Player Matchup

Arachne
Arachne
 
Arachne
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Mictlanecuhtli
Anubis
Level 124
God Stats
23W - 17L
1,566 SR
Queue Stats
299W - 332L
1,403 Elo+
Solo
Gilgamesh
Gilgamesh
Vandraziox
Gilgamesh
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 15L
1,242 Elo+
Party 3
Cupid
Cupid
bxbycxnt
Cupid
Level 77
God Stats
18W - 10L
1,748 SR
Queue Stats
248W - 262L
1,497 Elo+
Party 2
Charybdis
Charybdis
lastkniight
Charybdis
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 14L
1,245 Elo+
Party 3
Team Averages
Level 82
1,563 SR
1,377 Elo+

VS

Team Averages
Level 72
1,413 SR
1,438 Elo+
Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Ba5Ky
Apollo
Level 40
God Stats
36W - 34L
1,483 SR
Queue Stats
96W - 112L
1,397 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MorgannNXT7
Morgan Le Fay
Level 51
God Stats
16W - 7L
1,443 SR
Queue Stats
54W - 48L
1,443 Elo+
Party 1
Awilix
Awilix
dunhelm
Awilix
Level 80
God Stats
3W - 5L
1,138 SR
Queue Stats
25W - 34L
1,407 Elo+
Solo
Athena
Athena
itiias
Athena
Level 68
God Stats
2W - 5L
1,500 SR
Queue Stats
61W - 56L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
7 / 0 / 3
8,503
607
11,041
11,214
4,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 1 / 0
7,835
560
3,357
4,729
2,119
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Vandraziox
Gilgamesh
11
0 / 3 / 3
6,745
482
3,348
9,227
6,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
bxbycxnt
Cupid
14
1 / 2 / 4
8,356
597
3,206
5,780
1,998
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
lastkniight
Charybdis
12
1 / 3 / 1
6,761
483
5,555
7,341
2,180
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 4 / 0
7,960
569
6,016
8,146
2,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Ba5Ky
Apollo
6
1 / 0 / 1
5,371
384
2,250
1,477
291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
MorgannNXT7
Morgan Le Fay
13
3 / 2 / 2
7,550
539
6,324
6,888
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
dunhelm
Awilix
11
2 / 5 / 5
7,220
516
5,169
10,368
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
itiias
Athena
11
2 / 2 / 3
6,505
465
3,374
12,337
7,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
13
Kills
9
9
Deaths
13
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
0
3
8.5
L
Sol
 
Sol
1
4
0
0.25
L
Apollo
Ba5Ky
Apollo
1
0
1
1.5
W
4
1
0
4
L
Morgan Le Fay
MorgannNXT7
Morgan Le Fay
3
2
2
2
W
Gilgamesh
Vandraziox
Gilgamesh
0
3
3
0.5
W
Cupid
bxbycxnt
Cupid
1
2
4
1.5
L
Awilix
dunhelm
Awilix
2
5
5
0.9
L
Athena
itiias
Athena
2
2
3
1.75
W
Charybdis
lastkniight
Charybdis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,507
Damage
23,133
38,291
Taken
39,216
17,101
Mitigated
13,985
12,248
Healing
9,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,041
8,716
0
5,087
11,214
4,635
0
3,288
7,926
0
53,148
L
Sol
 
Sol
6,016
881
0
3,267
8,146
2,375
246
0
8,146
50,251
0
L
Apollo
Ba5Ky
Apollo
2,250
1,432
0
782
1,477
291
0
0
1,477
0
16,605
W
3,357
0
0
2,146
4,729
2,119
26
1,814
2,915
40,146
0
L
Morgan Le Fay
MorgannNXT7
Morgan Le Fay
6,324
977
0
847
6,888
1,784
426
1,649
5,239
48,130
0
W
Gilgamesh
Vandraziox
Gilgamesh
3,348
520
0
1,235
9,227
6,169
148
3,777
5,450
0
12,307
W
Cupid
bxbycxnt
Cupid
3,206
1,842
198
1,467
5,780
1,998
0
3,143
2,637
0
46,662
L
Awilix
dunhelm
Awilix
5,169
2,682
0
2,568
10,368
2,446
0
1,674
8,694
0
36,029
L
Athena
itiias
Athena
3,374
1,096
0
2,080
12,337
7,089
0
34
12,303
21,765
0
W
Charybdis
lastkniight
Charybdis
5,555
3,587
0
2,115
7,341
2,180
606
3,692
3,649
0
42,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,200
Gold Earned
34,606
389
Minions Killed
350
0
Camps Cleared
0
1,392,091
Distance Traveled
1,152,651
31
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,503
607
82
6
0
335,235
3
L
Sol
7,960
569
120
9
0
226,767
5
L
Apollo
5,371
384
35
3
0
114,724
2
W
Anubis
7,835
560
83
6
0
258,491
6
L
Morgan Le Fay
7,550
539
87
6
0
286,260
6
W
Gilgamesh
6,745
482
7
1
0
286,931
10
W
Cupid
8,356
597
118
8
0
275,446
10
L
Awilix
7,220
516
73
5
0
246,931
0
L
Athena
6,505
465
35
3
0
277,969
1
W
Charybdis
6,761
483
99
7
0
235,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role