Player Matchup

Chiron
Chiron
BearGrove
Chiron
Level 19
God Stats
1W - 2L
1,133 SR
Queue Stats
45W - 49L
1,399 Elo+
Party 2
Gilgamesh
Gilgamesh
Hoodoo-Operator
Gilgamesh
Level 6
God Stats
6W - 3L
1,500 SR
Queue Stats
53W - 58L
1,376 Elo+
Party 1
Ares
Ares
Trix2193
Ares
Level 9
God Stats
9W - 5L
1,899 SR
Queue Stats
213W - 165L
1,541 Elo+
Party 1
Sylvanus
Sylvanus
hiperion198
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,542 Elo+
Solo
Kukulkan
Kukulkan
zszempty
Kukulkan
Level 23
God Stats
3W - 4L
1,438 SR
Queue Stats
47W - 52L
1,397 Elo+
Party 2
Team Averages
Level 17
1,494 SR
1,451 Elo+

VS

Team Averages
Level 12
1,552 SR
1,440 Elo+
Tiamat
Tiamat
BONBELLO
Tiamat
Level 26
God Stats
4W - 7L
1,500 SR
Queue Stats
49W - 41L
1,463 Elo+
Solo
Ah Puch
Ah Puch
Drakko591
Ah Puch
Level 5
God Stats
2W - 3L
1,697 SR
Queue Stats
12W - 18L
1,402 Elo+
Solo
Sylvanus
Sylvanus
Sabamoii
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,428 Elo+
Solo
Bacchus
Bacchus
Y314owl
Bacchus
Level 18
God Stats
6W - 7L
1,561 SR
Queue Stats
46W - 58L
1,408 Elo+
Solo
Bakasura
Bakasura
iNenToRi
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BearGrove
Chiron
20
11 / 8 / 24
14,716
981
28,420
21,247
11,265
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Hoodoo-Operator
Gilgamesh
20
5 / 1 / 28
14,157
944
18,589
21,958
16,383
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
20
10 / 0 / 29
16,885
1,126
19,685
20,208
32,972
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sylvanus
hiperion198
Sylvanus
20
9 / 0 / 29
17,032
1,135
19,397
18,987
33,478
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
zszempty
Kukulkan
20
7 / 1 / 24
15,080
1,005
35,072
12,390
7,081
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

134

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BONBELLO
Tiamat
20
3 / 2 / 6
13,579
905
20,532
21,760
31,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Drakko591
Ah Puch
20
2 / 3 / 3
12,845
856
17,034
7,701
2,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Sabamoii
Sylvanus
20
2 / 17 / 6
14,534
969
17,297
40,350
67,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Y314owl
Bacchus
20
2 / 7 / 7
13,592
906
19,441
33,467
46,192
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
iNenToRi
Bakasura
20
1 / 14 / 5
13,061
871
14,115
29,680
12,964
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
37
42
Kills
10
10
Deaths
43
134
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BONBELLO
Tiamat
3
2
6
3
W
Chiron
BearGrove
Chiron
11
8
24
2.88
L
Ah Puch
Drakko591
Ah Puch
2
3
3
1.17
W
Gilgamesh
Hoodoo-Operator
Gilgamesh
5
1
28
19
L
Sylvanus
Sabamoii
Sylvanus
2
17
6
0.29
W
Ares
10
0
29
24.5
L
Bacchus
Y314owl
Bacchus
2
7
7
0.79
W
Sylvanus
hiperion198
Sylvanus
9
0
29
23.5
L
Bakasura
iNenToRi
Bakasura
1
14
5
0.25
W
Kukulkan
zszempty
Kukulkan
7
1
24
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,163
Damage
88,419
94,790
Taken
132,958
101,179
Mitigated
160,761
24,740
Healing
20,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BONBELLO
Tiamat
20,532
1,104
495
6,417
21,760
31,838
0
14,148
7,612
49,965
0
W
Chiron
BearGrove
Chiron
28,420
11,796
1,422
2,902
21,247
11,265
0
17,126
3,516
0
55,056
L
Ah Puch
Drakko591
Ah Puch
17,034
411
0
236
7,701
2,669
0
3,388
4,313
49,749
0
W
Gilgamesh
Hoodoo-Operator
Gilgamesh
18,589
4,706
0
530
21,958
16,383
0
19,032
2,444
0
35,663
L
Sylvanus
Sabamoii
Sylvanus
17,297
2,511
4,670
7,244
40,350
67,098
0
24,199
16,151
27,839
0
W
Ares
19,685
1,340
0
1,879
20,208
32,972
0
14,518
4,475
25,324
0
L
Bacchus
Y314owl
Bacchus
19,441
2,821
0
0
33,467
46,192
0
16,886
16,581
47,750
0
W
Sylvanus
hiperion198
Sylvanus
19,397
5,646
9,646
8,167
18,987
33,478
0
14,069
3,986
29,964
0
L
Bakasura
iNenToRi
Bakasura
14,115
7,126
0
1,272
29,680
12,964
0
15,533
14,147
0
25,823
W
Kukulkan
zszempty
Kukulkan
35,072
4,385
0
194
12,390
7,081
0
9,531
2,527
92,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,870
Gold Earned
67,611
293
Minions Killed
286
3
Camps Cleared
6
1,409,357
Distance Traveled
1,413,269
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,579
905
63
4
2
310,134
0
W
Chiron
14,716
981
81
5
1
231,303
1
L
Ah Puch
12,845
856
83
6
0
245,780
0
W
Gilgamesh
14,157
944
37
2
0
313,737
0
L
Sylvanus
14,534
969
20
1
0
229,935
2
W
Ares
16,885
1,126
10
1
0
302,431
0
L
Bacchus
13,592
906
61
4
1
298,425
3
W
Sylvanus
17,032
1,135
23
2
0
259,572
1
L
Bakasura
13,061
871
59
4
3
328,995
1
W
Kukulkan
15,080
1,005
142
9
2
302,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role