Player Matchup

Hun Batz
Hun Batz
Aproduce
Hun Batz
Level 19
God Stats
6W - 11L
1,490 SR
Queue Stats
67W - 72L
1,441 Elo+
Solo
Thoth
Thoth
FinalRegent
Thoth
Level 18
God Stats
0W - 1L
1,343 SR
Queue Stats
49W - 47L
1,419 Elo+
Solo
Charybdis
Charybdis
Luvilar
Charybdis
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Artemis
Artemis
Ximegalome
Artemis
Level 18
God Stats
17W - 23L
1,405 SR
Queue Stats
21W - 28L
1,290 Elo+
Solo
Ymir
Ymir
Youuuuuuuuuuuu
Ymir
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,263 Elo+
Party 2
Team Averages
Level 19
1,448 SR
1,382 Elo+

VS

Team Averages
Level 26
1,477 SR
1,418 Elo+
Cu Chulainn
Cu Chulainn
Antnator2
Cu Chulainn
Level 27
God Stats
20W - 16L
1,557 SR
Queue Stats
38W - 42L
1,433 Elo+
Solo
Horus
Horus
FIaming64
Horus
Level 66
God Stats
219W - 165L
1,592 SR
Queue Stats
381W - 362L
1,488 Elo+
Party 1
Loki
Loki
FrancoG7
Loki
Level 13
God Stats
33W - 29L
1,193 SR
Queue Stats
38W - 43L
1,296 Elo+
Solo
Danzaburou
Danzaburou
TanMushyman
Danzaburou
Level 8
God Stats
1W - 1L
1,492 SR
Queue Stats
2W - 2L
1,394 Elo+
Party 1
Kukulkan
Kukulkan
yaniyankov
Kukulkan
Level 16
God Stats
22W - 25L
1,549 SR
Queue Stats
167W - 192L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aproduce
Hun Batz
11
3 / 3 / 0
6,377
531
4,810
9,045
3,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 0
5,888
491
4,031
5,546
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Luvilar
Charybdis
9
4 / 3 / 0
5,665
472
3,950
6,376
1,422
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Ximegalome
Artemis
5
0 / 1 / 0
4,133
344
635
2,005
378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 2 / 3
4,923
410
1,887
5,801
1,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Antnator2
Cu Chulainn
11
4 / 1 / 3
6,679
557
6,231
8,083
4,428
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
FIaming64
Horus
10
3 / 3 / 4
6,257
521
4,440
11,429
5,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
11
1 / 2 / 1
6,352
529
308
6,422
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Danzaburou
TanMushyman
Danzaburou
9
1 / 1 / 4
5,926
494
4,726
7,369
2,281
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
yaniyankov
Kukulkan
13
2 / 0 / 0
7,621
635
2,631
2,513
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
7
Kills
11
11
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Antnator2
Cu Chulainn
4
1
3
5.5
L
Hun Batz
Aproduce
Hun Batz
3
3
0
1
W
Horus
FIaming64
Horus
3
3
4
1.67
L
0
2
0
0
W
Loki
1
2
1
0.75
L
Charybdis
Luvilar
Charybdis
4
3
0
1.33
W
Danzaburou
TanMushyman
Danzaburou
1
1
4
3
L
Artemis
Ximegalome
Artemis
0
1
0
0
L
0
2
3
0.75
W
Kukulkan
yaniyankov
Kukulkan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,313
Damage
18,336
28,773
Taken
35,816
8,458
Mitigated
15,135
6,814
Healing
13,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Antnator2
Cu Chulainn
6,231
1,390
0
3,155
8,083
4,428
839
1,588
6,495
0
29,105
L
Hun Batz
Aproduce
Hun Batz
4,810
1,533
0
2,250
9,045
3,552
0
0
8,577
0
35,649
W
Horus
FIaming64
Horus
4,440
1,218
874
3,513
11,429
5,633
233
2,099
9,330
0
14,223
L
4,031
244
0
250
5,546
1,305
0
2,367
2,701
30,198
0
W
Loki
308
0
0
2,506
6,422
1,890
712
0
6,422
0
28,249
L
Charybdis
Luvilar
Charybdis
3,950
2,064
0
2,377
6,376
1,422
138
0
5,986
0
17,740
W
Danzaburou
TanMushyman
Danzaburou
4,726
1,381
0
3,108
7,369
2,281
713
1,218
6,151
0
26,064
L
Artemis
Ximegalome
Artemis
635
44
0
937
2,005
378
0
0
1,976
0
4,888
L
1,887
394
0
1,000
5,801
1,801
26
0
5,614
5,004
0
W
Kukulkan
yaniyankov
Kukulkan
2,631
0
0
679
2,513
903
356
1,013
1,500
45,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,986
Gold Earned
32,835
172
Minions Killed
304
0
Camps Cleared
0
912,439
Distance Traveled
1,157,758
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,679
557
49
4
0
247,568
2
L
Hun Batz
6,377
531
59
5
0
229,742
2
W
Horus
6,257
521
20
2
0
245,743
4
L
Thoth
5,888
491
66
6
0
226,153
4
W
Loki
6,352
529
72
6
0
220,058
5
L
Charybdis
5,665
472
28
2
0
190,860
3
W
Danzaburou
5,926
494
50
4
0
193,326
6
L
Artemis
4,133
344
9
1
0
59,280
0
L
Ymir
4,923
410
10
1
0
206,404
1
W
Kukulkan
7,621
635
113
9
0
251,063
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role