Player Matchup

Aphrodite
Aphrodite
DiCherry
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,087 Elo+
Solo
Cupid
Cupid
IWasTouchedOnce
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
MangPls
Hun Batz
Level 29
God Stats
1W - 2L
1,517 SR
Queue Stats
17W - 17L
1,593 Elo+
Party 1
Cthulhu
Cthulhu
McCloud90
Cthulhu
Level 11
God Stats
0W - 1L
1,714 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
XxASTONxVILLAxX
King Arthur
Level 8
God Stats
2W - 3L
1,593 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Team Averages
Level 12
1,565 SR
1,436 Elo+

VS

Team Averages
Level 19
1,461 SR
1,330 Elo+
Bastet
Bastet
BrainDamageBG
Bastet
Level 28
God Stats
1W - 2L
1,203 SR
Queue Stats
34W - 34L
1,409 Elo+
Solo
Danzaburou
Danzaburou
Pharomirr
Danzaburou
Level 17
God Stats
2W - 2L
1,510 SR
Queue Stats
44W - 34L
1,371 Elo+
Solo
Olorun
Olorun
bapegodas
Olorun
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,127 Elo+
Solo
Athena
Athena
equalizzer00
Athena
Level 22
God Stats
5W - 4L
1,594 SR
Queue Stats
165W - 174L
1,381 Elo+
Solo
Tiamat
Tiamat
ibourena6
Tiamat
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 22L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DiCherry
Aphrodite
15
1 / 7 / 3
9,815
393
2,407
17,749
7,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 11 / 5
9,668
387
12,009
19,446
6,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
MangPls
Hun Batz
18
9 / 6 / 0
12,601
504
18,833
27,151
16,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
McCloud90
Cthulhu
14
1 / 9 / 2
8,783
351
9,439
20,696
15,208
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
XxASTONxVILLAxX
King Arthur
17
0 / 11 / 2
10,912
436
8,577
21,261
17,256
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 5
11,613
465
6,402
21,982
7,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Pharomirr
Danzaburou
18
18 / 3 / 10
14,257
570
35,409
19,318
8,250
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
bapegodas
Olorun
19
10 / 4 / 9
12,931
517
13,317
18,259
9,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
17
2 / 1 / 17
11,969
479
7,131
18,662
19,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
ibourena6
Tiamat
20
8 / 3 / 10
13,991
560
18,342
21,324
19,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
95
12
Kills
44
44
Deaths
17
12
Assists
51
Player
Kills
Deaths
Assists
KDA
W
6
6
5
1.42
L
Aphrodite
DiCherry
Aphrodite
1
7
3
0.36
L
1
11
5
0.32
L
Hun Batz
MangPls
Hun Batz
9
6
0
1.5
L
Cthulhu
McCloud90
Cthulhu
1
9
2
0.22
W
Danzaburou
Pharomirr
Danzaburou
18
3
10
7.67
L
King Arthur
XxASTONxVILLAxX
King Arthur
0
11
2
0.09
W
Olorun
bapegodas
Olorun
10
4
9
3.63
W
Athena
2
1
17
10.5
W
Tiamat
ibourena6
Tiamat
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,265
Damage
80,601
106,303
Taken
99,545
62,612
Mitigated
64,412
16,877
Healing
41,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,402
2,100
0
1,840
21,982
7,828
1,034
1,677
20,305
0
71,050
L
Aphrodite
DiCherry
Aphrodite
2,407
240
2,585
5,858
17,749
7,584
328
6,852
10,897
41,143
0
L
12,009
6,814
362
2,751
19,446
6,351
892
5,069
14,377
0
61,230
L
Hun Batz
MangPls
Hun Batz
18,833
5,845
0
4,427
27,151
16,213
0
8,665
18,486
0
76,538
L
Cthulhu
McCloud90
Cthulhu
9,439
462
0
894
20,696
15,208
150
6,049
14,647
26,435
0
W
Danzaburou
Pharomirr
Danzaburou
35,409
23,996
0
11,943
19,318
8,250
2,715
3,666
15,652
0
99,938
L
King Arthur
XxASTONxVILLAxX
King Arthur
8,577
1,071
0
0
21,261
17,256
2,230
11,351
9,910
0
66,604
W
Olorun
bapegodas
Olorun
13,317
5,810
387
9,099
18,259
9,346
4,318
3,525
14,734
63,768
6,445
W
Athena
7,131
1,744
0
5,965
18,662
19,972
1,009
2,152
16,510
30,683
0
W
Tiamat
ibourena6
Tiamat
18,342
1,675
325
11,743
21,324
19,016
2,233
826
20,498
99,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,779
Gold Earned
64,761
421
Minions Killed
514
0
Camps Cleared
0
2,089,543
Distance Traveled
2,181,132
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,613
465
99
4
0
481,196
1
L
Aphrodite
9,815
393
80
3
0
339,046
0
L
Cupid
9,668
387
107
4
0
401,617
0
L
Hun Batz
12,601
504
101
4
0
470,326
2
L
Cthulhu
8,783
351
29
1
0
455,136
0
W
Danzaburou
14,257
570
114
5
0
425,908
0
L
King Arthur
10,912
436
104
4
0
423,418
1
W
Olorun
12,931
517
107
4
0
378,480
0
W
Athena
11,969
479
36
1
0
468,212
0
W
Tiamat
13,991
560
158
6
0
427,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role