Player Matchup

Danzaburou
Danzaburou
Krespian
Danzaburou
Level 17
God Stats
21W - 9L
1,640 SR
Queue Stats
28W - 12L
1,548 Elo+
Party 1
Chang'e
Chang'e
VAPERROR
Chang'e
Level 17
God Stats
1W - 0L
1,581 SR
Queue Stats
16W - 19L
1,371 Elo+
Party 1
Jormungandr
Jormungandr
childishgav
Jormungandr
Level 14
God Stats
1W - 1L
1,322 SR
Queue Stats
2W - 2L
1,227 Elo+
Party 1
Team Averages
Level 16
1,514 SR
1,382 Elo+

VS

Team Averages
Level 62
1,439 SR
1,518 Elo+
Zeus
Zeus
DemonKiba476
Zeus
Level 126
God Stats
4W - 3L
1,594 SR
Queue Stats
118W - 104L
1,552 Elo+
Party 2
Sylvanus
Sylvanus
KingGamer00
Sylvanus
Level 43
God Stats
1W - 4L
1,222 SR
Queue Stats
11W - 32L
1,271 Elo+
Party 2
Rama
Rama
fundip131
Rama
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 8L
1,732 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Krespian
Danzaburou
20
19 / 4 / 11
17,163
858
27,776
20,696
6,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
VAPERROR
Chang'e
19
12 / 5 / 19
16,083
804
24,237
20,638
6,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
childishgav
Jormungandr
10
1 / 2 / 11
11,226
561
4,453
6,025
4,491
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 11 / 6
14,304
715
20,956
19,497
8,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
KingGamer00
Sylvanus
14
2 / 11 / 4
11,881
594
7,932
27,065
21,678
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rama
17
5 / 10 / 3
13,589
679
12,166
20,397
10,684
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
24
32
Kills
11
11
Deaths
32
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
11
6
0.64
L
Sylvanus
KingGamer00
Sylvanus
2
11
4
0.36
W
Danzaburou
Krespian
Danzaburou
19
4
11
6.13
W
Chang'e
VAPERROR
Chang'e
12
5
19
4.3
W
Jormungandr
childishgav
Jormungandr
1
2
11
3.25
L
Rama
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,466
Damage
41,054
47,359
Taken
66,959
17,706
Mitigated
41,312
15,882
Healing
12,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,956
1,514
0
3,138
19,497
8,950
148
8,698
10,560
64,843
0
L
Sylvanus
KingGamer00
Sylvanus
7,932
2,523
1,473
3,934
27,065
21,678
118
12,157
14,560
31,463
0
W
Danzaburou
Krespian
Danzaburou
27,776
17,363
0
3,634
20,696
6,889
2,512
13,446
7,250
0
69,004
W
Chang'e
VAPERROR
Chang'e
24,237
2,694
3,463
8,785
20,638
6,326
988
13,374
7,264
53,837
0
W
Jormungandr
childishgav
Jormungandr
4,453
813
0
0
6,025
4,491
349
2,852
3,173
13,161
0
L
Rama
12,166
8,710
0
3,486
20,397
10,684
1,110
7,880
12,249
0
50,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,472
Gold Earned
39,774
181
Minions Killed
203
7
Camps Cleared
9
866,781
Distance Traveled
806,592
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,304
715
85
4
3
271,122
2
L
Sylvanus
11,881
594
30
2
2
258,760
9
W
Danzaburou
17,163
858
84
4
3
344,413
0
W
Chang'e
16,083
804
80
4
4
358,476
2
W
Jormungandr
11,226
561
17
1
0
163,892
0
L
Rama
13,589
679
88
4
4
276,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role