
740
12,373
16,581
6,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
soph911
Merlin
17
1 / 6 / 13
10,547
620
14,113
16,750
5,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
93
24
Kills
26
26
Deaths
24
64
Assists
67
Player
Kills
Deaths
Assists
KDA
L
5
6
15
2.08
L
Baron Samedi
Cigeezy19
Baron Samedi
5
6
10
1.67
W
Achilles
Jhov4nny
Achilles
6
1
16
14
W
Izanami
PizzatheGut
Izanami
9
6
11
2.42
W
Tiamat
5
7
16
1.86
W
5
4
11
2.63
L
Discordia
ScrottyTheBody
Discordia
2
3
17
3.5
L
Hachiman
bullseye036
Hachiman
5
5
10
2
L
7
6
12
2.17
W
Merlin
soph911
Merlin
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,915
Damage
75,192
84,471
Taken
110,219
34,708
Mitigated
78,283
33,212
Healing
58,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,957
1,042
2,178
2,924
16,916
6,488
745
9,804
7,112
31,203
0
L
Baron Samedi
Cigeezy19
Baron Samedi
18,935
130
4,497
6,216
20,359
9,954
0
11,778
8,581
36,376
0
W
Achilles
Jhov4nny
Achilles
11,624
787
2,461
15,704
37,148
37,922
347
16,224
20,205
0
15,061
W
Izanami
PizzatheGut
Izanami
16,079
9,595
3,880
3,348
17,850
6,857
4,185
6,645
10,989
0
38,292
W
Tiamat
21,003
906
1,575
6,467
21,890
21,526
915
11,869
9,518
41,170
0
W
12,373
210
10,852
6,847
16,581
6,606
632
10,353
5,776
42,017
0
L
Discordia
ScrottyTheBody
Discordia
18,497
1,070
957
2,757
11,869
4,412
600
6,379
5,490
41,902
0
L
Hachiman
bullseye036
Hachiman
22,470
12,088
1,941
4,845
16,970
6,373
1,048
9,885
7,085
0
38,207
L
14,056
5,546
1,935
4,962
18,357
7,481
903
9,643
8,714
0
24,903
W
Merlin
soph911
Merlin
14,113
73
3,294
4,483
16,750
5,372
1,091
9,026
7,342
24,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,968
Gold Earned
61,077
171
Minions Killed
168
0
Camps Cleared
0
1,478,768
Distance Traveled
1,499,985
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,721
689
22
1
0
298,679
1
L
Baron Samedi
11,638
685
22
1
0
286,860
0
W
Achilles
12,454
733
7
0
0
334,687
0
W
Izanami
13,143
773
43
3
0
273,486
7
W
Tiamat
12,356
727
43
3
0
280,026
0
W
Ra
12,577
740
62
4
0
319,640
1
L
Discordia
11,486
676
58
3
0
315,380
4
L
Hachiman
12,046
709
45
3
0
294,619
4
L
Anhur
12,077
710
24
1
0
283,230
0
W
Merlin
10,547
620
13
1
0
292,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role