Player Matchup

Camazotz
Camazotz
Ahuiateteo
Camazotz
Level 107
God Stats
2W - 1L
1,690 SR
Queue Stats
233W - 173L
1,560 Elo+
Party 2
Achilles
Achilles
PapiChuloRal
Achilles
Level 108
God Stats
7W - 6L
1,630 SR
Queue Stats
211W - 139L
1,624 Elo+
Party 2
Discordia
Discordia
The1andonly2457
Discordia
Level 97
God Stats
4W - 5L
1,669 SR
Queue Stats
236W - 178L
1,569 Elo+
Party 2
Team Averages
Level 104
1,663 SR
1,584 Elo+

VS

Team Averages
Level 110
1,576 SR
1,531 Elo+
Horus
Horus
Cader17
Horus
Level 101
God Stats
3W - 1L
1,646 SR
Queue Stats
26W - 18L
1,564 Elo+
Party 1
Sol
Sol
FinnedJupe
Sol
Level 129
God Stats
8W - 8L
1,415 SR
Queue Stats
110W - 126L
1,509 Elo+
Solo
Skadi
Skadi
KiktaUrMom
Skadi
Level 100
God Stats
22W - 12L
1,668 SR
Queue Stats
49W - 39L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Ahuiateteo
Camazotz
12
2 / 7 / 1
9,540
561
7,898
20,942
11,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
PapiChuloRal
Achilles
11
1 / 7 / 3
9,481
558
16,647
27,351
26,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
The1andonly2457
Discordia
14
1 / 2 / 3
10,047
591
16,984
10,047
3,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cader17
Horus
15
1 / 1 / 14
11,496
676
11,261
18,150
15,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
5 / 2 / 9
10,986
646
21,484
21,118
9,466
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
16
10 / 1 / 5
12,132
714
20,470
13,578
5,383
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
4
Kills
16
16
Deaths
4
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Ahuiateteo
Camazotz
2
7
1
0.36
W
Horus
Cader17
Horus
1
1
14
8
W
5
2
9
4.75
W
Skadi
10
1
5
12.5
L
Achilles
PapiChuloRal
Achilles
1
7
3
0.36
L
Discordia
The1andonly2457
Discordia
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,529
Damage
53,215
58,340
Taken
52,846
41,398
Mitigated
30,218
19,980
Healing
29,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Ahuiateteo
Camazotz
7,898
1,054
0
10,268
20,942
11,815
0
10,581
10,361
0
24,345
W
Horus
Cader17
Horus
11,261
4,873
4,319
8,875
18,150
15,369
196
5,931
10,965
0
27,830
W
21,484
8,574
0
11,335
21,118
9,466
1,592
6,482
13,395
64,660
0
W
Skadi
20,470
12,244
412
4,616
13,578
5,383
1,772
3,928
8,957
62
56,983
L
Achilles
PapiChuloRal
Achilles
16,647
3,068
0
7,907
27,351
26,574
0
7,119
20,232
0
32,260
L
Discordia
The1andonly2457
Discordia
16,984
172
0
1,805
10,047
3,009
0
4,340
5,707
44,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,068
Gold Earned
34,614
151
Minions Killed
191
4
Camps Cleared
9
895,342
Distance Traveled
930,500
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,540
561
25
1
2
303,955
6
W
Horus
11,496
676
29
2
0
355,103
2
W
Sol
10,986
646
84
5
6
283,012
5
W
Skadi
12,132
714
78
5
3
292,385
0
L
Achilles
9,481
558
38
2
0
278,141
6
L
Discordia
10,047
591
88
5
2
313,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role